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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-04-30
st/mesa: ignore gl_texture_object::BaseLevel when allocating gallium textures
Brian Paul
2010-04-30
x86-64: Make assembly routines .hidden like on x86
Adam Jackson
2010-04-29
st/mesa: remove unused/disabled code
Brian Paul
2010-04-29
mesa: added _mesa_print_framebuffer() for debugging
Brian Paul
2010-04-29
i965: Reject shaders with uninlined function calls instead of hanging.
Eric Anholt
2010-04-29
mesa: Don't overwrite a driver's shader infolog with generic failure message.
Eric Anholt
2010-04-29
i965: Fix cube map layouts on Ironlake.
Eric Anholt
2010-04-29
i965: Implement VS MAX in a more obvious way.
Eric Anholt
2010-04-29
i965: Use immediate float operands for some VS instructions.
Eric Anholt
2010-04-28
st/mesa: move/improve Mesa GPU program debugging
Brian Paul
2010-04-28
st/mesa: add missing debug entry for DEBUG_CONSTANTS
Brian Paul
2010-04-28
Merge branch '7.8'
Brian Paul
2010-04-28
st/mesa: fix incorrect RowStride computation
Brian Paul
2010-04-28
st/mesa: fill in stImage->level in st_generate_mipmap()
Brian Paul
2010-04-28
Merge branch '7.8'
Brian Paul
2010-04-27
Disable scissor when begining meta operations
Pierre Willenbrock
2010-04-27
Don't set srcLevel on GL_TEXTURE_RECTANGLE_ARB targets
Pierre Willenbrock
2010-04-27
Fill the padding between entrys in the sampler key
Pierre Willenbrock
2010-04-27
i915: Add debugging for just prorgam compile under INTEL_DEBUG=wm
Eric Anholt
2010-04-27
i915: Provide counts in the error messages for program limits.
Eric Anholt
2010-04-28
radeon: fix warnings
Marek Olšák
2010-04-27
mesa: Disable scissor when begining meta operations
Pierre Willenbrock
2010-04-27
Add missing _ in extension category name
Ian Romanick
2010-04-27
mesa: Don't set srcLevel on GL_TEXTURE_RECTANGLE_ARB targets
Pierre Willenbrock
2010-04-27
mesa: move/rename is_depth_or_stencil_format()
Brian Paul
2010-04-27
st/mesa: rename var and update st_choose_format() comments
Brian Paul
2010-04-27
glapi: Fix loading of old DRI drivers.
Chia-I Wu
2010-04-27
st/mesa: call is_format_supported() for compressed formats
Brian Paul
2010-04-27
st/mesa: 80-column wrapping
Brian Paul
2010-04-27
st/mesa: try to get actual compressed format for GL_COMPRESSED_RGB[A] formats
Brian Paul
2010-04-27
st/mesa: fix strides in (de)compress_image() functions
Brian Paul
2010-04-27
dri_util: Assume error checking is done properly in glXMakeCurrent
Jakob Bornecrantz
2010-04-26
mesa: start adding GL 3.1 signed normalized texture formats
Brian Paul
2010-04-26
r600: add support for more rendering formats
Alex Deucher
2010-04-26
r600: avoid setting invalid bit on r7xx for blits
Alex Deucher
2010-04-26
r600: enable VERT_RESULT_PSIZ - makes point size & attenuation work
Andre Maasikas
2010-04-26
r600: adjust point sprites after 911fa4a4a1
Andre Maasikas
2010-04-26
st_api: Remove st_module
Jakob Bornecrantz
2010-04-24
radeon: Remove NULL check of bo_legacy->tobj.
Vinson Lee
2010-04-24
dri: Remove unnecessary header.
Vinson Lee
2010-04-24
mesa: Eliminate multiple va_list usage.
José Fonseca
2010-04-23
st/mesa: checkpoint WIP: mipmap generation for compressed textures
Brian Paul
2010-04-23
st/mesa: minor improvements in fallback_generate_mipmap()
Brian Paul
2010-04-23
st/mesa: remove unneeded #includes and add/update comments
Brian Paul
2010-04-23
st/mesa: clean-up: use st_context() everywhere
Brian Paul
2010-04-23
mesa: simplify some code in _mesa_generate_mipmap()
Brian Paul
2010-04-23
st/mesa: re-do binding flags in st_ChooseTextureFormat(), again
Brian Paul
2010-04-23
st/mesa: replace 'usage' with 'bindings'
Brian Paul
2010-04-23
st/mesa: replace 'usage' with 'bindings' to be consistent
Brian Paul
2010-04-23
st/mesa: don't set RENDER_TARGET/DEPTH_STENCIL flag for compressed textures
Brian Paul
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