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AgeCommit message (Expand)Author
2000-08-08added GetInteger/Float/Double/Boolean/Pointer device driver functionsBrian Paul
2000-08-03added NULL parameter checking to API functionsBrian Paul
2000-08-02updated Phil's email addressBrian Paul
2000-08-02updates from mesa3d@billbaxter.comBrian Paul
2000-08-02fixed return val bug in glAreTexturesResident()Brian Paul
2000-08-02define GL_GLEXT_PROTOTYPES before including mesa_wgl.hBrian Paul
2000-08-02initialize texture priorities to 1.0, clean-up of _mesa_PrioritizeTextures()Brian Paul
2000-08-01glGetTexParameter(GL_TEXTURE_RESIDENT) didn't query device driverBrian Paul
2000-07-31test against an epsilon magnitude in gl_rotation_matrix()Brian Paul
2000-07-21removed beta from version stringBrian Paul
2000-07-20fix for eval regressionKeith Whitwell
2000-07-19a bunch of thread-safety changesBrian Paul
2000-07-19initialize GenBit[STRQ] in init_texture_unit()Brian Paul
2000-07-19restore driver depth test enable/disable state in PopAttrib()Brian Paul
2000-07-19removed two bugsBrian Paul
2000-07-18Fixed off-by-one error in compute_shine_table(). Minor code clean-upBrian Paul
2000-07-17Fix for gloss and sgl eval bugs.Keith Whitwell
2000-07-15another tweak to optimized GL_RETURN codeBrian Paul
2000-07-15fixed AA sampling problem, misc clean-upBrian Paul
2000-07-14removed references to fx_regoff.h and fx_gen_regoff.cBrian Paul
2000-07-14Fixed pixel color problem in general_flat_rgba_line(). Added debug codeBrian Paul
2000-07-14added extra check to optimized GL_RETURN caseBrian Paul
2000-07-14test for MESA_DEBUG = silent in gl_error(), misc clean-upBrian Paul
2000-07-12first bits of convolution codeBrian Paul
2000-07-10Fix for miscolored rects in display lists.Keith Whitwell
2000-07-07testKeith Whitwell
2000-07-07testKeith Whitwell
2000-07-07testKeith Whitwell
2000-07-07testKeith Whitwell
2000-07-07testKeith Whitwell
2000-07-07testKeith Whitwell
2000-07-07testKeith Whitwell
2000-07-07testKeith Whitwell
2000-07-07testKeith Whitwell
2000-07-07testKeith Whitwell
2000-07-05changed MAX_WIDTH to 2048 to handle 2K texturesBrian Paul
2000-07-05added texture cube map state save/restoreBrian Paul
2000-07-05Holger's fixes for GL_EXT_texture_env_combineBrian Paul
2000-06-30added histogram sink testBrian Paul
2000-06-30initialize some color table scale/bias factorsBrian Paul
2000-06-30enabled GL_POST_CONVOLUTION_COLOR_TABLEBrian Paul
2000-06-30NeedEyeCoords if non-uniform scale transformBrian Paul
2000-06-29fixed GL_ONE_MINUS_CONSTANT_ALPHA bug (geza)Brian Paul
2000-06-29added GL_TABLE_TOO_LARGE to gl_error()Brian Paul
2000-06-29several colortable fixesBrian Paul
2000-06-29don't add light's ambient color to BaseColor in gl_update_lighting()Brian Paul
2000-06-28add separate specular color support in multitextured_rgba_points()Brian Paul
2000-06-28added flat_multitextured_line()Brian Paul
2000-06-28fixed two proxy texture typosBrian Paul
2000-06-28added code to initialize shininess tablesBrian Paul