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2010-05-08mapi: Add install rules for OpenGL ES.Chia-I Wu
Move the install rules for OpenGL ES from src/mesa/Makefile to mapi.
2010-05-08Define OpenGL ES and OpenVG library names.Chia-I Wu
Define <API>_LIB, <API>_LIB_NAME, <API>_LIB_GLOB, and some other variables in the configs. Fix a typo in glesv1_cm.pc.in where an inexistent variable is used.
2010-05-07mesa: remove driver hooks for GetFloat/Integer/Doublev, etcBrian Paul
Once upon a time some drivers hooked into these for GL_HP_occlusion_test and GL_OES_read_format. They're not being used anymore so get rid of them.
2010-05-07mesa: fpclassify dummy definition is not needed on cygwinJon TURNEY
fpclassify is provided by math.h Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-05-07glapi: Move to src/mapi/.Chia-I Wu
Move glapi to src/mapi/{glapi,es1api,es2api}.
2010-05-07glapi: Move assembly dispatchers back into glapi/.Chia-I Wu
2010-05-06st/mesa: fix compressed mipmap generation for small image sizesBrian Paul
When the mipmap level is smaller than the compression block width, height we need to fill in / replicate pixels so that we don't get garbage values. Fixes piglit gen-compressed-teximage test.
2010-05-06st/mesa: fix bug in compute_num_levels()Brian Paul
Fix more fall-out from the "ignore BaseLevel" change. This may help with fd.o bug 27991.
2010-05-06st/mesa: when copying mipmap levels between textures, start at BaseLevelBrian Paul
Saves some work and avoids potential issue with inconsistant mipmap level sizes. As long as the mipmap levels from BaseLevel to MaxLevel are consistant, we don't care about the other levels.
2010-05-06es: IgnoresJakob Bornecrantz
2010-05-05st/mesa: fix per-vertex point sizeMarek Olšák
This fixes FDO bug #27343.
2010-05-05st/mesa: Remove unnecessary headers.Vinson Lee
2010-05-05mesa: fpclassify dummy definition not needed on Mac OS X.Vinson Lee
2010-05-04i965: When an RB gets a new region, clear the old from the state cache.Eric Anholt
This prevents memory usage explosion in blender due to the state cache hanging on to old fake frontbuffer regions. Sigh at blender still using frontbuffer rendering. Bug #24119.
2010-05-04intel: Don't tile textures so small that size is blown up by over 2x.Eric Anholt
Noted on the mailing list for an app that puts each glyph for its text into a separate texture.
2010-05-04osmesa: remove unused varBrian Paul
2010-05-04mesa: remove some color index codeBrian Paul
2010-05-04mesa: remove unused renderbuffer adaptor codeBrian Paul
2010-05-04mesa: remove renderbuffer adaptor callsBrian Paul
Was only used for OSMesa but no longer needed.
2010-05-04osmesa: fix OSMesa for CHAN_BITS=32Brian Paul
CHAN_BITS=16 still broken. NOTE: this is a candidate for back-porting to the 7.8 stable branch.
2010-05-05st/mesa: Fix texture-from-pixmap.Chia-I Wu
Remember the size of the level=0 mipmap image. Do not call util_format_get_component_bits when st_context_teximage is called to release a texture image.
2010-05-05mesa: Fix build of ES overlay.Chia-I Wu
ES overlay is built with FEATURE_ES1 or FEATURE_ES2, and is built without FEATURE_GL. Fix the build by always building OpenGL ES sources, but test for FEATURE_ES1 or FEATURE_ES2. Also, define symbols that are missing because FEATURE_GL is not defined.
2010-05-04st/mesa: remove commented-out struct fieldBrian Paul
2010-05-04mesa: add a dummy definition for fpclassify() if neededBrian Paul
2010-05-04mesa: remove trailing comma in enum listBrian Paul
Some compilers complain about this.
2010-05-04st/mesa: need to pass srcLevel to st_texture_image_copy()Brian Paul
Fixes a regression in mipmap setup.
2010-05-04intel: Update renderbuffers unconditionally in intelSetTexBuffer2()Kristian Høgsberg
2010-05-04st/mesa: return success/fail from guess_and_alloc_texture()Brian Paul
Before we looked at stObj->pt to see if we may have run out of memory, but that's not a good indicator. This fixes the spurious GL_OUT_OF_MEMORY errors that could arise before.
2010-05-04st/mesa: improved st_texture_image_copy()Brian Paul
No longer need to search for the src mipmap level. Added assertions. Updated comments. Moved debug code into separate function.
2010-05-04mesa/st: Fill in native program limits.José Fonseca
In the lack of more fine grained capabilities in Gallium, assume that if the pipe driver supports GLSL then native limits match Mesa software limits. (cherry picked from commit 40a90cd11234a09c2477f5c9984dd6d9fac3f52c)
2010-05-04intel: Enable GL_EXT_framebuffer_object for gles2Kristian Høgsberg
2010-05-04mesa: Forgot to add .pc.in files for glesKristian Høgsberg
Some day I'll grow up and remember to add new files when I commit.
2010-05-03mesa: Only initialize TNL for OpenGLKristian Høgsberg
2010-05-03mesa: Only initialize save dispatch table for OpenGLKristian Høgsberg
2010-05-03mesa: increase MAX_DRAW_BUFFERS to 8Brian Paul
Required for GL 3.x
2010-05-03gallium: move surface utility functions into u_surface.cBrian Paul
This is a better place than in u_rect.c
2010-05-03st/mesa: remove dead codeBrian Paul
2010-05-03st/mesa: remove unused needFlush parameter to st_finalize_texture()Brian Paul
2010-05-03st/mesa: updated comments and fix some formatting in texture storage codeBrian Paul
2010-05-03st/mesa: rename srcImageStride -> srcRowStride and fix-up formattingBrian Paul
2010-05-03st/mesa: consolidate and clean-up texture memory allocation codeBrian Paul
2010-05-03st/mesa: updated comments for st_texture_image_map()Brian Paul
2010-05-03st/mesa: move some texture size calculation codeBrian Paul
2010-05-03st/mesa: remove old convolution-related vars and min pitch codeBrian Paul
2010-05-03st/mesa: remove unsupported convolution codeBrian Paul
2010-05-03st/mesa: updated commentBrian Paul
2010-05-03glsl: change variable declared assertion into conditionalBrian Paul
The slang_variable::declared field originated as a debug field but can be promoted for use during sematic error checking. Fixes fd.o bug 27921. NOTE: this is a candidate for back-porting to the 7.8 stable branch.
2010-05-03Revert "glapi: s/strcpy/strncpy/"Brian Paul
This reverts commit 9446fd8f69564e09ffd0f28735a99c510f84bb62. It doesn't make sense to replace strcpy(a,b) with strncpy(a,b,strlen(b)). The preceeding code effectively does bounds checking, btw.
2010-05-03st/mesa: remove dead codeBrian Paul
2010-05-03st/mesa: restore original last_layer comparisonBrian Paul
Commit e648d4a1d1c0c5f70916e38366b863f0bec79a62 changed the original less-than test to a not-equal test. This was an effort to save some memory by switching the texture layout to a non-mipmapped layout when we mis-guessed about the original layout (thus saving some memory). However, this causes us to hit a new (apparently broken) code path when copying the old texture's data to the new texture. Simply undo this change for the time being until the other/new bug is fixed. Fixes fd.o bug 27933.