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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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Author
2010-05-09
mesa: add missing cases for signed 16-bit formats
Brian Paul
2010-05-09
st/mesa: Ignore internal_format in st_context_teximage.
Chia-I Wu
2010-05-08
r300g: respect compare mode regardless of sampler type
Marek Olšák
2010-05-08
r300/compiler: fake equal/notequal for shadow samplers
Marek Olšák
2010-05-08
r300/compiler: use perspective division only for TXP in shadow samplers
Marek Olšák
2010-05-08
r300/compiler: make shadow sampler codegen more readable, add comments
Marek Olšák
2010-05-08
r300/compiler: shorten RC_*SWIZZLE* expressions
Marek Olšák
2010-05-08
r300/compiler: generalize depth texture mode to support arbitrary swizzles
Marek Olšák
2010-05-08
r300/compiler: fix LIT instruction case 0^0 = 1
Marek Olšák
2010-05-08
mapi: Add install rules for OpenGL ES.
Chia-I Wu
2010-05-08
Define OpenGL ES and OpenVG library names.
Chia-I Wu
2010-05-07
mesa: remove driver hooks for GetFloat/Integer/Doublev, etc
Brian Paul
2010-05-07
mesa: fpclassify dummy definition is not needed on cygwin
Jon TURNEY
2010-05-07
glapi: Move to src/mapi/.
Chia-I Wu
2010-05-07
glapi: Move assembly dispatchers back into glapi/.
Chia-I Wu
2010-05-06
st/mesa: fix compressed mipmap generation for small image sizes
Brian Paul
2010-05-06
st/mesa: fix bug in compute_num_levels()
Brian Paul
2010-05-06
st/mesa: when copying mipmap levels between textures, start at BaseLevel
Brian Paul
2010-05-06
es: Ignores
Jakob Bornecrantz
2010-05-05
st/mesa: fix per-vertex point size
Marek Olšák
2010-05-05
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-05-05
mesa: fpclassify dummy definition not needed on Mac OS X.
Vinson Lee
2010-05-04
i965: When an RB gets a new region, clear the old from the state cache.
Eric Anholt
2010-05-04
intel: Don't tile textures so small that size is blown up by over 2x.
Eric Anholt
2010-05-04
osmesa: remove unused var
Brian Paul
2010-05-04
mesa: remove some color index code
Brian Paul
2010-05-04
mesa: remove unused renderbuffer adaptor code
Brian Paul
2010-05-04
mesa: remove renderbuffer adaptor calls
Brian Paul
2010-05-04
osmesa: fix OSMesa for CHAN_BITS=32
Brian Paul
2010-05-05
st/mesa: Fix texture-from-pixmap.
Chia-I Wu
2010-05-05
mesa: Fix build of ES overlay.
Chia-I Wu
2010-05-04
st/mesa: remove commented-out struct field
Brian Paul
2010-05-04
mesa: add a dummy definition for fpclassify() if needed
Brian Paul
2010-05-04
mesa: remove trailing comma in enum list
Brian Paul
2010-05-04
st/mesa: need to pass srcLevel to st_texture_image_copy()
Brian Paul
2010-05-04
intel: Update renderbuffers unconditionally in intelSetTexBuffer2()
Kristian Høgsberg
2010-05-04
st/mesa: return success/fail from guess_and_alloc_texture()
Brian Paul
2010-05-04
st/mesa: improved st_texture_image_copy()
Brian Paul
2010-05-04
mesa/st: Fill in native program limits.
José Fonseca
2010-05-04
intel: Enable GL_EXT_framebuffer_object for gles2
Kristian Høgsberg
2010-05-04
mesa: Forgot to add .pc.in files for gles
Kristian Høgsberg
2010-05-03
mesa: Only initialize TNL for OpenGL
Kristian Høgsberg
2010-05-03
mesa: Only initialize save dispatch table for OpenGL
Kristian Høgsberg
2010-05-03
mesa: increase MAX_DRAW_BUFFERS to 8
Brian Paul
2010-05-03
gallium: move surface utility functions into u_surface.c
Brian Paul
2010-05-03
st/mesa: remove dead code
Brian Paul
2010-05-03
st/mesa: remove unused needFlush parameter to st_finalize_texture()
Brian Paul
2010-05-03
st/mesa: updated comments and fix some formatting in texture storage code
Brian Paul
2010-05-03
st/mesa: rename srcImageStride -> srcRowStride and fix-up formatting
Brian Paul
2010-05-03
st/mesa: consolidate and clean-up texture memory allocation code
Brian Paul
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