Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-09 | check if using a PBuffer in clip_for_xgetimage() | Brian Paul | |
2004-12-09 | Get linux-solo dependencies building correctly, | Keith Whitwell | |
Make sure symlinks are built in driver directories before running makedepend. | |||
2004-12-09 | make sure we're cleaning up everything | Daniel Borca | |
2004-12-09 | simplistic ICD implementation for fx/Mesa | Daniel Borca | |
2004-12-09 | back out Keiths last checkin - for Solo the include order is important | Dave Airlie | |
2004-12-09 | fixup pci code for Jon's last checkin for changing page size | Dave Airlie | |
2004-12-08 | (Stephane Marchesin, me) add hyperz support to radeon and r200 drivers. Only ↵ | Roland Scheidegger | |
fast z clear and z buffer compression are supported for now, hierarchical-z is not. Still problems with multiple apps and z/stencil readback, which is why hyperz is disabled per default. Also add the new point sprite packet drm 1.13 accepts to the sanity code. | |||
2004-12-08 | Improve the behaviour of the build system wrt depend files. | Keith Whitwell | |
- Remove the -Y option for makedepend, so that the standard directories are searched - No longer pipe the multiple errors that the -Y option caused into /dev/null -- we want to know about these failures. - Fix up a few other misc makedepend failures. | |||
2004-12-08 | Use union type to avoid strict aliasing problems. | Alan Hourihane | |
2004-12-08 | silence warnings | Alan Hourihane | |
2004-12-08 | Check for some header defines before redefining functions. Silences warnings. | Alan Hourihane | |
2004-12-08 | silence warning | Alan Hourihane | |
2004-12-08 | From: Stephane Marchesin <marchesin@icps.u-strasbg.fr> | Dave Airlie | |
Attached is a patch that adds pci init code for mesa solo on radeon. It's been tested on an itanium 2 with a radeon 7000 and it works here. The patch adds a new field in the miniglx.conf config file, to choose between pci and agp. | |||
2004-12-08 | fix depth/stencil readback if coordinates are larger than 1023 ↵ | Roland Scheidegger | |
(https://bugs.freedesktop.org/show_bug.cgi?id=2010). Should now work up to 2047, which is the current limit for 3d rendering. | |||
2004-12-07 | fixed an include path | Daniel Borca | |
2004-12-06 | explicit cast in a few places | Daniel Borca | |
2004-12-06 | disable junk for mingw | Daniel Borca | |
2004-12-06 | small fix for debug paths | Daniel Borca | |
2004-12-05 | direct bug reports to freedesktop.org | Brian Paul | |
2004-12-03 | Move common GLX code to glX_XML.py. This will make adding glX_proto_recv.py | Ian Romanick | |
easier later on. | |||
2004-12-03 | Fix a minor bug in glXEnumFunction::PrintUsingTable. Add some comments. | Ian Romanick | |
Add the (currently unused) utility funciton glXFunction::opcode_real_value. | |||
2004-12-03 | mask color indexes against palette size, per the spec | Brian Paul | |
2004-12-03 | only enable GL_MESA_ycbcr_texture for real r200 chips, not the derivatives, ↵ | Roland Scheidegger | |
since yuv textures do not work for some reason on the other chips. | |||
2004-12-03 | enable GL_EXT_stencil_wrap (patch from idr), including some hacks for ↵ | Roland Scheidegger | |
original radeons which have some broken stencil ops. | |||
2004-12-03 | Use the GL datatypes. Lots of assorted clean-ups. | Brian Paul | |
2004-12-03 | silence warning | Brian Paul | |
2004-12-03 | re-disable TRACE | Brian Paul | |
2004-12-03 | silence a variety of warnings found with g++ 3.4.2 | Brian Paul | |
2004-12-02 | silence warnings | Alan Hourihane | |
2004-12-02 | reverse some debug that slipped through | Alan Hourihane | |
2004-12-02 | Fix some warnings | Alan Hourihane | |
2004-12-02 | Updated the schema. Added comments explaining some of the non-obvious | Ian Romanick | |
attributes. Modified a couple handcode functions to use the count_scale attribute instead. | |||
2004-12-01 | Corrected a problem with the sizes of the MAP[12]_* enums. | Ian Romanick | |
2004-12-01 | Added a couple missing always_array annotations and a couple trival | Ian Romanick | |
enum-only extensions. | |||
2004-12-01 | Slightly tweak the format of the size prototypes. | Ian Romanick | |
2004-12-01 | Python script to generate various bits of client-side GLX protocol code. | Ian Romanick | |
2004-12-01 | Added the ability to get the size of a parameter as a string. Changed the | Ian Romanick | |
meaning of "variable length array" to include variables that are "counted" instead of just ones that use an enum to map to a count. Added glParameter to the glItemFactory. | |||
2004-12-01 | Added enums for GL_OES_read_format. | Ian Romanick | |
2004-11-30 | PrioritizeTextures, GetClipPlane, and WindowPos3fMESA don't need to be | Ian Romanick | |
handcoded, but Enable and Disable do. Corrected some minor problems in the PixelMap functions and some ARB_vertex_program functions. Added size data for the enums that can be passed to the Map[12][fd] functions. Added the enums for EXT_pixel_buffer_objects. | |||
2004-11-29 | silence a warning | Brian Paul | |
2004-11-29 | update from Jouk | Brian Paul | |
2004-11-28 | fix missing width/height error | Brian Paul | |
2004-11-27 | Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport(). | Brian Paul | |
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions. | |||
2004-11-27 | new comments and assertions | Brian Paul | |
2004-11-27 | Remove the redundant width, height fields in xmesa_buffer struct. Just use | Brian Paul | |
the values in the contained GLframebuffer. Removed some other unneeded code. | |||
2004-11-27 | remove _glapi_add_entrypoint() calls, they're already in context.c | Brian Paul | |
2004-11-27 | add a few functions in add_newer_entrypoints() | Brian Paul | |
2004-11-27 | Change the dispatch offsets for the VertexAttrib*NV functions so they don't | Brian Paul | |
alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct. | |||
2004-11-27 | Set symbol visibility to 'default', if supported by gcc. | Brian Paul | |
2004-11-27 | use new PUBLIC macro for symbol export | Brian Paul | |