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AgeCommit message (Expand)Author
2010-09-08dri: Unset current context and dispatch table when unbindingKristian Høgsberg
2010-09-07i965: Enable EXT_framebuffer_blit internally.Kenneth Graunke
2010-09-07mesa: Enable GL_MAX_VERTEX_ATTRIBS in ES2.Kenneth Graunke
2010-09-07glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.Kenneth Graunke
2010-09-07ir_to_mesa: Add support for gl_NormalScale.Eric Anholt
2010-09-07glsl: Make sure shader source isn't NULL.Kenneth Graunke
2010-09-07mesa: Set the base format of GL_ALPHA FBOs and teach swrast about it.Eric Anholt
2010-09-07ir_to_mesa: Fix warning in last commit.Eric Anholt
2010-09-07ir_to_mesa: Move the STATE_VAR elements of a builtin uniform to a temp (v2).Eric Anholt
2010-09-07i965: Store the byte address in the VS constant buffer as an integer.Eric Anholt
2010-09-07i965: Make pixel_xy results UW.Eric Anholt
2010-09-07i965: Don't bother with RNDZ for f2i.Eric Anholt
2010-09-07i965: Add some validation on BRW_OPCODE_MUL and ADD's arguments.Eric Anholt
2010-09-07i965: Add assertion for another requirement about types.Eric Anholt
2010-09-07i965: Align the start of attribute interp coefficients in FS to use PLN.Eric Anholt
2010-09-07i965: Just assert when we flagged a compile error in the FS for now.Eric Anholt
2010-09-07i965: Clean up fs_reg setup by using a helper for constructors.Eric Anholt
2010-09-07i965: When using the new FS backend, don't validate the Mesa IR version.Eric Anholt
2010-09-07i965: Add a bit of validation for some ISA restrictions in the docs.Eric Anholt
2010-09-07i965: set the source width/stride when handling reladdr dests in the VS.Eric Anholt
2010-09-07dri: Make it a little clearer that we're not dereferencing a NULL pointernobled
2010-09-07dri: Use the right type for the API tokennobled
2010-09-07nouveau: restore nouveau_class.h for nv04-nv20Luca Barbieri
2010-09-06mesa: Define C99's __func__ macro on MSVC.José Fonseca
2010-09-05radeon: Add radeon_buffer_objects.c.Henri Verbeet
2010-09-05r200: Add radeon_buffer_objects.c.Henri Verbeet
2010-09-05radeon: Make do_blit_readpixels() into a PBO work.Henri Verbeet
2010-09-05mesa: don't smash the stack in _mesa_find_used_registersLuca Barbieri
2010-09-05mesa: don't expose unsupported GL_ARB_geometry_shader4 for nowLuca Barbieri
2010-09-05r300g,r300c: memset the compiler struct to zerosMarek Olšák
2010-09-04r300/compiler: Remove stray break statementTom Stellard
2010-09-05r300/compiler: fix the instruction limit in vertex shadersMarek Olšák
2010-09-04Revert "ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a...Marek Olšák
2010-09-04r300/compiler: indent printed instructions according to the branch depthMarek Olšák
2010-09-04r300/compiler: use limits from the compiler input instead of inline constantsMarek Olšák
2010-09-04r300/compiler: improve register allocation with indexable temporaries for VSMarek Olšák
2010-09-04r300/compiler: fix handling of indexed temporaries in peepholeMarek Olšák
2010-09-04r300/compiler: disable deadcode elimination for indexed dst operandsMarek Olšák
2010-09-04r300/compiler: allocate at least FS inputs if register allocation is disabledMarek Olšák
2010-09-04r300g: add a new debug option which disables compiler optimizationsMarek Olšák
2010-09-04r300/compiler: compute the final number of temporaries during translationMarek Olšák
2010-09-04r300/compiler: make optimizations not use 0.5 swizzles in vertex shadersMarek Olšák
2010-09-04r300/compiler: use peephole and constant folding for vertex shaders tooMarek Olšák
2010-09-04r300/compiler: remove unused enum OPCODE_REPL_ALPHAMarek Olšák
2010-09-04r300/compiler: refactor fragment shader compilationMarek Olšák
2010-09-04r300/compiler: add new compiler parameter max_constantsMarek Olšák
2010-09-04r300/compiler: refactor vertex shader compilationMarek Olšák
2010-09-04r300/compiler: remove a redundant parameter in rc_pair_regallocMarek Olšák
2010-09-04r300/compiler: remove a redundant parameter in rc_dataflow_deadcodeMarek Olšák
2010-09-04r300/compiler: use null-terminated array of transformation functionsMarek Olšák