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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
1999-11-11
Added missing GLAPIENTRY to glConvolution* and glCopy*
sio
1999-11-11
version 3.3 update
Jouk Jansen
1999-11-11
initial changes for Mesa 3.3
Brian Paul
1999-11-11
first big check-in of new Mesa 3.3 code
Brian Paul
1999-11-10
fix for colormaterial
Keith Whitwell
1999-11-09
use glClientActiveTexture in interleaved setup
Keith Whitwell
1999-11-09
more fixes for glDrawArrays
Keith Whitwell
1999-11-09
second try at drawarrays fix
Keith Whitwell
1999-11-09
fix for (some of?) the vertex array problems
Keith Whitwell
1999-11-09
fixed typo: replaced |= with != in conditional
Brian Paul
1999-11-08
header includes clean-up (Daryll)
Brian Paul
1999-11-08
changes to silence MSVC warnings
Brian Paul
1999-11-08
flush pb after each line segment - for conformance
Brian Paul
1999-11-08
clean-up of header includes (Daryll)
Brian Paul
1999-11-05
clean-up to reduce MSVC warnings
Brian Paul
1999-11-04
Fix for glerror on compilation of list containing gldrawelements calls
Keith Whitwell
1999-11-03
include assert.h with rest of system headers
Brian Paul
1999-11-03
swap operand order for Intel style REGOFF
Josh Vanderhoof
1999-11-03
added another fast-path in _mesa_unpack_ubyte_color_spa(), more comments
Brian Paul
1999-11-03
new texture image processing
Brian Paul
1999-10-31
fixed a typo in a comment
Brian Paul
1999-10-30
Added checking for FXMESA_USE_ARGB to disable pixel reformatting when not app...
Ted Jump
1999-10-30
pixel pack/unpack ImageHeight and SkipImages was not initialized
Brian Paul
1999-10-30
added a few more scale/bias/lookup functions (for future use)
Brian Paul
1999-10-27
disabled glXGetProcAddress code
Brian Paul
1999-10-26
fixed stupid error in GL_RGA case in gl_pack_rgba_span()
Brian Paul
1999-10-22
fixed byteswapping bug in gl_pack_rgba_span()
Brian Paul
1999-10-22
added optimized GL_RGB, GL_UNSIGNED_BYTE case to gl_pack_rgba_span)
Brian Paul
1999-10-22
applied Jonn Carmack's patch for faster glTexSubImage2D() in Quake
Brian Paul
1999-10-21
updated some comments/docs
Brian Paul
1999-10-21
silenced some uninitialized var warnings
Brian Paul
1999-10-21
silenced ininitialized var warnings
Brian Paul
1999-10-21
silenced uninitialized variable warnings
Brian Paul
1999-10-20
clean-up of optimized GL_RETURN code
Brian Paul
1999-10-20
fixed divTable precision problem in GL_RETURN case
Brian Paul
1999-10-20
enable lighting even if no light sources are turned on
Brian Paul
1999-10-20
Minor patches to cleanup some compiler warnings in MSVC
Ted Jump
1999-10-19
fixed a number of error-test bugs
Brian Paul
1999-10-19
more image type error checking in draw_stencil_pixels()
Brian Paul
1999-10-19
clean-up in gl_LightModelfv()
Brian Paul
1999-10-19
added more format/type error checking code
Brian Paul
1999-10-19
Changes to reduce the memory footprint of display lists
Keith Whitwell
1999-10-17
negative offsets to TexSubImage w/ texture borders caused memory corruption
Brian Paul
1999-10-17
added glGet cases for vertex array enable state
Brian Paul
1999-10-16
Fixed a MacOS specific compile error.
Miklos Fazekas
1999-10-16
removed GL_EXT_get_proc_address
Brian Paul
1999-10-16
removed GL_EXT_get_proc_address
Brian Paul
1999-10-14
fixed an RGB vs CI bug in overlay visual selection
Brian Paul
1999-10-13
Fixed parameter type for notify function pointer parameter to gl_extensions_add
Ted Jump
1999-10-13
now using MALLOC, CALLOC, FREE, etc macros
Brian Paul
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