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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2002-06-25
finish-up vertex program evaluators
Brian Paul
2002-06-25
remove an unneeded statement in update_polygon(), added a comment
Brian Paul
2002-06-23
fix problems in _mesa_debug/printf()
Brian Paul
2002-06-23
added some _mesa_debug() calls
Brian Paul
2002-06-23
checkpoint: updates for NV_vertex_program evaluators - a bit more left to do
Brian Paul
2002-06-23
set stage->inputs properly (I think), plus debug/comment updates
Brian Paul
2002-06-23
added support for NV_vertex_program evaluators
Brian Paul
2002-06-23
Added new bitfields to tnl_eval_store for NV_vertex_program evaluators
Brian Paul
2002-06-19
put XSync in get_buffer_size(), plus clean-up
Brian Paul
2002-06-18
Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).
Brian Paul
2002-06-18
Committing in .
Jouk Jansen
2002-06-17
new fix for initial window size problem
Brian Paul
2002-06-17
Port glXCopyContext bug from 4.0 branch.
Brian Paul
2002-06-16
Fix glXCopyContext bug
Brian Paul
2002-06-16
fix a comment
Brian Paul
2002-06-16
fixed window size initialization bug
Brian Paul
2002-06-16
added a comment
Brian Paul
2002-06-16
added some braces
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
#ifdef-out unused big-endian texel fetch functions
Brian Paul
2002-06-15
added missing ctx parameter to _mesa_debug() calls
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-13
Committing in .
Jouk Jansen
2002-06-13
Committing in .
Jouk Jansen
2002-06-13
more removal of fprintf() calls
Brian Paul
2002-06-13
fixed a couple dumb mistakes
Brian Paul
2002-06-13
New _mesa_debug() function to replace fprintf() calls.
Brian Paul
2002-06-12
Moved big/little endian code to glheader.h.
Brian Paul
2002-06-11
Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)
Brian Paul
2002-06-10
GGI driver updates (Filip Spacek)
Brian Paul
2002-06-08
added missing texture cube map targets
Brian Paul
2002-06-07
fixed point sprite bug
Brian Paul
2002-06-06
replaced hard-coded 4 with NUM_TEXTURE_TARGETS
Brian Paul
2002-06-06
replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANY
Brian Paul
2002-06-06
NASM fix for *_CONTENT() macros (Josh Vanderhoof)
Brian Paul
2002-06-05
more big-endian tweaks
Brian Paul
2002-06-04
use CONTENT() macro on line 205 (Josh Vanderhoof)
Brian Paul
2002-06-03
bring over Michel Daenzer's DRI changes
Brian Paul
2002-05-29
added another spot-check to verify dispatch table correctness
Brian Paul
2002-05-29
Added GL_NV_point_sprite functions: glPointParameteri[v]NV().
Brian Paul
2002-05-29
added GL_NV_point_sprite entrypoints
Brian Paul
2002-05-27
some initial work for fbconfigs/pbuffers
Brian Paul
2002-05-27
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
2002-05-27
dispatch offsets for ARB_window_pos
Brian Paul
2002-05-27
updated vertex program dispatch
Brian Paul
2002-05-27
updated vertex program dispatch offsets to official values
Brian Paul
2002-05-11
another checkpoint of struct immediate replacement code
Keith Whitwell
2002-05-09
Minor change to current raster position and texcoords.
Brian Paul
2002-05-09
Fix FETCH(argb1555) mask values
Keith Whitwell
2002-05-02
Implemented GL_ARB_texture_env_crossbar.
Brian Paul
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