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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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Author
2007-10-23
In get_vertex(), slot was computed using & 31. Replace with % VCACHE_SIZE.
Brian
2007-10-23
adjust coords in wide_line() to be conformant
Brian
2007-10-23
properly init dst reg's CondMask/Swizzle fields
Brian
2007-10-23
bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many inst...
Brian
2007-10-23
Don't pad renderbuffers to multiple of two pixels anymore.
Brian
2007-10-22
don't apply ColorMask to main gc
Brian
2007-10-22
fix masking bug, memory leak
Brian
2007-10-22
don't use GL types for get/put_tile() params
Brian
2007-10-22
new flag to control psize (from vertex shader or fixed size)
Brian
2007-10-22
add support for sprite texcoord modes
Brian
2007-10-22
implement point sprite mode
Brian
2007-10-22
add point_sprite flag to rasterizer state
Brian
2007-10-22
remove unused var
Brian
2007-10-22
tweak point corners to pass conform test
Brian
2007-10-22
plug the wide prims code into the pipeline
Brian
2007-10-22
update to working condition
Brian
2007-10-22
Finish unifying the surface and texture tile caches.
Brian
2007-10-22
pull clip/ module wide and stippled lines/points code
keithw
2007-10-21
Start implementing cache routines for textures.
Brian
2007-10-21
rename some vars
Brian
2007-10-21
silence warning
Brian
2007-10-20
Remove obsolete read/write_quad() functions
Brian
2007-10-20
init sp->sbuf_cache to avoid possible segfault
Brian
2007-10-20
Call softpipe_unmap_surfaces() in softpipe_flush().
Brian
2007-10-20
In region_unmap(), check if region is mapped before decrementing refcount.
Brian
2007-10-20
flush the pipe before accum ops
Brian
2007-10-20
unmap regions when reallocating renderbuffer storage
Brian
2007-10-20
renderbuffer tweaks in update_framebuffer_state()
Brian
2007-10-20
use combined depth/stencil buffer when possible
Brian
2007-10-20
Convert Z/stencil ops to use cached tiles like colors.
Brian
2007-10-20
added case for TGSI_OPCODE_END
Brian
2007-10-19
get/put_tile_raw() funcs for 16/32bpp surfaces
Brian
2007-10-19
added get/put_tile_raw() methods
Brian
2007-10-19
don't alloc region in xmesa_surface_alloc(), fixes a mem leak
Brian
2007-10-19
disable debug printf
Brian
2007-10-19
call Driver.Flush() in _mesa_notifySwapBuffers()
Brian
2007-10-19
Initial implementation of surface tile caching.
Brian
2007-10-19
Tile cache functions.
Brian
2007-10-19
clamp/clip in put_tile(), move softpipe_init_surface_funcs() call
Brian
2007-10-18
remove old comment
Brian
2007-10-18
Alternate CopyPixels path based on get/put_tile().
Brian
2007-10-18
fix bug in copy_rect(), use temp vars in sp_region_copy() to aid debugging
Brian
2007-10-18
fix off-by-one error in CopyPixels src position
Brian
2007-10-18
fix upside down CopyPixels image
Brian
2007-10-18
fix function name
Brian
2007-10-18
checkpoint: code refactoring for glCopyPixels
Brian
2007-10-18
start implementing glCopyPixels (stencil works)
Brian
2007-10-18
make read_stencil_pixels() non-static
Brian
2007-10-18
Change type of shader->executable field from void * to generic function pointer.
Brian
2007-10-18
added const qualifiers
Brian
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