Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-27 | consolidate some parsing functions that were pretty much identical for ↵ | Brian | |
vertex/fragment programs | |||
2008-03-27 | when negating scalar src args, use NEGATE_XYZW, not NEGATE_X | Brian | |
This makes things easier on the back-end when generating GPU code. cherry-picked from gallium-0.1 | |||
2008-03-27 | Set param_var->param_binding_type = PROGRAM_CONSTANT | Brian | |
cherry-picked from gallium-0.1 | |||
2008-03-26 | [965] Fix massively broken state cache dirty flagging. | Michal Wajdeczko | |
It was flagging a last_bo update even when last_bo didn't change, but another part was failing to update last_bo when it should have. | |||
2008-03-26 | [intel] Use mesa texmemory functions to allocate teximage Data. | Michal Wajdeczko | |
Failure to consistently do so resulted in mismatched aligned versus unaligned alloc/free. | |||
2008-03-26 | [965] Don't let the negate flags of src0 affect 1 constants in precalc_dst/lit | Eric Anholt | |
This patch is a variant of a submission by Michal Wajdeczko to fix oglconform fpalu failures. | |||
2008-03-26 | [965] Correctly set read mask for OPCODE_SWZ in pass1. | Michal Wajdeczko | |
While OPCODE_SWZ has usually been optimized away in pass0, it may still exist if a SWZ with dst saturate was emitted in pass_fp. Fixes an error in oglconform fpalu.c. | |||
2008-03-26 | [965] Clean up whitespace and dead code from do_unfilled change. | Eric Anholt | |
2008-03-26 | r300: Indented the vertex program code... | Oliver McFadden | |
2008-03-26 | r300: Cleaned up the default vertex program code with longer lines. | Oliver McFadden | |
2008-03-26 | r300: Removed the last of the duplicate vertex program macros. | Oliver McFadden | |
2008-03-26 | r300: Added Copyright lines to the vertex program code. | Oliver McFadden | |
2008-03-26 | [i915] don't use 4x4 filter for 1D shadowmap | Zou Nan hai | |
2008-03-26 | r300: Renamed the Mesa opcode translation functions. | Oliver McFadden | |
2008-03-26 | r300: Renamed the destination-and-opcode/source macros to more appropriate ↵ | Oliver McFadden | |
names. | |||
2008-03-25 | implement glGet/BindAttribLocationARB() for display lists | Brian | |
More such shader functions are needed... | |||
2008-03-25 | intel: fix the issue "VBO: Cannot allocate memory for a BO" on | Xiang, Haihao | |
965 after merging intel_context.c from i915 and i965. fix bug# 15152. | |||
2008-03-24 | add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file | Brian | |
2008-03-24 | R300: fix typo r300 fog reg | Alex Deucher | |
Noticed by pzad on IRC | |||
2008-03-24 | r300: Merged the constant zero/one source macros. | Oliver McFadden | |
2008-03-24 | r300: Merged the Vector and Math Engine opcode macros. | Oliver McFadden | |
2008-03-22 | use ctx->Driver.DeleteProgram() in a few more places | Brian | |
2008-03-22 | delete default programs with ctx->Driver.DeleteProgram() | Brian | |
2008-03-21 | [965] Avoid emitting dead code for DPx/math instructions. | Michal Wajdeczko | |
The pass1 optimization stage clears out writemasks and registers, but the instructions themselves are still being processed at this stage, and could have resulted in them still being emitted. | |||
2008-03-21 | [965] Improve pinterp performance by delaying reads of just-written regs. | Michal Wajdeczko | |
2008-03-21 | [965] Fix negating of unsigned value in emit_wpos_xy. | Michal Wajdeczko | |
2008-03-21 | [965] Add MVP code for position invariant vertex programs. | Michal Wajdeczko | |
This fixes the arbvptorus demo. | |||
2008-03-21 | [win32] Use native aligned memory allocation functions. | Michal Wajdeczko | |
2008-03-21 | [965] Shuffle state flags to match the order we initialize them in. | Michal Wajdeczko | |
2008-03-21 | intel: Use _mesa_ffs wrapper, and fix a use-after-free with INTEL_DEBUG=buf. | Michal Wajdeczko | |
2008-03-21 | Refactor PBO validate/map code. | Brian | |
We always need to do PBO validation, so do that in core Mesa before calling driver routine. | |||
2008-03-21 | include varray.h to silence warning | Brian | |
2008-03-21 | add a number of PBO validate/map/unmap functions | Brian | |
Helper functions for (some) drivers, including swrast. | |||
2008-03-21 | Fix some PBO breakage. | Brian | |
In _mesa_Bitmap, can't early return if bitmap ptr is NULL, it may be an offset into a PBO. Similarly for _mesa_GetTexImage. | |||
2008-03-21 | [i965] multiple rendering target fix | Zou Nan hai | |
2008-03-20 | [i915] GL_DEPTH_TEXTURE_MODE fix | Zou Nan hai | |
2008-03-20 | mesa: The span array is only populated in single-pixel | Xiang, Haihao | |
point drawing function. | |||
2008-03-19 | [965] Initialize region surface key structure padding. | Eric Anholt | |
Fixes valgrind warnings, and potential performance loss from cache misses. | |||
2008-03-19 | [intel] Fix an uninitialized variable access in PRESUMED_OFFSET clearing. | Eric Anholt | |
It was harmless, as the only time we need to clear PRESUMED_OFFSET, the variable had been initialized already. | |||
2008-03-19 | fix IEEE_ONE definition for ICC compiler (bug 15134) | Brian | |
2008-03-19 | Radeon 9500 (0x4144) only has one pipe | Alex Deucher | |
confirmed by Reid Linnemann <lreid@cs.okstate.edu> | |||
2008-03-19 | x86_init_func_size() returns int to indicate success/fail (bug 15119) | Brian | |
2008-03-19 | s/x86_init_func/x86_init_func_size (fixes bug 15119) | Brian | |
2008-03-19 | [i915] arb point sprite only support in i965 | Zou Nan hai | |
2008-03-19 | [i915] fix fragment.position | Zou Nan hai | |
2008-03-18 | [i915] Bug #13634: Fix bugs in 945 cube mipmap layout. | Eric Anholt | |
The most egregious, and the one the bug report and failure in the cubemap demo were about was introduced with intel_mipmap_pitch_align(), where a "* 2" for the pitch calculation was lost. The base size < 32 case also failed to align, which may have caused problems with render to texture. Another bug would have broken 2x2/1x1 base mipmap levels by placing the data where the hardware wouldn't look for it. Other bugs remain with the layout of the small mipmap faces (hardware looks for them in X,Y,Z,-X,-Y,-Z order along the bottom row, but we lay them out X,-X,Y,-Y,Z,-Z). | |||
2008-03-18 | [i915] Add comments about how cube texture layout works. | Eric Anholt | |
2008-03-18 | [i915] Move miptree layout code into separate functions per target. | Eric Anholt | |
Also clean up some other miscellaneous formatting nits while I'm at it. | |||
2008-03-18 | [intel] Clarify miptree layout by using byte offsets to images. | Eric Anholt | |
2008-03-18 | [945] Remove conditional in 945 3D mipmap layout checking for cube layout. | Eric Anholt | |