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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
Age
Commit message (
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Author
2008-08-11
Apple: Cleaned up some linking and dylib ids issues
Jeremy Huddleston
2008-08-09
dri: fix crash in driGetConfigAttribIndex
Dave Miller
2008-08-08
Merge branch 'drm-gem'
Eric Anholt
2008-08-08
intel-gem: Update to new check_aperture API for classic mode.
Eric Anholt
2008-08-08
965: cleanups to state emission from aperture checking and state ordering.
Eric Anholt
2008-08-08
mesa: fix out-of-bounds memory reads in swizzle_copy()
Brian Paul
2008-08-07
mesa: fix glBindTexture error string (bug 17005)
Brian Paul
2008-08-06
disable debug code accidentally enabled by prev commit
Brian Paul
2008-08-06
mesa: glsl: count number of temp regs used
Haihao Xiang
2008-08-06
mesa: fix comment about texture targets (bug 17005)
Brian Paul
2008-08-06
fix some FBO/texture queries (bug 15296)
Brian Paul
2008-08-06
i965: update TexSrcUnit for OPCODE_TXB
Xiang, Haihao
2008-08-05
dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646
Xiang, Haihao
2008-08-05
i965: Use program->SamplerUnits[] to get the appropriate texture unit.
Xiang, Haihao
2008-08-03
added null ptr check (fix bug 16959)
Brian Paul
2008-07-31
intel-gem: Always build GEM execbuffer code.
Eric Anholt
2008-07-31
intel: sync to vblank by default
Jesse Barnes
2008-07-30
intel-gem: Use new getparam to detect kernel GEM support.
Eric Anholt
2008-07-29
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
Brian Paul
2008-07-29
mesa: disable debug code
Brian Paul
2008-07-29
mesa: regenerated files
Brian Paul
2008-07-29
mesa: Silence compiler warnings on Windows.
Brian Paul
2008-07-29
mesa: cast to fix warning
Brian Paul
2008-07-29
mesa: fix bug/failure in recursive function inlining
Brian Paul
2008-07-29
mesa: glsl: silence warning (s/int/GLuint)
Brian Paul
2008-07-29
mesa: remove stray debug code
Brian Paul
2008-07-29
mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-29
mesa: glsl: re-order some constructors
Brian Paul
2008-07-29
mesa: glsl: remove unneeded operators
Brian Paul
2008-07-29
mesa: glsl: added null ptr check
Brian Paul
2008-07-29
mesa: fix issues causing warnings on Windows
Brian Paul
2008-07-29
mesa: glsl: additional error detection
Brian Paul
2008-07-29
mesa: gls: fix broken else clause of conditional break/continue
Brian Paul
2008-07-29
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-29
mesa: Silence compiler warning on windows.
Michal Krol
2008-07-29
mesa: glsl: fix/simplify array element handling
Brian Paul
2008-07-29
mesa: glsl: mark constructor params as const
Brian Paul
2008-07-29
mesa: glsl: rework swizzle storage handling
Brian Paul
2008-07-29
mesa: fix uninitialized var
Brian Paul
2008-07-29
mesa: glsl: implement constructor functions for user-defined types
Brian Paul
2008-07-29
mesa: remove stray debug assertion
Brian Paul
2008-07-29
mesa: fix glUniform error checking for samplers
Brian
2008-07-29
mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.c
Brian Paul
2008-07-29
mesa: initial support for GLSL struct/array comparisons
Brian Paul
2008-07-29
mesa: added null ptr check (error handling case)
Brian Paul
2008-07-29
mesa: fix +=, -=, etc. operators
Brian Paul
2008-07-29
mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_p
Brian Paul
2008-07-29
mesa: fix some issues in _mesa_validate_program()
Brian Paul
2008-07-29
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-29
mesa: glsl: various writemask/swizzle improvements and clean-ups
Brian Paul
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