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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-11-23
i915: Disallow alpha, red, RG, and sRGB as render targets
Ian Romanick
2010-11-23
glsl: start restoring some geometry shader code
Brian Paul
2010-11-23
glsl: better handling of linker failures
Brian Paul
2010-11-23
mesa: use gl_shader_type enum
Brian Paul
2010-11-23
mesa: replace #defines with new gl_shader_type enum
Brian Paul
2010-11-23
mesa: _mesa_valid_register_index() to validate register indexes
Brian Paul
2010-11-23
mesa: rename, make _mesa_register_file_name() non-static
Brian Paul
2010-11-23
glsl: use gl_register_file in a few places
Brian Paul
2010-11-23
glsl: fix off by one in register index assertion
Brian Paul
2010-11-23
i965: Use the new embedded compare in SEL on gen6 for VS MIN and MAX opcodes.
Eric Anholt
2010-11-23
i965: Don't upload line smooth params unless we're line smoothing.
Eric Anholt
2010-11-23
i965: Don't upload line stipple pattern unless we're stippling.
Eric Anholt
2010-11-23
i965: Don't upload polygon stipple unless required.
Eric Anholt
2010-11-23
i965: Move gen4 blend constant color to the gen4 blending file.
Eric Anholt
2010-11-23
r300/compiler: Don't allow presubtract sources to be remapped twice
Tom Stellard
2010-11-22
mesa: Clean up header file inclusion in syncobj.h.
Vinson Lee
2010-11-23
mesa: fix regression from b4bb6680200b5a898583392f4c831c02f41e63f7
Xiang, Haihao
2010-11-22
r600c: fix VC flush on cedar and palm
Alex Deucher
2010-11-22
r600c: add Ontario Fusion APU support
Alex Deucher
2010-11-22
st/mesa: set MaxUniformComponents
Marek Olšák
2010-11-22
swrast: init alpha value to 1.0 in opt_sample_rgb_2d()
Brian Paul
2010-11-22
gallium: add PIPE_SHADER_CAP_SUBROUTINES
Marek Olšák
2010-11-21
r300/compiler: Add a more efficient version of rc_find_free_temporary()
Tom Stellard
2010-11-21
r300/compiler: Enable rename_reg pass for r500 cards
Tom Stellard
2010-11-21
r300/compiler: Use presubtract operations as much as possible
Tom Stellard
2010-11-21
r300/compiler: Convert RGB to alpha in the scheduler
Tom Stellard
2010-11-21
r300/compiler: Track readers through branches in rc_get_readers()
Tom Stellard
2010-11-21
r300/compiler: Handle BREAK and CONTINUE in rc_get_readers()
Tom Stellard
2010-11-21
r300/compiler: Add rc_get_readers()
Tom Stellard
2010-11-21
r300/compiler: Ignore alpha dest register when replicating the result
Tom Stellard
2010-11-21
r300/compiler: Use zero as the register index for unused sources
Tom Stellard
2010-11-21
r300/compiler: Fix instruction scheduling within IF blocks
Tom Stellard
2010-11-21
r300/compiler: Fix register allocator's handling of loops
Tom Stellard
2010-11-21
r300/compiler: Make sure presubtract sources use supported swizzles
Tom Stellard
2010-11-21
r600: Remove unnecessary header.
Vinson Lee
2010-11-21
st/mesa: enable ARB_explicit_attrib_location and EXT_separate_shader_objects
Marek Olšák
2010-11-21
mesa: fix get_texture_dimensions() for texture array targets
Brian Paul
2010-11-21
mesa: hook up GL 3.x entrypoints
Brian Paul
2010-11-21
mesa: fix error msg typo
Brian Paul
2010-11-20
mesa: Clean up header file inclusion in stencil.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in shared.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in shaderapi.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in scissor.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in renderbuffer.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in readpix.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in rastpos.h.
Vinson Lee
2010-11-20
mesa: Clean up header file inclusion in polygon.h.
Vinson Lee
2010-11-20
intel: Remove unnecessary header.
Vinson Lee
2010-11-20
r600: Remove unnecesary header.
Vinson Lee
2010-11-20
swrast: Remove unnecessary header.
Vinson Lee
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