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2009-08-03mesa: fix up some GLAPI XMLRobert Ellison
- Added specifications for the extensions GL_APPLE_flush_buffer_range and GL_APPLE_texture_range - EXT_framebuffer_object.xml strangely held specifications for both the GL_EXT_framebuffer_object extension and the GL_EXT_texture_array extension. Split out the GL_EXT_texture_array data into its own file.
2009-08-04radeon: more fixes for compressed texturesRoland Scheidegger
- fix not respecting required hardware stride with compressedTexImage - this fixes #22615. - make sure correct stride is used in various places - fix stored miptree never matching with a TexImage call with compressed texture - don't always store data with compressedtexsubimage at offset 0, and actually use the supplied pixel data... (untested) - make sure rows for compressed texture handling are rounded up not down Note that trying to access stored compressed textures in hardware miptrees from core mesa (get_compressed_teximage, swrast fallbacks) can't work correctly, since RowStride isn't really set to anything useful, plus some places (at least get_compressed_teximage) assume this data has native stride and no padding.
2009-08-03radeon: Fix inverted test for disabling flushing of front buffer output.Eric Anholt
(corresponding fix to the intel driver one)
2009-08-03intel: Fix inverted test for disabling flushing of front buffer output.Eric Anholt
The comment disagreed with the code, and nicely drew my eyes to what was going wrong. Bug #21774 (blender) Bug #21788 (readpix)
2009-08-03intel: Wait on the last swapbuffers to complete before queuing a new one.Eric Anholt
This fixes jerkiness in doom3 and other apps since the kernel change to throttle less absurdly, which led to a thundering herd of frames. Because this is a rather minimal fix, there is at least one downside: If the whole scene completes in one batchbuffer, we'll end up stalling the GPU. Thanks to Michel Dänzer for suggesting using glFlush to signal frame end instead of going to all the effort of adding a new DRI2 extension.
2009-08-03r600: add some new r7xx pci idsAlex Deucher
2009-08-03texenv: Use VP->Current, since _Current isn't updated at this point.Eric Anholt
2009-08-03texenv: Match state.c in deciding whether we'll be using a vertex shader.Eric Anholt
2009-08-03texenv: Add missing dependency on VP changes.Eric Anholt
Funny thing is I annotated this dependency in e5f63c403b767f9974e8eb5d412c012b8a69287f, but didn't actually use it.
2009-08-03egl: Replace IsBound by a pointer to the binding.Chia-I Wu
IsBound tells if a context or surface is current. What it does not tell is, to which thread a context is current, or to which context a surface is current. This commit replaces IsBound by a pointer to the binding thread or context. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-08-03r600: add some missing pci idsAlex Deucher
2009-08-03r600: fix the build when RADEON_DEBUG_BO is setAlex Deucher
2009-08-03r600: fix r600SetTexOffsetAlex Deucher
We need to properly set up a fake bo for the texture override, so add a new function to radeon_bo_legacy.c. This could probably be used on radeon/r200/r300 to unify the bo handling for texture override. compiz now works :)
2009-08-02r600: handle state emit betterAlex Deucher
- move shader-related state with the rest of the shader setup/emit - start to track dirty state better
2009-08-02r600: Logic Operations Fixvehemens
fixes bug 23087
2009-08-02r600: fix regression in texenvAlex Deucher
Emit shader consts with the shader program itself
2009-08-02r300: Fix a regression on non-KMSNicolai Hähnle
The regression was introduced by 9a1c336253579d8b58b31910325227b22b4af395 Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-08-01r600: fix rectangle texturesAlex Deucher
It might be better to add an instruction to normalize the coordinates for rectanglular textures as there are some limitations to wrap modes on unnormalized tex coords. fixes texrect
2009-08-01r300: Fix corner-case of KIL on R300Nicolai Hähnle
R300 hardware (but _not_ R500) hardware requires an enabled texture unit if KIL is used in fragment programs. We now work around the CS checker correctly when enabling such a fake texture unit. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-08-01r300: Fix Z buffer re-emit after window resizeNicolai Hähnle
We used to not always correctly re-emit the Z buffer size in all cases, in particular the clear path, and invalidated state was not always picked up correctly. This fixes a bug where the kernel CS checker correctly complains about a Z buffer that is too small. Note that this bug was probably only visible with ridiculously high framerates, i.e. glxgears. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-08-01mesa st: Use POT texture for draw pixels operations if NPOT texture is not ↵Patrice Mandin
supported
2009-08-01mesa st: Move logbase2 function to util/u_math.hPatrice Mandin
2009-07-31radeon: fix r100/r200 compressed texture strideRoland Scheidegger
This almost fixes compressed mipmapped textures on r200, though some small mip levels are still broken. Leave r300 compressed texture stride as is though afaik it's different to pre-radeon-rewrite too. Also do the fixup for rs600 uncompressed row stride at same place.
