Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-27 | st/mesa: rename var and update st_choose_format() comments | Brian Paul | |
2010-04-27 | st/mesa: call is_format_supported() for compressed formats | Brian Paul | |
These compressed format switch cases shouldn't be hit if we don't support the compressed texture extensions, but let's be safe and ask the driver if they're supported as we do in other cases. | |||
2010-04-27 | st/mesa: 80-column wrapping | Brian Paul | |
2010-04-27 | st/mesa: try to get actual compressed format for GL_COMPRESSED_RGB[A] formats | Brian Paul | |
2010-04-27 | st/mesa: fix strides in (de)compress_image() functions | Brian Paul | |
Mipmap generation for compressed textures works now. | |||
2010-04-27 | dri_util: Assume error checking is done properly in glXMakeCurrent | Jakob Bornecrantz | |
In short what the code did before: __DRIscreen *psp = NULL; if (pcp) psp = pcp->psb; assert(psp); if (psp->stuff) other_stuff(); return psb->even_more(pcp); Remove all that stupid checking which still segfaults/asserts later on and just do what we do in driUnbindContext. Also limited testing show libGL never call driUnbindContext or driBindContext with cPriv == NULL. | |||
2010-04-26 | mesa: start adding GL 3.1 signed normalized texture formats | Brian Paul | |
2010-04-26 | r600: add support for more rendering formats | Alex Deucher | |
2010-04-26 | r600: avoid setting invalid bit on r7xx for blits | Alex Deucher | |
2010-04-26 | r600: enable VERT_RESULT_PSIZ - makes point size & attenuation work | Andre Maasikas | |
doc additions: shader export ARRAY_BASE for EXPORT_POS: 60 is position, 61 is misc vec(VS_OUT_MISC_VEC - used here), 62, 63 are clip distance vectors(VS_OUT_CCDIST#) sorry for formating - there seem to be so many different styles in r600 | |||
2010-04-26 | r600: adjust point sprites after 911fa4a4a1 | Andre Maasikas | |
there's no more vp results for point coords so we cannot iterate over vp outputs. Use only Point.CoordReplace[i] | |||
2010-04-26 | st_api: Remove st_module | Jakob Bornecrantz | |
The struct st_module isn't needed as it is the same thing as the st_api struct. That is they both represent the API. Instead just use a single function entry point to the the API. | |||
2010-04-24 | radeon: Remove NULL check of bo_legacy->tobj. | Vinson Lee | |
bo_legacy->tobj cannot be NULL before the call to driUpdateTextureLRU. There is a NULL check earlier in the routine, and if bo_legacy->tobj is NULL, memory is allocated. | |||
2010-04-24 | dri: Remove unnecessary header. | Vinson Lee | |
2010-04-24 | mesa: Eliminate multiple va_list usage. | José Fonseca | |
va_list is a mutable iterator. When passed to a function it will likely point to somewhere else. This fixes segmentation fault in glean vertProg1 on Ubuntu 9.10. | |||
2010-04-23 | st/mesa: checkpoint WIP: mipmap generation for compressed textures | Brian Paul | |
Something is wrong with the images strides when compressing/decompressing images... | |||
2010-04-23 | st/mesa: minor improvements in fallback_generate_mipmap() | Brian Paul | |
2010-04-23 | st/mesa: remove unneeded #includes and add/update comments | Brian Paul | |
2010-04-23 | st/mesa: clean-up: use st_context() everywhere | Brian Paul | |
2010-04-23 | mesa: simplify some code in _mesa_generate_mipmap() | Brian Paul | |
2010-04-23 | st/mesa: re-do binding flags in st_ChooseTextureFormat(), again | Brian Paul | |
Try to specify render target bindings flags first. If that fails, try again with just sampler view binding. Note that we try to create the texture resource with render target binding flags later when we allocate the texture. Then, in FBO validation, we check if we can actually render to the textures. If that fails, we generate GL_FRAMEBUFFER_UNSUPPORTED_EXT. Changes suggested by Jose. | |||
