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AgeCommit message (Expand)Author
2008-11-26windows: fix _mesa_unreference_framebuffer() to pass ** type.Thomas Henn
2008-11-26mesa: add missing type check for function callsBrian Paul
2008-11-26mesa: add missing size check for assignment optimizationBrian Paul
2008-11-26mesa: remove debug codeBrian Paul
2008-11-26mesa: add some missing switch cases for generating state var stringsBrian Paul
2008-11-24mesa: added support for GLSL 1.20 array.length() methodBrian Paul
2008-11-24mesa: support for GLSL 1.20 array typesBrian Paul
2008-11-24mesa: add gl_program::Input/OutputFlags[] arrayBrian Paul
2008-11-24windows: replace free() with _mesa_unreference_framebuffer()Brian Paul
2008-11-24mesa: copy centroid/invariance/precision info in parse_init_declarator()Brian Paul
2008-11-24mesa: check that varying variable qualifiers agreeBrian Paul
2008-11-24mesa: copy precision/variant/centroid info in slang_fully_specified_type_copy()Brian Paul
2008-11-24mesa: set flags for varying varsBrian Paul
2008-11-24mesa: rename program parameter flags to match other Mesa conventionsBrian Paul
2008-11-24mesa: copy Flags in _mesa_clone_parameter_list()Brian Paul
2008-11-24mesa: dump/debug varying vars listBrian Paul
2008-11-24mesa: added PROG_PARAM_ bits for invariant, flat/linear interpolationBrian Paul
2008-11-24mesa: add Flags field to gl_program_parameterBrian Paul
2008-11-21mesa: issue error, don't crash, when calling a prototyped, but undefined func...Brian Paul
2008-11-21mesa: better variable name: s/aux/store/Brian Paul
2008-11-21i965: Add support for accelerated CopyTexSubImage.Eric Anholt
2008-11-21intel: Don't glBitmap fallback with scissoring enabled.Eric Anholt
2008-11-21i915: Don't overwrite i915's Viewport function from generic code.Eric Anholt
2008-11-20mesa: fix shadow sampling unit issue.Xiang, Haihao
2008-11-20intel: fix i830 comment + backwards VB offsets.airlied
2008-11-20intel: fix i8xx vbo enable bitairlied
2008-11-20intel: add lots of i830 engine to intel_decode debugairlied
2008-11-19mesa: minor comment reformatttingBrian Paul
2008-11-19mesa: glsl compiler debug codeBrian Paul
2008-11-19mesa: rework GLSL array code generationBrian Paul
2008-11-19mesa: don't realloc instruction buffer so oftenBrian Paul
2008-11-19mesa: updated commentBrian Paul
2008-11-19mesa: clamp luminance if needed.Xiang, Haihao
2008-11-13mesa: no longer need Writemask field in GLSL IR nodesBrian Paul
2008-11-13mesa: revamp GLSL instruction emit codeBrian Paul
2008-11-13mesa: make writemask_string() non-staticBrian Paul
2008-11-13mesa: remove some do-nothing GLSL codeBrian Paul
2008-11-13mesa: fix accidental regression in GLSL built-in texture matrix lookupBrian Paul
2008-11-13mesa: use the tighter definition of GLSL ftransform() from the gallium branchesBrian Paul
2008-11-13mesa: remove unused/obsolete __NormalMatrixTranspose matrixBrian Paul
2008-11-13mesa: fix bug in GLSL built-in matrix state lookupBrian Paul
2008-11-13mesa: tweak program register printing for RelAddr caseBrian Paul
2008-11-13mesa: fix generation of fixed function state when no vp existsAlan Hourihane
2008-11-12i965: Upload state on primitive switch, don't just prepare it.Eric Anholt
2008-11-12i965: Fix VB refcount leak on aperture overflow.Eric Anholt
2008-11-12i965: Fix up VS max_threads for G4X and removing a magic number.Eric Anholt
2008-11-12i965: Fix up SF max_threads.Eric Anholt
2008-11-12i965: Fix up clip min_nr_entries, preferred_nr_entries, and max_threads.Eric Anholt
2008-11-12i965: Update WM maximum threads for G4X.Eric Anholt
2008-11-12i965: Add a big comment explaining my understanding of URB management.Eric Anholt