2009-07-31radeon: s/r300/radeon in shared code error messageRoland Scheidegger
2009-07-31radeon: Cliprects has to be updated before doing anything with clip rectanglesPauli Nieminen
Reported to fix corruption while dragging an active window by John Bridgman. Signed-off-by: Pauli Nieminen <suokkos@gmail.com> Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-31radeon: Remove unused variable from context.Pauli Nieminen
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-31r600: make sure bos are valid before usign thatAlex Deucher
2009-07-31r600: fix reloc setupAlex Deucher
re-use the same reloc index for bos that are referenced multiple times. Fixes rain demo.
2009-07-31r600: remove unused offset_mod stuffAlex Deucher
this is a step in migrating to the common cs code
2009-07-31r600: ensure we have enough room for full state emitAlex Deucher
full state is roughly 4000 dwords, but will vary depending on the rendering. Also fix some warnings.
2009-07-31r600: unify state emit into one functionAlex Deucher
2009-07-31r600: re-arrange state setup and emit so they are not mixedAlex Deucher
2009-07-31Rename TGSI LOOP instruction to better match theri usage.Michal Krol
The LOOP/ENDLOOP pair is renamed to BGNFOR/ENDFOR as its behaviour is similar to a C language for-loop. The BGNLOOP2/ENDLOOP2 pair is renamed to BGNLOOP/ENDLOOP as now there is no name collision.
2009-07-31r600: get updated pending age from cs ioctlAlex Deucher
REQUIRES AN UPDATED DRM
2009-07-30r600: warning fixesAlex Deucher
2009-07-30r600: split primitive draw into a separate functionAlex Deucher
2009-07-30r300/compiler: Remove inst_offset from r500_fragment_program_codeNicolai Hähnle
The field is not used, and in any case it would be more interesting to manipulate from *outside* the compiler if we ever wanted to load several fragment programs at the same time or something. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-30mesa: re-enable _mesa_source_buffer_exists() callBrian Paul
Somehow this code wound up inside a comment a while back.
2009-07-30mesa: get_current_tex_unit() helper functionBrian Paul
2009-07-30mesa: refactor glGetTexImage error checking codeBrian Paul
2009-07-30mesa: simplify _mesa_select_tex_image()Brian Paul
2009-07-30mesa: simplify _mesa_set_tex_image()Brian Paul
2009-07-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-30mesa: move misplaced return statementBrian Paul
Fixes regression from commit 7d93f817c9c5222e2bdbaa9fa9f03fc502bfe878
2009-07-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-30mesa: add missing return after catching program errorBrian Paul
2009-07-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-30mesa st: Change the preferred internal format for some RGB formats.Thomas Hellstrom
For GL_RGB5, GL_RGB4 and GL_R3_G3_B2, prefer PIPE_FORMAT_R5G6B5_UNORM over PIPE_FORMAT_A1R5G5B5_UNORM, since hardware is more likely to support the previous format for rendering. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2009-07-30mesa st: Report unsupported render-to-texture formats.Thomas Hellstrom
If a texture image is bound to a framebuffer for render-to-texture, but the hardware doesn't support rendering to its internal format, report the framebuffer as incomplete with FRAMEBUFFER_UNSUPPORTED. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2009-07-30vbo: Fix build on windows.Michal Krol