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AgeCommit message (Expand)Author
2009-07-03intel: Also update stencil bits in intel_update_wrapper().Michel Dänzer
2009-07-03mesa/shaders: fix gl_NormalMatrix state parametersKeith Whitwell
2009-07-02mesa: Assume depth textures have a single level unless told otherwise.José Fonseca
2009-07-02mesa: s/TRUE/GL_TRUEKeith Whitwell
2009-07-02glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regenerationKeith Whitwell
2009-07-02Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branchKeith Whitwell
2009-07-02mesa: ensure UsesFogFragCoord value is set for non-glsl shadersKeith Whitwell
2009-06-30mesa/vbo: fix compile and replay of nodes ending in a FALLBACKKeith Whitwell
2009-06-30mesa/dlist: fixes and improvements for material cachingKeith Whitwell
2009-06-30mesa/dlist: don't cache state which may not be replayed on CallListKeith Whitwell
2009-06-30mesa/dlist: invalidate cached dlist compile state after CallListKeith Whitwell
2009-06-30Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuitKeith Whitwell
2009-06-30mesa: remove whitespaceKeith Whitwell
2009-06-30mesa: remove dead constant pointsize code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: remove dead vertex fog code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: fix material inputs in ffvertex_prog.cKeith Whitwell
2009-06-30mesa: fix transform_points_3d_no_rot using undefined values in %xmm0Arthur HUILLET
2009-06-30mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange.José Fonseca
2009-06-30st/gl: Add stubs for CompressedTexSubImage[1D|3D]Jakob Bornecrantz
2009-06-30st/gl: Add support for glCompressedTexSubImageJakob Bornecrantz
2009-07-01mesa: Unbind depth/stencil surface from pipe_framebuffer when none is attached.José Fonseca
2009-07-01gallium: fix the front face semanticsZack Rusin
2009-06-30i915: Fix assertion failure on remapping a non-BO-backed VBO.Eric Anholt
2009-06-30mesa/vbo: fix compile and replay of nodes ending in a FALLBACKKeith Whitwell
2009-06-30mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModelKeith Whitwell
2009-06-30mesa/vbo: use _lookup_prim_by_nr for debuggingKeith Whitwell
2009-06-30mesa: add debug printer for primitive nameKeith Whitwell
2009-06-30mesa/dlist: shortcircuit some redundant statechanges at compile timeKeith Whitwell
2009-06-29intel: added null ptr checkBrian Paul
2009-06-26glsl: check number of varying variables against the limitBrian Paul
2009-06-26mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul
2009-06-26intel / DRI2: Additional flush of fake front-buffer to real front-bufferIan Romanick
2009-06-26mesa: bump version to 7.5-rc4Brian Paul
2009-06-26glsl: move/simplify error checking for 'return' statementsBrian Paul
2009-06-26glsl: overhaul 'return' statement handlingBrian Paul
2009-06-26glsl: predicate assignments according to __returnFlagBrian Paul
2009-06-26glsl: added slang_variable::is_global fieldBrian Paul
2009-06-26glsl: silence a problem warningBrian Paul
2009-06-26glsl: code refactoring for return statementsBrian Paul
2009-06-26glsl: fix assorted regressions related to early-return-removalBrian Paul
2009-06-26glsl: comments, field reorderingBrian Paul
2009-06-26glsl: rework loop nesting codeBrian Paul
2009-06-26glsl: remove test for loop unrolling when we hit conditional cont/breakBrian Paul
2009-06-26glsl: checkpoint: predicate __retVal = expr with __returnFlagBrian Paul
2009-06-26glsl: use new helper functions in _slang_gen_logical_and/or()Brian Paul
2009-06-26glsl: add commentsBrian Paul
2009-06-26glsl: checkpoint: replace 'return' with __returnFlag=true;Brian Paul
2009-06-26glsl: fix up scoping for parent/children in slang_operation_copy()Brian Paul
2009-06-26glsl: fix uninitialized var in _slang_gen_for_without_continue()Brian Paul
2009-06-26glsl: added slang_operation_free_children()Brian Paul