Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-15 | radeon: don't build non-r600 span code on r600 | Alex Deucher | |
2009-09-15 | r600: minor span cleanups | Alex Deucher | |
2009-09-15 | mesa: remove incorrect texture state check | Brian Paul | |
Fixes incorrectly textured bitmap text in engine demo. It's incorrect to test the texture enable bits here since they may have been changed by disabling the shader above. Optimization is still possible but will have to be reexamined. | |||
2009-09-15 | st/mesa: disable accidentally committed _mesa_print_program() call | Brian Paul | |
2009-09-15 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
2009-09-15 | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Brian Paul | |
2009-09-15 | ARB prog parser: regenerated file | Brian Paul | |
2009-09-15 | ARB prog parser: more detailed error message for out of bounds ADDR offsets | Brian Paul | |
2009-09-15 | r600: support position_invariant programs | Andre Maasikas | |
2009-09-14 | glsl: added some link debug code (disabled) | Brian Paul | |
2009-09-14 | glsl: remove extra #version directives from concatenated shader sources | Brian Paul | |
When we concatenate shaders to do our form of poor-man linking, if there's multiple #version directives, preprocessing fails. This change disables the extra #version directives by changing the first two chars to //. This should help with some Wine issues such as bug 23946. | |||
2009-09-14 | r600: add span support for 1D tiles | Alex Deucher | |
1D tile span support for depth/stencil/color/textures Z and stencil buffers are always tiled, so this fixes sw access to Z and stencil buffers. color and textures are currently linear, but this adds span support when we implement 1D tiling. This fixes the text in progs/demos/engine and progs/tests/z* | |||
2009-09-14 | r600: fix warning | Alex Deucher | |
Noticed by rnoland on IRC. | |||
2009-09-14 | st/mesa: minor whitespace, comment clean-ups | Brian Paul | |
2009-09-14 | intel: minor code clean-ups | Brian Paul | |
2009-09-14 | intel: fix renderbuffer map/unmap regression | Brian Paul | |
Commit 36dd53a3cded9d003ec418732b7fc93c1476aa9b caused a few regressions because the glReadBuffer() buffer wasn't getting mapped when GL_READ_BUFFER != GL_DRAW_BUFFER. | |||
2009-09-14 | intel: remove unneeded driver function assignments | Brian Paul | |
These default swrast functions are already installed by _mesa_init_driver_functions(). | |||
2009-09-14 | mesa/st: remove dead comment | Keith Whitwell | |
2009-09-14 | st/mesa: convert to new tgsi_ureg mechanism for shader emit | Keith Whitwell | |
Should be easier to read and work with than the older ways of emitting TGSI tokens. Also, emit simpler TGSI than previously: - translate away source and dest extended modifiers - translate away the SWZ opcode | |||
2009-09-12 | mesa: remove unused SATURATE_PLUS_MINUS_ONE flag | Keith Whitwell | |
Never set in mesa. Remove from tgsi translation as well. | |||
2009-09-11 | i965: Move OPCODE_DDX/DDY to brw_wm_emit.c and make it actually work. | Eric Anholt | |
Previously, it was trying to mess around with the varying's WM setup data to produce a result. Along with not actually working when passed a varying, this wouldn't work if you did dFd[xy]() on a temporary. Instead, just calculate the derivative using the neighbors in the subspan. | |||
2009-09-11 | r600: fix texcoords from constants | Andre Maasikas | |
with some minor updates from Richard. | |||
2009-09-11 | Revert "r600: support tex coords from constants" | Alex Deucher | |
This reverts commit 4099bb76148007f9ccb6c86838b2bf37ea42de56. Tex coord src has to be a GPR. | |||
2009-09-11 | r600: support tex coords from constants | Alex Deucher | |
