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AgeCommit message (Expand)Author
2010-04-28gles: Build libGLESv1_CM.so and libGLESv2.so from glapi filesKristian Høgsberg
2010-04-28intel: Only register ES2 extensions for ES2 contextsKristian Høgsberg
2010-04-28configure.ac: Add options to enable GLES1/2 API supportKristian Høgsberg
2010-04-28intel: Advertise GLES1/2 for i915+ when enabledKristian Høgsberg
2010-04-28dri: Add DRI entrypoints to create a context for a given APIKristian Høgsberg
2010-04-28dri: Add DRI entrypoints to create a context for a given APIKristian Høgsberg
2010-04-28st/mesa: Move st_cb_drawtex.c to the mesa state trackerKristian Høgsberg
2010-04-28es: Drop es specific enums.cKristian Høgsberg
2010-04-28glapi: Regenerate enums.c for all APIsKristian Høgsberg
2010-04-28glapi: Update gl_enum.py to generate enum tables for multiple APIsKristian Høgsberg
2010-04-28mesa: Drop unused _mesa_init_drawtex_dispatch()Kristian Høgsberg
2010-04-28mesa: Move drawtex functionality to main/Kristian Høgsberg
2010-04-28mesa: Move glQueryMatrixxOES() implementation to core mesaKristian Høgsberg
2010-04-28mesa: Move GLES1 texgen functions to texgen.cKristian Høgsberg
2010-04-28mesa: Move support for paletted textures to main/teximage.cKristian Høgsberg
2010-04-28mesa: Handle GL_TEXTURE_GEN_STR_OES in _mesa_Enable()Kristian Høgsberg
2010-04-27mesa: Move get_es*.c to main/Kristian Høgsberg
2010-04-27es: Prefix the get* functions with _es1/2 so they don't conflictKristian Høgsberg
2010-04-27mesa: Move GL_RGB565 workaround into fbobject.cKristian Høgsberg
2010-04-27mesa: Move GLES1/2 vbo entrypoints to vbo_exec_api.cKristian Høgsberg
2010-04-27mesa: Move GLES2 shader stubs to main/shaders.cKristian Høgsberg
2010-04-27mesa: Move api_exec_es*.c into mesa/mainKristian Høgsberg
2010-04-27mesa: Move references to main/remap_helper.h to api_exec.cKristian Høgsberg
2010-04-22mesa: Move struct _glapi_table allocation out of context.cKristian Høgsberg
2010-04-22mesa: Compute extension string according to APIKristian Høgsberg
2010-04-22es2: Move over es2 code to compute extensionsKristian Høgsberg
2010-04-22main: Report GL_SHADING_LANGUAGE_VERSION according to APIKristian Høgsberg
2010-04-22mesa: Compute GL version according to APIKristian Høgsberg
2010-04-22mesa: Move API specific context intialization into context.cKristian Høgsberg
2010-04-22st/mesa: Use API-aware context constructorKristian Høgsberg
2010-04-22mesa: Track the OpenGL API we're implementing in the contextKristian Høgsberg
2010-04-21radeon: fix warningMarek Olšák
2010-04-21mesa/st: Translate a few more mesa/gallium formats.José Fonseca
2010-04-20mesa: do version checking for GL 3.x queriesBrian Paul
2010-04-20mesa: API and state for GL 3.1 primitive restartBrian Paul
2010-04-20mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK queryBrian Paul
2010-04-20mesa: remove some commentsBrian Paul
2010-04-21intel: Add Sandybridge mobile chipset idZhenyu Wang
2010-04-21intel: Clean up chipset name and gen num for IronlakeZhenyu Wang
2010-04-30st/mesa: ignore gl_texture_object::BaseLevel when allocating gallium texturesBrian Paul
2010-04-30x86-64: Make assembly routines .hidden like on x86Adam Jackson
2010-04-20mesa: better, smaller error handling code for glGet*()Brian Paul
2010-04-20mesa: better, smaller error handling code for glEnable/Disable/IsEnabled()Brian Paul
2010-04-20mesa: raise GL_INVALID_OPERATION for glReadPixels(GL_COLOR_INDEX)Brian Paul
2010-04-29st/mesa: remove unused/disabled codeBrian Paul
2010-04-29mesa: added _mesa_print_framebuffer() for debuggingBrian Paul
2010-04-29i965: Reject shaders with uninlined function calls instead of hanging.Eric Anholt
2010-04-29mesa: Don't overwrite a driver's shader infolog with generic failure message.Eric Anholt
2010-04-29i965: Fix cube map layouts on Ironlake.Eric Anholt
2010-04-29i965: Implement VS MAX in a more obvious way.Eric Anholt