Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-20 | Added support for ELTS to the _savage_render_stage. Requires at least | Felix Kuehling | |
Savage DRM version 2.2.0. Otherwise the render stage is disabled. | |||
2005-01-20 | Enclose passed macro values in brackets to ensure correct read/write span | Alan Hourihane | |
values. | |||
2005-01-20 | Update glDeletePrograms/Buffers() so that the ID is freed immediately, like | Brian Paul | |
texture objects. | |||
2005-01-19 | Removed gl_texture_object's DeletePending. Changed a comment. | Brian Paul | |
2005-01-19 | Change behaviour of glDeleteTextures as discussed on ARB list. | Brian Paul | |
glDeleteTexture makes the texture ID immediately free for re-use while the actual texture object lingers until its reference count goes to zero (when no longer bound by any rendering context). | |||
2005-01-19 | make sure the new instruction Data pointer is set to NULL | Brian Paul | |
2005-01-19 | fix a typo | Brian Paul | |
2005-01-19 | minor formatting fix | Brian Paul | |
2005-01-19 | Bring the texcombine fixes to the trunk. | Keith Whitwell | |
2005-01-19 | Always use ARGB8888 hardware texture format when mesa specifies | Keith Whitwell | |
MESA_FORMAT_ARGB8888. Previously attempted to use ARGB0888 under some circumstances, but glean failed and demos/texenv.c was also incorrect. | |||
2005-01-19 | make sure we avoid assertion failure wrt VB->ColorPtr[1]->stride | Daniel Borca | |
2005-01-19 | There is no point trying to detect SSE at all, when MESA_NO_SSE is defined. ↵ | Daniel Borca | |
I am committing this because the current WIN32 SSE detection code crashes UnrealTournament2003. | |||
2005-01-18 | minor reorg of shader files, disable building for now | Brian Paul | |
2005-01-18 | remove some debug | Alan Hourihane | |
2005-01-18 | Fix tristrips (which fixes coloredTexPerf2 & coloredLitPerf2 glean tests) | Alan Hourihane | |
2005-01-18 | remove #ifndef linux, it isnt defined on Linux, where should I define it? | Michal Krol | |
2005-01-18 | comment out _THROW calls, dont want to compile under Linux | Michal Krol | |
2005-01-18 | add shader/slang/slang_mesa.cpp | Michal Krol | |
2005-01-18 | change .cc suffix to .cpp | Michal Krol | |
2005-01-18 | add slang preprocessor C sources; add slang include directories | Michal Krol | |
2005-01-18 | fix // comments | Michal Krol | |
2005-01-18 | fix MAX_VERTEX_ATTRIBS_ARB query | Michal Krol | |
2005-01-18 | Fix calculation of last_count in _tnl_wrap_buffers() | Keith Whitwell | |
2005-01-17 | added rule for compiling C++ sources | Brian Paul | |
2005-01-17 | add slang/ directory tree | Michal Krol | |
2005-01-17 | use FABSF(fogCoord) to fix fog calculation problem (Soju Matsumoto) | Brian Paul | |
2005-01-17 | 2005-oct-19 3dlabs slang compiler, tweaked a little bit | Michal Krol | |
2005-01-17 | slang to mesa compatibility, tested only under Windows | Michal Krol | |
2005-01-17 | add 3dlabs_shhandle interface | Michal Krol | |
2005-01-17 | add [.slang] to INCDIR, fix comma in OBJECTS | Michal Krol | |
2005-01-17 | add src/mesa/shader/slang to INCLUDE_DIRS | Michal Krol | |
2005-01-17 | cleaned up warnings | Daniel Borca | |
2005-01-17 | allow more internalFormat/format combinations (i hope i got it right) | Daniel Borca | |
2005-01-17 | fix compilation error for fx/Mesa | Daniel Borca | |
2005-01-17 | silence warning | Brian Paul | |
2005-01-17 | clean up gl2 structs | Brian Paul | |
2005-01-17 | silence a bunch of warnings | Brian Paul | |
2005-01-17 | fix a few warnings | Brian Paul | |
2005-01-16 | added getstring.c | Brian Paul | |
2005-01-16 | _mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new | Brian Paul | |
get_gen.py Python script. Moved GetString(), GetPointer(), GetError() into new getstring.c file. | |||
2005-01-16 | make tnl_clipspace_attr->insert field const, to silence warning | Brian Paul | |
2005-01-16 | This fixes it but why mipmaps still work? | Aapo Tahkola | |
It doesnt look like filter constants in r300_reg.h would define number of levels. | |||
2005-01-16 | I was wrong... | Aapo Tahkola | |
2005-01-16 | Looks like masking masking t->filter isnt needed anymore. | Aapo Tahkola | |
texwrap still shows some problems with clamp mode with nearest filtering. | |||
2005-01-16 | Added a fast path for emitting unclipped primitives directly to a | Felix Kuehling | |
vertex buffer. ELTS are not supported yet (missing functionality in the DRM). You need at least Savage DRM version 2.1.3, which fixes a bug that screwed up triangle fans and strips. Moved the texture normalization stage to savagerender.c. | |||
2005-01-15 | On the way to getting stencil working. | Vladimir Dergachev | |
2005-01-15 | On the way to getting stencil and texture formats working. | Vladimir Dergachev | |
Looks like the matter of texture formats is a lot simpler, with the wrong display in quake explained by the fact that we are not handling texture combine modes. | |||
2005-01-15 | Converted to use spantmp2.h. | Felix Kuehling | |
2005-01-15 | Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span read | Felix Kuehling | |
functions. | |||
2005-01-15 | Use symbolic constants to describe pixel shader ALU instructions. | Vladimir Dergachev | |