Fixes neverball among other things. | |||
2009-09-11 | r600: enable caching of vertex programs | Andre Maasikas | |
2009-09-11 | mesa: raise GL_INVALID_ENUM not GL_INVALID_VALUE for glTexParamter errors | Vinson Lee | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2009-09-10 | i965: Enable loops in the VS. | Eric Anholt | |
Passes piglit glsl-vs-loop testcase. Bug #20171 | |||
2009-09-10 | mesa: nicer vertex setup | Brian Paul | |
2009-09-10 | st/mesa: use st_context() helper | Brian Paul | |
2009-09-11 | radeon: Remove structure allocation from iterator variable. | Pauli Nieminen | |
dma_bo varaible is only used for iterating so allocating memory for it only causes memory leaks. | |||
2009-09-10 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
2009-09-10 | intel: disable intel_stencil_drawpixels() for now | Brian Paul | |
It doesn't work reliably even when all the prerequisite checks are made. | |||
2009-09-10 | Fix merge fail | Ian Romanick | |
One of the conflicst from this merge was missed: commit 0c309bb494b6ee1c403442d1207743f749f95b6e Merge: c6c44bf d27d659 Author: Brian Paul <brianp@vmware.com> Date: Wed Sep 9 08:33:39 2009 -0600 | |||
2009-09-10 | mesa: need to set all stencil bits to 0 before setting the 1 bits | Brian Paul | |
Plus, check for pixel transfer stencil index/offset. | |||
2009-09-10 | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Ian Romanick | |
Conflicts: src/mesa/drivers/dri/intel/intel_context.c | |||
2009-09-10 | i965: Fix relocation delta for WM surfaces. | Eric Anholt | |
This was a regression in 0f328c90dbc893e15005f2ab441d309c1c176245. Bug #23688 Bug #23254 (cherry picked from commit 5604b27b9326ac542069a49ed9650c4b0d3e939a) | |||
2009-09-10 | intel: add B43 chipset support | Zhenyu Wang | |
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com> Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Hopefully this will be one of the last cherry-picks. (cherry picked from commit ca246dd186f9590f6d67038832faceb522138c20) | |||
2009-09-10 | intel: Don't forget to map the depth read buffer in spans. | Eric Anholt | |
This broke BlitFramebufferEXT(GL_DEPTH_BUFFER_BIT). | |||
2009-09-10 | r300: enable rb3d_discard_src_pixel_lte_threshold for more chips on dri2 | Alex Deucher | |
2009-09-10 | r300: add full support for two sided stencil on r5xx for dri2 | Alex Deucher | |
2009-09-10 | mesa: fix cut&paste typos | Mathias Frohlich | |
2009-09-10 | mesa: in texenvprogram code, only do saturation when really needed. | Brian Paul | |
For some env modes (like modulate or replace) we don't have to clamp because we know the results will be in [0,1]. | |||
2009-09-10 | radeon: Change debugging code to use macros instead of inline functions. | Pauli Nieminen | |
Variadic functions can't be inlined which makes debugging to have quite large function overead. Only aleternative method is to use variadic macros which are inlined so compiler can optimize debugging to minimize overhead. | |||
2009-09-09 | i965: Fix relocation delta for WM surfaces. | Eric Anholt | |
This was a regression in 0f328c90dbc893e15005f2ab441d309c1c176245. Bug #23688 Bug #23254 | |||
2009-09-09 | radeon: Add more verbose error message for failed command buffer. | Pauli Nieminen | |
2009-09-09 | i965: fix an overlooked merge conflict | Brian Paul | |
2009-09-09 | r600: check if textures are actually enabled before submission | Alex Deucher | |
noticed by taiu on IRC. | |||
2009-09-09 | Merge branch 'mesa_7_6_branch' | Brian Paul | |
2009-09-09 | mesa: regenerate get.c form get_gen.py | Brian Paul | |
2009-09-09 | mesa: move call to init_c_cliptest() from enable.c to tnl module. | Brian Paul | |
Fixed gallium build breakage. |