2010-04-23 | st/mesa: replace 'usage' with 'bindings' | Brian Paul | |
2010-04-23 | st/mesa: replace 'usage' with 'bindings' to be consistent | Brian Paul | |
Plus, update comments and formatting. | |||
2010-04-23 | st/mesa: don't set RENDER_TARGET/DEPTH_STENCIL flag for compressed textures | Brian Paul | |
2010-04-23 | st/mesa: get rid of default_deep_rgba_format() | Brian Paul | |
This special-case code used to be used for the accum buffer but the accum buffer implementation was changed some time ago. | |||
2010-04-23 | mesa: make is_compressed_format() non-static | Brian Paul | |
2010-04-23 | mesa: faster, simpler is_compressed_format() | Brian Paul | |
2010-04-23 | mesa/st: Remove dead members. | José Fonseca | |
2010-04-23 | Merge remote branch 'origin/7.8' | Jerome Glisse | |
2010-04-23 | r600: don't enable depth test if there is no depth buffer | Jerome Glisse | |
If there is no depth buffer bound to current context don't enable depth test. GL states that if depth test is enabled without depth buffer it's as if depth buffer always pass. Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-04-23 | Merge branch '7.8' | Michel Dänzer | |
2010-04-22 | i965: Fix assertion for surface tile offset usage on Ironlake. | Eric Anholt | |
Fixes assertion failure in fbo-generatemipmap-npot. | |||
2010-04-22 | i965: Fix scissoring when width or height is 0. | Eric Anholt | |
We would run into trouble due to the hardware using inclusive numbers and the subtraction to handle that producing negative (meaning large positive) coordinates. Bug #27643. | |||
2010-04-22 | radeon: 9800 SE has only one quadpipe | Tormod Volden | |
Although these cards have 2 pipelines on the silicon only the first passed the QA and the other should be disabled. http://www.digital-daily.com/video/ati-radeon9800se/ http://www.rojakpot.com/showarticle.aspx?artno=101&pgno=1 Signed-off-by: Tormod Volden <debian.tormod@gmail.com> | |||
2010-04-22 | st/mesa: assert that binding flags are properly set for drawing surfaces | Brian Paul | |
2010-04-22 | st/mesa: fix binding flags in st_ChooseTextureFormat() | Brian Paul | |
See comment for more info. | |||
2010-04-22 | DRI2/GLX: check for vblank_mode in DRI2 GLX code | Jesse Barnes | |
Re-add support for the vblank_mode environment and configuration variable. Useful for benchmarking and app control. | |||
2010-04-22 | DRI2: add config query extension | Jesse Barnes | |
Add a new DRI2 configuration query extension. Allows for DRI2 client code to query for common DRI2 configuration options. | |||
2010-04-22 | st/mesa: consolidate code for finding supported formats | Brian Paul | |
2010-04-22 | st/mesa: refactor depth/stencil format selection code | Brian Paul | |
2010-04-22 | mesa: sort texel fetch/store table by format index | Brian Paul | |
2010-04-22 | Merge branch '7.8' | Brian Paul | |
Conflicts: src/mesa/state_tracker/st_format.c | |||
2010-04-22 | st/mesa: add cases for MESA_FORMAT_Z24_X8, MESA_FORMAT_X8_Z24 | Brian Paul | |
2010-04-22 | mesa: fix conversion errors in signed_rgba8888[rev] texel fetch | Brian Paul | |
Without the cast the returned texel colors were wrong. Also, we don't need the "& 0xff" part anymore. Bug found by Vinson Lee. | |||
2010-04-22 | r300: fix vertex unit setup | Alex Deucher | |
RV3xx is 2, RV560,RV570 is 8 Noticed by Tormod Volden. | |||
2010-04-21 | radeon: fix warning | Marek Olšák | |
2010-04-21 | mesa/st: Translate a few more mesa/gallium formats. | José Fonseca | |
These endup used by Xvnc. | |||
2010-04-20 | mesa: do version checking for GL 3.x queries | Brian Paul | |
2010-04-20 | mesa: API and state for GL 3.1 primitive restart | Brian Paul | |
2010-04-20 | mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK query | Brian Paul | |