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2008-09-19mesa: add missing FEATURE_attrib_stack aroundAlan Hourihane
call to _mesa_free_attrib_data()
2008-09-19bug fix to MSAA visualsAlan Hourihane
2008-09-19re-add MSAA supportAlan Hourihane
2008-09-18Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
Conflicts: src/mesa/shader/slang/slang_link.c
2008-09-18Merge commit 'origin/master' into gallium-0.2Keith Whitwell
Conflicts: progs/trivial/Makefile src/mesa/glapi/glthread.c
2008-09-18mesa: bring sources into line with sources.mak, but omit gallium codeKeith Whitwell
2008-09-18i965: Add support for G41 chipset which is another 4 series.Xiang, Haihao
2008-09-17gallium: fix fog vs. pointcoord attribute handling in mesa->TGSI conversionBrian Paul
2008-09-17mesa: new gl_fragment_program fields indicating use of fog, front-facing, ↵Brian Paul
point coord
2008-09-17gallium: clean-up/fix msaa override in state trackerBrian Paul
2008-09-17mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul
2008-09-17gallium: include prog_print.h to silence warningBrian Paul
2008-09-17gallium: need to finish, not flush, in st_copy_texsubimage()Brian Paul
2008-09-17gallium: new assertion on surface->textureBrian Paul
2008-09-17tgsi: Add a ugly fix for CONSTANT problemsJakob Bornecrantz
2008-09-17tgsi: More debug printing on sanity check errorJakob Bornecrantz
2008-09-17mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul
2008-09-17mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul
2008-09-16intel: Destroy bufmgr in screen destroy, not context.Eric Anholt
Caused server crashes on second context creation since 7e0bbdcf033981282978554c2e68ce48b55aa291. Bug #17600.
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings.
2008-09-16gallium: fix glTexImage(width=height=depth=0) caseBrian Paul
Free old teximage/level data, then stop.
2008-09-16mesa: fix display list regression (check if save->prim_count > 0 in ↵Brian Paul
vbo_save_EndList())
2008-09-16mesa: fix display list regression (check if save->prim_count > 0 in ↵Brian Paul
vbo_save_EndList())
2008-09-16st: hash-warning not recognised on Windows.Michal Krol
2008-09-16mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rowsBrian Paul
2008-09-16gallium: move _vbo_DestroyContext() callBrian Paul
Call it before freeing core Mesa state to avoid references to freed buffer objects.
2008-09-16mesa: protect against double-free in _vbo_DestroyContext()Brian Paul
2008-09-16mesa: State tracker now checks for faulty shaders on debugJakob Bornecrantz
2008-09-15mesa: fix MSAA enable state in update_multisample()Brian Paul
2008-09-15mesa: fix MSAA enable state in update_multisample()Brian Paul
2008-09-15mesa: remove some assertions that are invalid during context tear-downBrian Paul
2008-09-15mesa: get another class of degenerate dlists workingKeith Whitwell
Primitive begin in one dlist, end in another.
2008-09-15mesa: remove some assertions that are invalid during context tear-downBrian Paul
2008-09-15mesa: get another class of degenerate dlists workingKeith Whitwell
Primitive begin in one dlist, end in another.
2008-09-13tdfx: fix crash and lack of visuals bugJakub Bogusz
2008-09-13i915: fix himask constant init for 64-bit buildGuillaume Melquiond
2008-09-13mesa: return after _mesa_problem() callsGuillaume Melquiond
2008-09-13mesa: #include <stdio.h>Guillaume Melquiond
2008-09-12intel: Add a width field to regions, and use it for making miptrees in TFP.Eric Anholt
Otherwise, we would use the pitch as width of the texture, and compiz would render the pitch padding on the right hand side.
2008-09-12intel: Don't segfault on TFP from a bad drawable.Eric Anholt
2008-09-12intel: Remove dead allow_batchbuffer param.Eric Anholt
2008-09-12mesa: bump gallium version string to 0.2Brian Paul
2008-09-12i915simple: A step closer to compilingJakob Bornecrantz
2008-09-12mesa: regenerate shader filesKeith Whitwell
2008-09-12mesa: get fixed-function program generation working againKeith Whitwell
2008-09-12i965: Add support for G41 chipset which is another 4 series.Xiang, Haihao
2008-09-11st: adapt to new framebuffer struct, with one FIXME outstandingKeith Whitwell
2008-09-11mesa: update PointParameter usageKeith Whitwell
2008-09-11Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
Conflicts: Makefile progs/demos/Makefile progs/glsl/Makefile progs/redbook/Makefile progs/samples/Makefile progs/tests/Makefile progs/trivial/Makefile progs/xdemos/Makefile src/gallium/Makefile src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/vbo/vbo_exec_draw.c