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AgeCommit message (Expand)Author
2007-09-28Use sse only if GALLIUM_SSE is definedZack Rusin
2007-09-28Redoing the way we handle vertex shaders for the draw module.Zack Rusin
2007-09-28Remove gl dependency from the x86 assembler codeZack Rusin
2007-09-28Revert "Redoing the way we handle vertex shaders for the draw module."Zack Rusin
2007-09-28Revert "Use sse only if GALLIUM_SSE is defined"Zack Rusin
2007-09-28Use sse only if GALLIUM_SSE is definedZack Rusin
2007-09-28Redoing the way we handle vertex shaders for the draw module.Zack Rusin
2007-09-27set miptree pitch to region pitch after allocating the region in st_miptree_c...Brian
2007-09-27commentsBrian
2007-09-27remove dead codekeithw
2007-09-27reduced debugkeithw
2007-09-27Fix some compiler warnings with -pedanticKeith Whitwell
2007-09-27Enable codegen based whenever __i386__ is defined.Keith Whitwell
2007-09-27fix mergekeithw
2007-09-27disable debugKeith Whitwell
2007-09-27restore primitive trimming in sp_draw_arrays.ckeithw
2007-09-27Make flushing more lazy in the draw module.Keith Whitwell
2007-09-27Use Gallium in the renderer stringkeithw
2007-09-26Do image flipping in do_copy_texsubimage() and GL pixel transfer ops (except ...Brian
2007-09-26fallback_copy_texsubimage() basically works now (at least w/ Xlib driver).Brian
2007-09-26added a8r8g8b8_put_tile()Brian
2007-09-26don't use scissored bounds in _mesa_clip_copytexsubimage()Brian
2007-09-26More work on glCopyTexSubImage.Brian
2007-09-26checkpoint: glCopyTexImage workBrian
2007-09-26s/_mesa_copy_rect/copy_rect/Brian
2007-09-26Added new _mesa_clip_copytexsubimage() function to do avoid clipping down in ...Brian
2007-09-26check for _NEW_PROGRAM mesa state (fixes arbfplight)Brian
2007-09-26better debuggingBrian
2007-09-25comments, null ptr checks, etc.Brian
2007-09-25don't apply pixelzoom to bitmapsBrian
2007-09-25st_draw_vertices() no longer needs attribs[] array parameterBrian
2007-09-25Simple implementation of glBitmap rendering.Brian
2007-09-25re-org/prep for glBitmapBrian
2007-09-25clean-up #includesBrian
2007-09-25better debug outputBrian
2007-09-25include programopt.hBrian
2007-09-25Disable vertex shader fog, compute fog in fragment shader.Brian
2007-09-25some clean-up of ST_NEW_ shader flagsBrian
2007-09-25disable TGSI_DEBUGBrian
2007-09-25replaced by st_atom_shader.cBrian
2007-09-25Translate mesa vertex/fragment programs to TGSI programs at same time to do p...Brian
2007-09-25translate Mesa programs to TGSI programs (formerly in st_atom_[fv]s.c)Brian
2007-09-25vertex/fragment shader state and linkingBrian
2007-09-25test for presence of both front and back color vertex slotsBrian
2007-09-25remove unused lookup arrayBrian
2007-09-25First attempt at building vertex buffers post-clip.Keith Whitwell
2007-09-25turn off shader debugkeithw
2007-09-25test against -1 for front/back attribkeithw
2007-09-24Enable SSE2 for FS.michal
2007-09-24In here we actually do want to assign it. Fix compilation.Zack Rusin