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2010-01-18mesa: Remove unnecessary header from drawpix.c.Vinson Lee
2010-01-18mesa: Remove unnecessary header from enable.c.Vinson Lee
2010-01-18mesa: Remove unnecessary headers from fbobject.c.Vinson Lee
2010-01-18mesa: Remove unnecessary header from formats.c.Vinson Lee
2010-01-18mesa: Remove unnecessary header from image.c.Vinson Lee
2010-01-18mesa: Handle PIPE_FORMAT_B8G8R8X8_UNORM.José Fonseca
2010-01-18mesa: Remove unnecessary headers from lines.c.Vinson Lee
2010-01-18mesa: Remove unnecessary header from mipmap.c.Vinson Lee
2010-01-18mesa: Remove unnecessary header from pixel.c.Vinson Lee
2010-01-18mesa: Remove unnecessary headers from pixelstore.c.Vinson Lee
2010-01-18mesa: Remove unnecessary header from points.c.Vinson Lee
2010-01-18mesa: Remove unnecessary header from polygon.c.Vinson Lee
2010-01-18mesa: Remove unnecessary header from state.c.Vinson Lee
2010-01-18mesa: Remove unnecessary headers from texcompress.c.Vinson Lee
2010-01-18st/mesa: change instruction count assertion to > 0Brian Paul
Shaders should at least have an END instruction.
2010-01-18mesa: Remove unnecessary headers from texformat.c.Vinson Lee
2010-01-18mesa: Remove unnecessary headers from texgetimage.c.Vinson Lee
2010-01-17mesa: Remove unnecessary header from teximage.c.Vinson Lee
2010-01-17mesa: Remove unnecessary header from texobj.c.Vinson Lee
2010-01-17mesa: Remove unnecessary header from texparam.c.Vinson Lee
2010-01-17mesa: Remove unnecessary headers from texstate.c.Vinson Lee
2010-01-17mesa: Use preprocessor to comment out code.Vinson Lee
2010-01-17mesa: Remove unnecessary headers from vtxfmt.c.Vinson Lee
2010-01-16mesa: Remove unnecessary headers from arbprogparse.c.Vinson Lee
2010-01-16mesa: Remove unnecessary header from nvvertparse.c.Vinson Lee
2010-01-16glsl: Remove unnecessary header from prog_execute.c.Vinson Lee
2010-01-16glsl: Remove unnecessary header from prog_statevars.c.Vinson Lee
2010-01-16glsl: Remove unnecessary headers from shader_api.c.Vinson Lee
2010-01-16glsl: Remove unnecessary header from slang_emit.c.Vinson Lee
2010-01-16st/mesa: Remove unnecessary header from st_cb_drawpixels.c.Vinson Lee
2010-01-16glsl: Remove unnecessary header from slang_builtin.c.Vinson Lee
2010-01-16glsl: Remove unnecessary headers from slang_compile.c.Vinson Lee
2010-01-16glsl: Remove unnecessary header from slang_link.c.Vinson Lee
2010-01-16glsl: Remove unnecessary header from slang_log.c.Vinson Lee
2010-01-16st/mesa: Remove unnecessary header from st_atom_framebuffer.c.Vinson Lee
2010-01-16st/mesa: Remove unnecessary header from st_atom_pixeltransfer.c.Vinson Lee
2010-01-16st/mesa: Remove unnecessary header from st_atom_sampler.c.Vinson Lee
2010-01-16st/mesa: Remove unnecessary header from st_atom_shader.c.Vinson Lee
2010-01-16st/mesa: Remove unnecessary headers from st_cb_accum.c.Vinson Lee
2010-01-16st/mesa: Remove unnecessary headers from st_cb_bitmap.c.Vinson Lee
2010-01-15st/mesa: Remove unnecessary headers from st_cb_blit.c.Vinson Lee
2010-01-15st/mesa: Remove unnecessary headers from st_cb_clear.c.Vinson Lee
2010-01-15st/mesa: Remove unnecessary headers from st_cb_drawpixels.c.Vinson Lee
2010-01-15r600: fill in some missing XRGB tex formatsAlex Deucher
2010-01-15r600: set tiling correctly for texturing from depth bufferAlex Deucher
2010-01-15r600: fix typo in SQ setupAlex Deucher
2010-01-15st/mesa: Remove unnecessary header from st_cb_fbo.c.Vinson Lee
2010-01-15st/mesa: Remove unnecessary headers from st_cb_feedback.c.Vinson Lee
2010-01-15st/mesa: Remove unnecessary header from st_cb_program.c.Vinson Lee
2010-01-15st/mesa: Remove unnecessary header from st_cb_queryobj.c.Vinson Lee