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path: root/src/mesa
AgeCommit message (Expand)Author
2010-09-07dri: Make it a little clearer that we're not dereferencing a NULL pointernobled
2010-09-07dri: Use the right type for the API tokennobled
2010-09-07nouveau: restore nouveau_class.h for nv04-nv20Luca Barbieri
2010-09-06mesa: Define C99's __func__ macro on MSVC.José Fonseca
2010-09-05radeon: Add radeon_buffer_objects.c.Henri Verbeet
2010-09-05r200: Add radeon_buffer_objects.c.Henri Verbeet
2010-09-05radeon: Make do_blit_readpixels() into a PBO work.Henri Verbeet
2010-09-05mesa: don't smash the stack in _mesa_find_used_registersLuca Barbieri
2010-09-05mesa: don't expose unsupported GL_ARB_geometry_shader4 for nowLuca Barbieri
2010-09-05r300g,r300c: memset the compiler struct to zerosMarek Olšák
2010-09-04r300/compiler: Remove stray break statementTom Stellard
2010-09-05r300/compiler: fix the instruction limit in vertex shadersMarek Olšák
2010-09-04Revert "ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a...Marek Olšák
2010-09-04r300/compiler: indent printed instructions according to the branch depthMarek Olšák
2010-09-04r300/compiler: use limits from the compiler input instead of inline constantsMarek Olšák
2010-09-04r300/compiler: improve register allocation with indexable temporaries for VSMarek Olšák
2010-09-04r300/compiler: fix handling of indexed temporaries in peepholeMarek Olšák
2010-09-04r300/compiler: disable deadcode elimination for indexed dst operandsMarek Olšák
2010-09-04r300/compiler: allocate at least FS inputs if register allocation is disabledMarek Olšák
2010-09-04r300g: add a new debug option which disables compiler optimizationsMarek Olšák
2010-09-04r300/compiler: compute the final number of temporaries during translationMarek Olšák
2010-09-04r300/compiler: make optimizations not use 0.5 swizzles in vertex shadersMarek Olšák
2010-09-04r300/compiler: use peephole and constant folding for vertex shaders tooMarek Olšák
2010-09-04r300/compiler: remove unused enum OPCODE_REPL_ALPHAMarek Olšák
2010-09-04r300/compiler: refactor fragment shader compilationMarek Olšák
2010-09-04r300/compiler: add new compiler parameter max_constantsMarek Olšák
2010-09-04r300/compiler: refactor vertex shader compilationMarek Olšák
2010-09-04r300/compiler: remove a redundant parameter in rc_pair_regallocMarek Olšák
2010-09-04r300/compiler: remove a redundant parameter in rc_dataflow_deadcodeMarek Olšák
2010-09-04r300/compiler: use null-terminated array of transformation functionsMarek Olšák
2010-09-04r300/compiler: add new compiler parameter max_alu_instsMarek Olšák
2010-09-04r300/compiler: put emulate_loop_state in radeon_compilerMarek Olšák
2010-09-04mesa/st: add missing _mesa_set_fetch_functions in st_get_tex_imageLuca Barbieri
2010-09-03mesa: fix up a commentBrian Paul
2010-09-03ir_to_mesa: Handle loops with loop controls setIan Romanick
2010-09-03r600c: add proper returns for some evergreen functionsAlex Deucher
2010-09-03r600c: emit DB_HTILE_DATA_BASE on evergreenAlex Deucher
2010-09-02mesa: Fix printf-like warning.Vinson Lee
2010-09-02mesa: Fix printf-like warnings.Vinson Lee
2010-09-02st/mesa: clamp gl_constants::MaxVarying against MAX_VARYINGBrian Paul
2010-09-02mesa: fix code generation for ir_unop_sqrtBrian Paul
2010-09-02mesa: fix some printf warnings with castsBrian Paul
2010-09-01ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a temp.Eric Anholt
2010-09-01ir_to_mesa: Add a little helper for emitting link failure messages.Eric Anholt
2010-09-01mesa: Fix many printf-like warnings.Eric Anholt
2010-09-01mesa: Add __printf__ attribute to printf-like functions to get warnings.Eric Anholt
2010-09-02mesa/st: remove check for buffer/elements = 0Dave Airlie
2010-09-01mesa: fix out of bounds memory read in mipmap gen codeBrian Paul
2010-09-01mesa: more prog_execute.c debug codeBrian Paul
2010-09-01i965: DP2 produces a scalar result like DP3, DP4, etc.Eric Anholt