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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2010-04-28
gles: Build libGLESv1_CM.so and libGLESv2.so from glapi files
Kristian Høgsberg
2010-04-28
intel: Only register ES2 extensions for ES2 contexts
Kristian Høgsberg
2010-04-28
configure.ac: Add options to enable GLES1/2 API support
Kristian Høgsberg
2010-04-28
intel: Advertise GLES1/2 for i915+ when enabled
Kristian Høgsberg
2010-04-28
dri: Add DRI entrypoints to create a context for a given API
Kristian Høgsberg
2010-04-28
dri: Add DRI entrypoints to create a context for a given API
Kristian Høgsberg
2010-04-28
st/mesa: Move st_cb_drawtex.c to the mesa state tracker
Kristian Høgsberg
2010-04-28
es: Drop es specific enums.c
Kristian Høgsberg
2010-04-28
glapi: Regenerate enums.c for all APIs
Kristian Høgsberg
2010-04-28
glapi: Update gl_enum.py to generate enum tables for multiple APIs
Kristian Høgsberg
2010-04-28
mesa: Drop unused _mesa_init_drawtex_dispatch()
Kristian Høgsberg
2010-04-28
mesa: Move drawtex functionality to main/
Kristian Høgsberg
2010-04-28
mesa: Move glQueryMatrixxOES() implementation to core mesa
Kristian Høgsberg
2010-04-28
mesa: Move GLES1 texgen functions to texgen.c
Kristian Høgsberg
2010-04-28
mesa: Move support for paletted textures to main/teximage.c
Kristian Høgsberg
2010-04-28
mesa: Handle GL_TEXTURE_GEN_STR_OES in _mesa_Enable()
Kristian Høgsberg
2010-04-27
mesa: Move get_es*.c to main/
Kristian Høgsberg
2010-04-27
es: Prefix the get* functions with _es1/2 so they don't conflict
Kristian Høgsberg
2010-04-27
mesa: Move GL_RGB565 workaround into fbobject.c
Kristian Høgsberg
2010-04-27
mesa: Move GLES1/2 vbo entrypoints to vbo_exec_api.c
Kristian Høgsberg
2010-04-27
mesa: Move GLES2 shader stubs to main/shaders.c
Kristian Høgsberg
2010-04-27
mesa: Move api_exec_es*.c into mesa/main
Kristian Høgsberg
2010-04-27
mesa: Move references to main/remap_helper.h to api_exec.c
Kristian Høgsberg
2010-04-22
mesa: Move struct _glapi_table allocation out of context.c
Kristian Høgsberg
2010-04-22
mesa: Compute extension string according to API
Kristian Høgsberg
2010-04-22
es2: Move over es2 code to compute extensions
Kristian Høgsberg
2010-04-22
main: Report GL_SHADING_LANGUAGE_VERSION according to API
Kristian Høgsberg
2010-04-22
mesa: Compute GL version according to API
Kristian Høgsberg
2010-04-22
mesa: Move API specific context intialization into context.c
Kristian Høgsberg
2010-04-22
st/mesa: Use API-aware context constructor
Kristian Høgsberg
2010-04-22
mesa: Track the OpenGL API we're implementing in the context
Kristian Høgsberg
2010-04-21
radeon: fix warning
Marek Olšák
2010-04-21
mesa/st: Translate a few more mesa/gallium formats.
José Fonseca
2010-04-20
mesa: do version checking for GL 3.x queries
Brian Paul
2010-04-20
mesa: API and state for GL 3.1 primitive restart
Brian Paul
2010-04-20
mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK query
Brian Paul
2010-04-20
mesa: remove some comments
Brian Paul
2010-04-21
intel: Add Sandybridge mobile chipset id
Zhenyu Wang
2010-04-21
intel: Clean up chipset name and gen num for Ironlake
Zhenyu Wang
2010-04-30
st/mesa: ignore gl_texture_object::BaseLevel when allocating gallium textures
Brian Paul
2010-04-30
x86-64: Make assembly routines .hidden like on x86
Adam Jackson
2010-04-20
mesa: better, smaller error handling code for glGet*()
Brian Paul
2010-04-20
mesa: better, smaller error handling code for glEnable/Disable/IsEnabled()
Brian Paul
2010-04-20
mesa: raise GL_INVALID_OPERATION for glReadPixels(GL_COLOR_INDEX)
Brian Paul
2010-04-29
st/mesa: remove unused/disabled code
Brian Paul
2010-04-29
mesa: added _mesa_print_framebuffer() for debugging
Brian Paul
2010-04-29
i965: Reject shaders with uninlined function calls instead of hanging.
Eric Anholt
2010-04-29
mesa: Don't overwrite a driver's shader infolog with generic failure message.
Eric Anholt
2010-04-29
i965: Fix cube map layouts on Ironlake.
Eric Anholt
2010-04-29
i965: Implement VS MAX in a more obvious way.
Eric Anholt
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