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2007-07-27remove obsolete commentsBrian
2007-07-27Maintain cliprect (scissor) info in sp_state_derived.c.Brian
The cliprect depends on the scissor rect (if enabled), otherwise the drawing surface bounds.
2007-07-27Implement point/line quad clipping. Not quite as efficient as it probably ↵Brian
could be, but sufficient for now.
2007-07-27check scissor stateBrian
2007-07-27s/SP_TILE_H/SP_QUAD_H/Brian
2007-07-27init quad.coverage values to 1.0 in case line AA is enabled so that we see ↵Brian
something
2007-07-27Avoid unnecessary input attrib copy by aligning exec_machine attribs.michal
2007-07-27Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa ↵michal
into softpipe_0_1_branch
2007-07-26Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.Brian
2007-07-26generate error upon writing to varying var in fragment program (bug 11733)Brian
2007-07-26fix color interpolation for CHAN_BITS==32Brian
2007-07-26don't use rgba_line() if CHAN_BITS==32Brian
2007-07-25Implement line stippling.Brian
Also added draw_stage::reset_line_stipple(). There may be a better way of doing that though.
2007-07-25rename some varsBrian
2007-07-25implement DDX, DDY instructionsBrian
2007-07-25Fix pinterp() to compute 1 / FRAG_ATTRIB_WPOS.w Update comments too.Brian
2007-07-25patch things up enough to allow texture sampling to workBrian
2007-07-24remove unused MAX_3D_TEXTURE_SIZE, reformatttingBrian
2007-07-24use consistent indentationBrian
2007-07-24check return value of tgsi_parse_init()Brian
2007-07-24added PROGRAM_NAMED_PARAM in map_register_file()Brian
2007-07-24added GL_FRAGMENT_PROGRAM_NV in st_new_program()Brian
2007-07-24Add VF_ATTRIB_VAR0..7 for varying variables.Brian
The demos/fslight.c demo runs now.
2007-07-24added PROGRAM_UNIFORM to map_register_file()Brian
2007-07-24commentsBrian
2007-07-24s/GLuint/GLbitfield/Brian
2007-07-24Compute need_z and need_w properly and use the correct ↵Brian
const/linear/perspective interpolation in shade_quad().
2007-07-24Fix a typo (i << i) that was fouling up the vertex layout info.Brian
2007-07-24added missing OPCODE_ARL to TGSI_OPCODES[], added sanity check assertionBrian
2007-07-24Basic fragment programs run now.Brian
Handling of constants might change. For now, the st_fragment_program struct contains a pipe_constant_buffer (not a pointer).
2007-07-24rebuild quad pipeline when framebuffer changes tooBrian
2007-07-24use enabled/linked fragment shader in preference to a fragment programBrian
2007-07-24call ctx->Driver.NewProgram() instead of _mesa_new_program()Brian
2007-07-24call ctx->Driver.NewProgram() instead of _mesa_new_program()Brian
2007-07-24Merge branch 'softpipe_0_1_branch' of ↵Brian
git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
2007-07-23fix GLX_STEREO handling (bug 11705)Brian
2007-07-23Execute fs tokens.michal
Fix align128 bug.
2007-07-21Fix a number of MINGW32 issuesZhang
2007-07-21Remove ctx->Point._Size and ctx->Line._Width.Brian
The clamping for these values depends on whether we're drawing AA or non-AA points, lines. Defer clamping until drawing time. Drivers could compute and keep clamped AA and clamped non-AA values if desired.
2007-07-20fix bogus recently introduced function param commentsRoland Scheidegger
2007-07-19Trigger tgsi compilation for fragment programs.Keith Whitwell
Not sure the generated program looks correct though...
2007-07-19fix mesa's handling of fbo's / window fb (again)Roland Scheidegger
Make sure the relevant fields in window fbs get updated at appropriate time (those are NOT the same as fbos!!!), and fix up related code accordingly. This is a bit ugly, but there's a reason the issues section in EXT_fbo is a couple hundred pages long... Hopefully correct now.
2007-07-19more fixes for mesa's fbo handling (fixes tests/fbotest1/2)Roland Scheidegger
2007-07-19fix up mesa's probably bogus framebuffer updates with different read/write fbsRoland Scheidegger
Conflicts: src/mesa/main/framebuffer.c
2007-07-19fix mesa fb bindingRoland Scheidegger
Make sure that we bind the right buffer (draw or read) when rebinding the window framebuffer (the api doesn't allow binding different draw and read buffers at the same time, but the default window framebuffer is basically 2 fb objects, one for read, one for write, which can be different). Pass both of these two down the driver api (no driver uses this right now).
2007-07-19increase MAX_RELOCS so never run out before batch buffer is full (fixes ↵Roland Scheidegger
xdemos/shape)
2007-07-18r300: Oops, made a mistake on commit fb4e071beda6e3b9e68a21bbc7649b6c4733c485.Oliver McFadden
2007-07-18r300: Cleaned up vertprog construction.Oliver McFadden
Construct the vertprog instruction in the 4 DWORD parts... DWORD 0: Opcode and Output. DWORD 1: First Argument. DWORD 2: Second Argument. DWORD 3: Third Argument. Allow the opcode translation functions to generate more than one instruction; useful for when an instruction must be emulated. FLR, XPD, etc.
2007-07-18r300: Corrected texcoord start when BFC1 is enabled.Tommy Schultz Lassen
2007-07-17Merge branch 'origin' into softpipe_0_1_branchKeith Whitwell