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2009-06-10glsl: Fix symbol replacement handling in preprocessor.Michal Krol
2009-06-09i915: Add an option for testing the effect of early Z in classic mode.Eric Anholt
The early Z stuff is supposed to be unsafe without some more work in the enable/disable path (in particular, how do we want to get it disabled on the way out to the X Server?), but at the moment is 6% in OA.
2009-06-09intel: Remove an unneeded hunk that slipped in with texture tiling.Eric Anholt
intel_miptree_pitch_align does this later on.
2009-06-09intel: Base tri clearing depth on Y tiling, not IS_I965().Eric Anholt
Y tiling is why the 965 check was there, but I wanted to experiment with Y on pre-965 as well.
2009-06-09intel: Fix intel_region_unmap to do unmap, not map.Eric Anholt
Thanks to Shuang He for catching this.
2009-06-09i965: added intelFlush() call in intel_get_tex_image()Brian Paul
Fixes the render-to-texture test in progs/tests/getteximage.c
2009-06-09intel: use GLboolean, not int, for compressed parameterBrian Paul
2009-06-09intel: make a bunch of glTexImage-related functions staticBrian Paul
2009-06-09intel: whitespace clean-upsBrian Paul
2009-06-09vbo: more glDrawElements debug code (disabled)Brian Paul
2009-06-09mesa: added a simple bounds checker to glMap/UnmapBuffer() (disabled)Brian Paul
2009-06-09intel: remove extra \n from warning stringBrian Paul
2009-06-09mesa: reorder fields, update comments for gl_buffer_objectBrian Paul
2009-06-09glsl: Expand nested preprocessor macros.Michal Krol
2009-06-08glsl: Fix preprocessor define argument parsing for dead sections.Michal Krol
2009-06-08glsl: preprocessor debug code (disabled)Brian Paul
2009-06-08mesa: new MESA_EXTENSION_OVERRIDE env varBrian Paul
Can be used to enable/disable extensions as reported by glGetString(GL_EXTENSIONS). If a name is preceeded by '-' it's disabled. Otherwise, the named extension is enabled. Intended for debug/test purposes.
2009-06-08mesa: EXT_vertex_array_bgra fixesMaciej Cencora
1) Pass the correct format when calling update_array in _mesa_VertexAttribPointerARB. 2) glVertexAttribPointerNV accepts GL_BGRA format too. 3) raise INVALID_VALUE error when format is BGRA and normalized is false in glVertexAttribPointerARB
2009-06-04osmesa: Allow building standalone in all three channel widthsDan Nicholson
autoconf had been designating the 8 bit libOSMesa as the default standalone osmesa, but the Makefile expected it to be linked to libGL. Fix up the osmesa Makefile so that it allows any of the combinations of standalone and channel width to be built. Fixes bug #21980.
2009-06-04mesa: call _mesa_ funcs, not gl funcs for debuggingBrian Paul
2009-06-04Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: src/mesa/main/context.c
2009-06-04st/mesa: increase ST_MAX_SHADER_TOKENS to 8kBrian Paul
2009-06-04intel: Add support for tiled textures.Eric Anholt
This is about a 30% performance win in OA with high settings on my GM45, and experiments with 915GM indicate that it'll be around a 20% win there. Currently, 915-class hardware is seriously hurt by the fact that we use fence regs to control the tiling even for 3D instructions that could live without them, so we spend a bunch of time waiting on previous rendering in order to pull fences off. Thus, the texture_tiling driconf option defaults off there for now.
2009-06-04i915: Don't rely on fence regs when we don't have to.Eric Anholt
We're on the way to telling the kernel about when we need fence regs on our objects or not, and this will cut the number of places needing them.
2009-06-04i915: Remove some long-dead i830 code.Eric Anholt
2009-06-03swrast: always do span clipping in _swrast_write_rgba_span()Brian Paul
It's possible for mis-behaving vertex programs to produce vertex data with very large/NaN values. This doesn't get handled reliably by the clipper code so we may try to rasterize triangles that extend beyond the viewport/window. Always clip spans to avoid invalid memory accesses later.
2009-06-03vbo: minor reformattingBrian Paul
2009-06-03vbo: move/refactor debug codeBrian Paul
2009-06-03vbo: added debug code to check array data validity (disabled)Brian Paul
2009-06-03vbo: new debug/dump code (disabled)Brian Paul
2009-06-03mesa: added NaN checking code (disabled)Brian Paul
2009-06-03mesa: check/prevent NaN for EX2/LG2Brian Paul
2009-06-03tnl: updated clip debug code (disabled)Brian Paul
2009-06-03mesa: added buffer object debug code (disabled)Brian Paul
2009-06-03tnl: add some floating point sanity checks (disabled)Brian Paul
2009-06-03vbo: tweak out-of-bounds VBO access error messageBrian Paul
Subtract 1 from _MaxElement to be clearer.
2009-06-03Fix compiling indirect.c when GLX_DIRECT_RENDERING is not definedIan Romanick
DO NOT HAND-EDIT GLX PROTOCOL FILES. Seriously. How can you miss the giant comment at the top of the file?
2009-06-03Fast path when rebinding the same texture in single context environmentIan Romanick
If there is no shared context, there is no purpose in rebinding the same texture. In some artificial tests this improves performance 10% - 30%.
2009-06-02st/mesa: minor clean-ups, reformatting, etcBrian Paul
2009-06-02st/mesa: implement/enable GL_ARB_copy_buffer extensionBrian Paul
2009-06-02mesa: fix error test mistake in _mesa_CopyBufferSubData()Brian Paul
2009-06-02mesa: enable GL_ARB_copy_buffer for software driversBrian Paul
2009-06-02mesa: plug in new _mesa_CopyBufferSubData() functionsBrian Paul
2009-06-02mesa: _mesa_CopyBufferSubData() function, and driver fall-backBrian Paul
2009-06-02mesa: new state for GL_ARB_copy_bufferBrian Paul
2009-06-02mesa: new CopyBufferSubData() driver hookBrian Paul
2009-06-02glapi: regenerated files for GL_ARB_copy_bufferBrian Paul
2009-06-02glapi: include ARB_copy_buffer.xmlBrian Paul
2009-06-02glapi: GL_ARB_copy_buffer xml infoBrian Paul
2009-06-02mesa: release VBO and PBO references upon context destructionBrian Paul