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2009-09-30mesa/main: Make FEATURE_dlist follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of dlist.h to work without knowing if the feature is available.
2009-09-30mesa/main: Make FEATURE_evaluators follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of eval.h to work without knowing if the feature is available.
2009-09-30mesa/main: New feature FEATURE_queryobj.Chia-I Wu
It merges FEATURE_ARB_occlusion_query and FEATURE_EXT_timer_query, and follows the feature conventions.
2009-09-30mesa/main: New feature FEATURE_arrayelt.Chia-I Wu
This allows the removal of AEcontext.
2009-09-30mesa/main: Make FEATURE_texgen follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of texgen.h to work without knowing if the feature is available.
2009-09-30mesa/main: Make FEATURE_feedback follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of feedback.h to work without knowing if the feature is available.
2009-09-30mesa/main: Make FEATURE_drawpix follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of drawpix.h to work without knowing if the feature is available.
2009-09-30mesa/main: New feature FEATURE_rastpos.Chia-I Wu
It is separated from FEATURE_drawpix and made to follow the feature conventions.
2009-09-30mesa/main: Make FEATURE_histogram follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of histogram.h to work without knowing if the feature is available.
2009-09-30mesa/main: Make FEATURE_attrib_stack follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of attrib.h to work without knowing if the feature is available.
2009-09-30mesa/main: Make FEATURE_accum follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of accum.h to work without knowing if the feature is available.
2009-09-29mesa: added nopfrag/nopvert options for MESA_GLSLBrian Paul
These options can be used to force vertex/fragment shaders to be no-op shaders (actually, simple pass-through shaders). For debug/test purposes.
2009-09-29mesa: added _mesa_nop_vertex/fragment_program()Brian Paul
For debug/test purposes.
2009-09-29Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: Makefile configs/default docs/relnotes.html src/gallium/drivers/softpipe/sp_context.c src/gallium/drivers/softpipe/sp_tile_cache.c src/mesa/main/version.h
2009-09-29mesa: bump version to 7.6.1Brian Paul
2009-09-29mesa: work-around glXCopyContext() bug in _mesa_copy_texture_state()Brian Paul
See bug 24217.
2009-09-29r600: use CB_TARGET_MASK instead of CB_SHADER_MASK for setting color maskAndre Maasikas
makes blend functions work better Signed-off-by: Dave Airlie <airlied@linux.ie>
2009-09-29r600: user correct alpha blend factorAndre Maasikas
Signed-off-by: Dave Airlie <airlied@linux.ie>
2009-09-29r600: clear position enable bit when when wpos is not used by FPAndre Maasikas
Makes doom3 alot nicer..
2009-09-28meta: Fix invalid PBO access from DrawPixels when trying to just alloc.Eric Anholt
This whole reuse of buffers (TexSubImage instead of TexImage, SubData instead of Data) is bad for hardware drivers, but it's even worse when we accidentally try to access the 2x2 PBO to fill the new 16x16 texture we're creating, producing GL errors. Fixes piglit pbo-drawpixels. Bug #14163.
2009-09-28intel: Drop my generatemipmap code in favor of the new shared code.Eric Anholt
2009-09-28intel: Remove some dead metaops code.Eric Anholt
2009-09-28Prep for 7.6 releaseIan Romanick
2009-09-28st/mesa: check gl_texture_object::GenerateMipmap field when allocating texmemBrian Paul
In guess_and_alloc_texture() use the gl_texture_object::GenerateMipmap field as another hint as to whether to allocate space for a whole mipmap.
2009-09-28Merge branch 'mesa_7_6_branch'Brian Paul
2009-09-28Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-28st/mesa: fix st_generate_mipmap() issuesBrian Paul
The main issue is we didn't always have a gallium texture object with enough space to store the to-be-generated mipmap levels. When that's the case, allocate a new gallium texture and use st_texure_finalize() to copy images from the old texture to the new one. We also had the baseLevel parameter to st_render_mipmap() wrong.
2009-09-28st/mesa: fix/simplify st_texture_object::lastLevel calculationBrian Paul
Don't compute the st_texture_object::lastLevel field based on the texture filters. Use the _MaxLevel value that core Mesa computes for us. When called from the GenerateMipmap path, we'll use the lastLevel field as-is.
2009-09-28mesa: use _mesa_get_current_tex_unit() helperBrian Paul
2009-09-27r600 : Enable draw_prim.Richard Li
2009-09-25Merge branch 'asm-shader-rework-2'Ian Romanick
Conflicts: src/mesa/shader/program_parse.tab.c
2009-09-25intel: Handle GL_RGB8 for glCopyTex(Sub)Image.Michel Dänzer
Avoids an unnecessary fallback.
2009-09-25radeon: Fix newlines.Michal Krol
2009-09-25Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/intel/intel_clear.c
2009-09-25mesa: move declaration before codeVinson Lee
2009-09-24mesa/main: Make FEATURE_convolve follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of convolve.h to work without knowing if the feature is available.
2009-09-24mesa/main: Make FEATURE_colortable follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of colortab.h to work without knowing if the feature is available.
2009-09-24mesa/main: Make FEATURE_pixel_transfer follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of pixel.h to work without knowing if the feature is available.
2009-09-24mesa/main: Add comments to mfeatures.h.Chia-I Wu
The comments document the conventions that a feature may follow.
2009-09-24i915: Fix GetBufferSubData in the case of a system-memory BO.Eric Anholt
Bug #23760 (crashes in wine)
2009-09-24mesa: _mesa_meta_GenerateMipmap() now workingBrian Paul
Handles GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP. But GL_TEXTURE_3D and texture borders not supported yet.
2009-09-24mesa: remove: unused gl_vertex_program::TnlData fieldBrian Paul
2009-09-24NV fp lexer: Add UP4B and UP4UB instructions that were previously missingIan Romanick
2009-09-24intel: Flush the batch when we're about to subdata into a VBO.Eric Anholt
This fixes the clears in openarena with the new metaops clear code, and the new piglit vbo-subdata-sync test. Bug #23857.
2009-09-24i965: Clean up some mess with the batch cache.Eric Anholt
Its flagging of extra state that's already flagged by the vtbl new_batch when appropriate was confusing my tracking down of the OA clear bug.
2009-09-24Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/vbo/vbo_exec_array.c
2009-09-24Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-24i965: Emit zero initialization for NV VP temporaries as required.Eric Anholt
This is similar to what r300 does inside the driver, but I've added it as a generic option since it seems most hardware will want it. Fixes piglit nv-init-zero-reg.vpfp and nv-init-zero-addr.vpfp.
2009-09-24i965: Remove assert about NV_vp now that it somewhat works.Eric Anholt
2009-09-24i965: Load NV program matrices when required.Eric Anholt