summaryrefslogtreecommitdiff
path: root/src/mesa
AgeCommit message (Collapse)Author
2009-07-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-30mesa: add missing return after catching program errorBrian Paul
2009-07-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-30mesa st: Change the preferred internal format for some RGB formats.Thomas Hellstrom
For GL_RGB5, GL_RGB4 and GL_R3_G3_B2, prefer PIPE_FORMAT_R5G6B5_UNORM over PIPE_FORMAT_A1R5G5B5_UNORM, since hardware is more likely to support the previous format for rendering. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2009-07-30mesa st: Report unsupported render-to-texture formats.Thomas Hellstrom
If a texture image is bound to a framebuffer for render-to-texture, but the hardware doesn't support rendering to its internal format, report the framebuffer as incomplete with FRAMEBUFFER_UNSUPPORTED. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2009-07-30vbo: Fix build on windows.Michal Krol
2009-07-30i965: Postpone ff_sync message in CLIP kernel on IGDNGXiang, Haihao
In addition, it guarantees ff_sync message is issued
2009-07-30r600: fix mipmapsAlex Deucher
redbook mipmap works
2009-07-29i915: Add support for EXT_stencil_two_side and ATI_separate_stencil.Eric Anholt
Passes tests/stencil_twoside and glean/stencil2.
2009-07-29i915: Add ARB_point_sprite since we already expose NV_point_sprite.Eric Anholt
It's all fallbacks anyway due to the DD_POINT_ATTEN fallback.
2009-07-29gallium: fix SSE shadow texture instructionsBrian Paul
When sampling a 2D shadow map we need 3 texcoord components, not 2. The third component (distance from light source) is compared against the texture sample to return the result (visible vs. occluded). Also, enable proper handling of TGSI_TEXTURE_SHADOW targets in Mesa->TGSI translation. There's a possibility for breakage in gallium drivers if they fail to handle the TGSI_TEXTURE_SHADOW1D / TGSI_TEXTURE_SHADOW2D / TGSI_TEXTURE_SHADOWRECT texture targets for TGSI_OPCODE_TEX/TXP instructions, but that should be easy to fix. With these changes, progs/demos/shadowtex.c renders properly again with softpipe.
2009-07-29r600: remove extraneous semicolonAlex Deucher
2009-07-29r600: fix texture pitch alignmentAlex Deucher
fixes texwrap
2009-07-29r600: minor fixesAlex Deucher
- set MAX_LOD properly - min texel pitch is 8 texels - emit old command buffer when re-initing base state
2009-07-29r300: Cleanup r300_fragment_program_codeNicolai Hähnle
Configuration register values are now stored directly in that structure. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-29r300/compiler: Adapt AllocateHwInputs interface to common usage patternNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-29swrast: enable ARB_vertex_array_object.Eric Anholt
It was getting enabled anyway but without the entrypoints installed. Whoops.
2009-07-29mesa/st: short-circuit glFinish calls on WIN32 onlyKeith Whitwell
Windows opengl32.dll calls glFinish prior to every swapbuffers, which makes it pretty hard to get decent performance... Work around by mapping finish to flush on PIPE_OS_WINDOWS. This is conformant, though it might confuse poorly-written benchmarks which attempt to measure a single event rather than figuring out the rate of continuous processing.
2009-07-29mesa/st: recognize no-op scissor state when checking clear_with_quadsKeith Whitwell
Some apps enable scissor but set the rectangle to the dimensions of the window. Don't let this force us onto a slower clear path.
2009-07-29r600: emit fog color in PS input map, fix fog related applicationsCooper Yuan
2009-07-29R6xx/r7xx: VS export fog color as parameterCooper Yuan
2009-07-28r600: fix tex clamp modesAlex Deucher
This makes texwrap look better.
2009-07-28r600: implement texture border colorAlex Deucher
2009-07-28r600: fix flat shadingAlex Deucher
Set the flat shading bit on the appropriate PS input depending on the type of attribute it is. The VS output and PS input routing should probably be made more dynamic at some point. We may want to use semantic ids to make it easier.
2009-07-28r600: don't call r700UpdateShaders twice for each renderAlex Deucher
2009-07-28r600: move r700TranslateFragmentShader into r700UpdateShadersAlex Deucher
2009-07-28r600: disable flat shade fix in 506bacb8e40b0a170a4b620113506925d2333735Alex Deucher
This breaks textures. We need to only set this bit for attributes that that need flat shading.
2009-07-28Merge branch 'mesa_7_5_branch'Brian Paul
Conflicts: Makefile configs/default docs/relnotes.html src/mesa/main/version.h
2009-07-28R6xx/r7xx: enable flat shading, this can fix quadric/accanti/accperspCooper Yuan
2009-07-27r600: fix _REV texture format component swizzlesAlex Deucher
2009-07-27mesa: regenerated fileBrian Paul
2009-07-27glapi: regenerated GL API assembly filesRALOVICH, Kristóf
2009-07-27glapi: remove XTHREADS supportRALOVICH, Kristóf
2009-07-27intel: Fix leak of DRI option info due to using the wrong free routine.Brian Paul
(cherry picked from commit 6d66f23c50ebe8f973757b6fd1b81c9b7920c447)
2009-07-27intel: Clean up leak of driver context structure on context destroy.Brian Paul
(cherry picked from commit ddef7dc87b2001fbe117ee5f24a0c645ee95a03c)
2009-07-27st/mesa: silence warningBrian Paul
2009-07-27mesa: separate some finite/pragma Watcom stuffBrian Paul
2009-07-27r300/compiler: Make calculate_inputs_outputs available to external usersNicolai Hähnle
In the long run, it's probably better to just get rid of InputsRead and OutputsWritten. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-27r300/compiler: Add vertex program code dumper from Gallium driverNicolai Hähnle
2009-07-27r300/compiler: Prepare for hookup to GalliumNicolai Hähnle
2009-07-27r300/fragprog: Move wpos_attr and fog_attr where they belongNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-27r300/fragprog: Remove hardcoded FRAG_ATTRIB_xxx constantsNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-27r300/fragprog: No longer rely on hardcoded FRAG_RESULT_xxx constantsNicolai Hähnle
Also, this makes radeon_program_pair depend on the r300 fragment program compiler. Since we now know that r600+ no longer use the same pairing style in their ALU, we can stop pretending that program_pair is useful for anything but r300-r500 fragment programs. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-27r300/fragprog: Move some of the attribute handling out of the compilerNicolai Hähnle
Attribute indices will probably be different in Gallium, so make the compiler independent of magic values. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-27r300/fragprog: Finally get rid of the duplicate program copyNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-27r300/vertprog: Move Mesa-dependent input/output handling out of compilerNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-27r300: Remove ugly PSIZ hackNicolai Hähnle
Instead of setting Sourced, we simply force writemasks to begin with. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-27r300/vertprog: Refactor wpos rewrite using rc_programNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-27r300/vertprog: Refactor fog_as_texcoord to use rc_programNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-27r300/vertprog: Refactor addArtificialOutputs to use rc_programNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>