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path: root/src/mesa
AgeCommit message (Expand)Author
2009-07-03Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
2009-07-03intel: Also update stencil bits in intel_update_wrapper().Michel Dänzer
2009-07-03mesa/shaders: fix gl_NormalMatrix state parametersKeith Whitwell
2009-07-03radeon: Wait for BO idle if necessary before mapping it.Michel Dänzer
2009-07-03r300: Guard debugging output.Michel Dänzer
2009-07-02intel: Fall back on glBitmap with fog enabled.Eric Anholt
2009-07-02intel: Flush when mapping buffer objects so writes don't get reordered.Eric Anholt
2009-07-02vbo: If MapBufferRange fails, try MapBuffer instead.Corbin Simpson
2009-07-02intel: Fix leak of DRI option info due to using the wrong free routine.Eric Anholt
2009-07-02intel: Clean up leak of driver context structure on context destroy.Eric Anholt
2009-07-02intel: Init num_fences to clean up valgrind warning.Eric Anholt
2009-07-02mesa: Assume depth textures have a single level unless told otherwise.José Fonseca
2009-07-02mesa: s/TRUE/GL_TRUEKeith Whitwell
2009-07-02glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regenerationKeith Whitwell
2009-07-02Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branchKeith Whitwell
2009-07-02radeon/r200/r300: drop radeon renderbuffer private width/heightDave Airlie
2009-07-02radeon/r300: use base width/height.Dave Airlie
2009-07-02mesa: ensure UsesFogFragCoord value is set for non-glsl shadersKeith Whitwell
2009-07-02i965: fixes for JMPIXiang, Haihao
2009-06-30intel: Avoid pointer arithmetic on void *.Eric Anholt
2009-06-30i965: Increase G4X default VS URB allocation to actually allow 32 threads.Eric Anholt
2009-06-30i965: first attempt at handling URB overflow when there's too many vs outputsBrian Paul
2009-06-30i965: use BRW_MAX_MRFBrian Paul
2009-06-30i965: use BRW_MAX_GRF, BRW_MAX_MRFBrian Paul
2009-06-30i965: move BRW_MAX_GRF, define BRW_MAX_MRFBrian Paul
2009-06-30i965: defined BRW_MAX_MRFBrian Paul
2009-06-30i965: comments and a new assertionBrian Paul
2009-06-30mesa/vbo: fix compile and replay of nodes ending in a FALLBACKKeith Whitwell
2009-06-30i915: Fix assertion failure on remapping a non-BO-backed VBO.Eric Anholt
2009-06-30mesa/dlist: fixes and improvements for material cachingKeith Whitwell
2009-06-30mesa/dlist: don't cache state which may not be replayed on CallListKeith Whitwell
2009-06-30mesa/dlist: invalidate cached dlist compile state after CallListKeith Whitwell
2009-06-30Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuitKeith Whitwell
2009-06-30mesa: remove whitespaceKeith Whitwell
2009-06-30mesa: remove dead constant pointsize code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: remove dead vertex fog code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: fix material inputs in ffvertex_prog.cKeith Whitwell
2009-06-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-30mesa: fix transform_points_3d_no_rot using undefined values in %xmm0Arthur HUILLET
2009-06-30mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange.José Fonseca
2009-06-30st/gl: Add stubs for CompressedTexSubImage[1D|3D]Jakob Bornecrantz
2009-06-30st/gl: Add support for glCompressedTexSubImageJakob Bornecrantz
2009-07-01mesa: Unbind depth/stencil surface from pipe_framebuffer when none is attached.José Fonseca
2009-07-01gallium: fix the front face semanticsZack Rusin
2009-06-30i915: Fix assertion failure on remapping a non-BO-backed VBO.Eric Anholt
2009-06-30mesa/vbo: fix compile and replay of nodes ending in a FALLBACKKeith Whitwell
2009-06-30mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModelKeith Whitwell
2009-06-30mesa/vbo: use _lookup_prim_by_nr for debuggingKeith Whitwell
2009-06-30mesa: add debug printer for primitive nameKeith Whitwell
2009-06-30mesa/dlist: shortcircuit some redundant statechanges at compile timeKeith Whitwell