Age | Commit message (Expand) | Author |
2009-01-09 | st: build fix | Alan Hourihane |
2009-01-09 | glsl: fix typo in the vec2 += operator function | Brian Paul |
2009-01-09 | mesa: set version string to 7.3-rc1 | Brian Paul |
2009-01-09 | glsl: fix broken +=, -=, *=, /= operators | Brian Paul |
2009-01-09 | mesa: fix off-by-one bug in _mesa_delete_instructions() | Brian Paul |
2009-01-09 | i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w. | Eric Anholt |
2009-01-09 | i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change. | Eric Anholt |
2009-01-09 | mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. | Eric Anholt |
2009-01-09 | i965: Remove dead brw_vs_tnl.c | Eric Anholt |
2009-01-09 | i965: allow gl_FragData[0] usage when there's only one color buffer | Brian Paul |
2009-01-09 | mesa: additional case in file_string() | Brian Paul |
2009-01-09 | glsl: pass GLcontext::Extension info down into GLSL preprocessor | Brian Paul |
2009-01-09 | glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY | Brian Paul |
2009-01-09 | glsl: check that the fragment shader does not write both gl_FragColor and gl_... | Brian Paul |
2009-01-09 | i965: init dst reg RelAddr field to zero | Brian Paul |
2009-01-09 | i965: Note when we drop saturate mode on the floor in a VP. | Eric Anholt |
2009-01-09 | i965: Add support for LRP in VPs. | Eric Anholt |
2009-01-09 | glsl: disable some unused functions (but don't remove just yet) | Brian Paul |
2009-01-09 | glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." | Brian Paul |
2009-01-09 | glsl: remove dead code | Brian Paul |
2009-01-09 | mesa: OSMesa Makefile fixes (use LIB_DIR) | Brian Paul |
2009-01-09 | glsl: loop unroll adjustments | Brian Paul |
2009-01-09 | glsl: implement loop unrolling for simple 'for' loops | Brian Paul |
2009-01-09 | mesa: Move var declaration to top of scope. | Brian Paul |
2009-01-08 | mesa: Add _mesa_snprintf. | José Fonseca |
2009-01-08 | mesa: fix GL_DEPTH_CLEAR_VALUE casting | Brian Paul |
2009-01-08 | mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE) | Brian Paul |
2009-01-08 | mesa: Move var declaration to top of scope. | José Fonseca |
2009-01-08 | wgl: Do not provide DllMain inside the state tracker. | José Fonseca |
2009-01-08 | wgl: Ensure public symbols get the proper DLL linkage attributes. | José Fonseca |
2009-01-08 | mesa: Ensure gl* symbols are marked as dllexport on windows. | José Fonseca |
2009-01-08 | mesa: Use explicit casts when precision is lost. | José Fonseca |
2009-01-08 | mesa: Fix windows build when UNICODE is defined. | José Fonseca |
2009-01-06 | Merge commit 'origin/master' into gallium-0.2 | Brian Paul |
2009-01-06 | mesa: Fix the size per pixel for packed pixel format data type. | Xiang, Haihao |
2009-01-06 | mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #1... | Xiang, Haihao |
2009-01-06 | dri: correct the damage. | Xiang, Haihao |
2009-01-05 | mesa: add GLushort cases for render to texture (Z-buffers) | Brian Paul |
2009-01-05 | mesa: fix a GLSL swizzled writemask bug | Brian Paul |
2009-01-05 | i965: implement OPCODE_TRUNC (round toward zero) on vertex path. | Brian Paul |
2009-01-04 | gallium: fix MaxTextureCoordUnits init | Brian Paul |
2009-01-02 | mesa: fix warning about possibly undefined var in GLSL compiler | Brian Paul |
2009-01-02 | gallium: assorted state tracker fixes for > 8 texture samplers | Brian Paul |
2009-01-02 | Merge commit 'origin/master' into gallium-0.2 | Brian Paul |
2009-01-02 | gallium: fix texcoord loop for rasterpos attributes | Brian Paul |
2009-01-02 | gallium: clamp MaxVertexTextureImageUnits against Mesa limit | Brian Paul |
2009-01-02 | mesa: remove redudant lines for libglapi.a | Brian Paul |
2009-01-02 | mesa: fix another "out of samplers" problem | Brian Paul |
2009-01-01 | i965: increase number of texture samplers to 16 | Brian Paul |
2009-01-01 | i965: comments, clean-ups, re-order some functions | Brian Paul |