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2008-07-12r500: Add "Not quite SSA" and dead code elimination passNicolai Haehnle
In addition, this pass fixes non-native swizzles.
2008-07-12r500_fragprog: Transform trigonometric functions in first passNicolai Haehnle
2008-07-11R300: update vap_cntl values for NUM_FPUSAlex Deucher
based on info from hw team
2008-07-11Remove generated pkg-config files on `make clean'Dan Nicholson
2008-07-11intel: fix batch flushing problem with cliprects handling.Dave Airlie
pointed out and debugged by stringfellow on #dri-devel
2008-07-09mesa: return -1, not GL_FALSE if _glapi_add_dispatch() fails name sanity checkBrian Paul
2008-07-09mesa: fix state.clip[n].plane parsing bug (bug 16611)Brian Paul
2008-07-09mesa: check for OpenBSD (bug 15604)Brian Paul
2008-07-09i915: fall back to software rendering when shadow comparison isXiang, Haihao
enabled for 1D texture. fix #12176
2008-07-08mesa: remove debug codeBrian Paul
2008-07-08bump version to rc3Brian Paul
2008-07-08mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul
The old implementation could overwrite the caller's param buffer.
2008-07-08mesa: bump version to rc2Brian Paul
2008-07-08added null texObj ptr check (bug 15567)Brian Paul
2008-07-08mesa: more debug outputBrian Paul
2008-07-08mesa: compute global var size before doing codegenBrian Paul
2008-07-08mesa: add missing VARYING case to storage_string()Brian Paul
2008-07-08i965: official name for GM45 chipsetXiang, Haihao
2008-07-06Set library and header installation directories from configurationDan Nicholson
Currently the installation directories for libraries and headers are resolved within the install commands. For instance, the libraries will be installed to $(INSTALL_DIR)/$(LIB_DIR). This limits the flexibility of the installation, such as when the libraries should be installed to a subdirectory like /usr/lib/tls. This adds the make variables $(INSTALL_LIB_DIR) and $(INSTALL_INC_DIR) to define the locations that the libraries and headers are installed. For the static configs, this resolves exactly as before to $(INSTALL_DIR)/include and $(INSTALL_DIR)/$(LIB_DIR). For autoconf, they are derived directly from the --libdir and --includedir settings.
2008-07-06r500_fragprog: Fix RSQ with negative parametersNicolai Haehnle
2008-07-06r300_fragprog: Emulate trigonometric functions in radeon_program_aluNicolai Haehnle
2008-07-06r300: Translate fragment program DST in radeon_program_aluNicolai Haehnle
2008-07-06r300: Translate fragment program LRP in radeon_program_alu.cNicolai Haehnle
2008-07-06r300: Allow adding parameters during fragprog transform, share LIT codeNicolai Haehnle
2008-07-05r300: Correctly scan for used temporary registersNicolai Haehnle
This fixes a regression introduced by dea8719f0...
2008-07-05r500: Major refactoring of fragment program emitNicolai Haehnle
Use the common facilities to convert non-native instructions into native ones. Worked hard to make the code easier to read (hopefully), by using helper functions instead of direct manipulation of the machine code. Fixes two bugs related to FLR and XPD.
2008-07-05r300: Remove clause stuff for now in favour of a cloned generic gl_programNicolai Haehnle
2008-07-05r500_fragprog: Cleanup some unused variables and code.Nicolai Haehnle
2008-07-05r500: Fix a mixup in fragment program LRP instruction emitNicolai Haehnle
2008-07-05r500: Fix blend color.Nicolai Haehnle
2008-07-05_mesa_clone_program: Copy ShadowSamplersNicolai Haehnle
2008-07-04r300: Fix depth texture in compare modeNicolai Haehnle
Missed the homogenous divide of R by Q before...
2008-07-04Enable TexGen based on InputsRead when a fragment program is activeNicolai Haehnle
The old behaviour depended on which texture images the fragment program reads from, which seems to contradict the shader specifications. Note: Piglit's general/texgen test checks for this problem.
2008-07-04mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if ↵Brian Paul
program isn't linked
2008-07-04mesa: remove incorrect assertionBrian Paul
2008-07-04mesa: fix polygon offset issue (bug #12061)Xiang, Haihao
2008-07-03mesa: fix various error codesBrian Paul
2008-07-03mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul
2008-07-03mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul
Basically, set up no-op Delete() methods for the DummyFrame/Renderbuffer objects.
2008-07-03mesa: additional error checking, fix error codesBrian Paul
2008-07-03mesa: regenerated fileBrian Paul
2008-07-03mesa: additional vec4 constructorBrian Paul
2008-07-03mesa: fix array storage allocation bugBrian Paul
2008-07-03mesa: fix incorrect array size, added assertionBrian Paul
2008-07-02mesa: fix vertex array validation test for attribute 0 (vert pos)Brian Paul
We don't actually need vertex array[0] enabled when using a vertex program/shader.
2008-07-02mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul
2008-07-02mesa: added some debug code (disabled)Brian Paul
2008-07-02mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul
If the 'shader' parameter is wrong, need to either generate GL_INVALID_VALUE or GL_INVALID_OPERATION. It depends on whether 'shader' actually names a 'program' or is a totally unknown ID. There might be other cases to fix...
2008-07-02mesa: regeneratedBrian Paul
2008-07-02mesa: added some missing equal() notEqual() intrinsicsBrian Paul