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2010-10-01mesa: Trivial correction to commentIan Romanick
2010-10-01mesa: Fix misplaced #endifIan Romanick
If FEATURE_texture_s3tc is not defined, FXT1 formats would erroneously fall through to the MESA_FORMAT_RGBA_FLOAT32 case.
2010-10-01ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_formatIan Romanick
2010-10-01mesa: Add ARB_texture_compression_rgtc as an alias for ↵Ian Romanick
EXT_texture_compression_rgtc Change the name in the extension tracking structure to ARB (from EXT).
2010-10-01savage: Remove unnecessary header.Vinson Lee
2010-10-01i965: Enable GL_ARB_texture_rgIan Romanick
2010-10-01mesa: Enable GL_ARB_texture_rg in software pathsIan Romanick
2010-10-01ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachmentsIan Romanick
2010-10-01ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formatsIan Romanick
2010-10-01ARB_texture_rg: Handle RED and RG the same as RGB for tex envIan Romanick
2010-10-01ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODEIan Romanick
2010-10-01ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query supportIan Romanick
2010-10-01ARB_texture_rg: Correct some errors in RED / RG internal format handlingIan Romanick
Fixes several problems: The half-float, float, and integer internal formats depend on ARB_texture_rg and other extensions. RG_INTEGER is not a valid internal format. Generic compressed formats depend on ARB_texture_rg, not EXT_texture_compression_rgtc. Use GL_RED instead of GL_R.
2010-10-01i965: Fix up copy'n'pasteo from moving coordinate setup around for gen4.Eric Anholt
2010-10-01i965: Add real support for pre-gen5 texture sampling to the new FS.Eric Anholt
Fixes 36 testcases, including glsl-fs-shadow2d*-bias which fail on the Mesa IR backend.
2010-10-01evergreen : fix z format setting, enable stencil.richard
2010-10-01i965: Pre-gen6, map VS outputs (not FS inputs) to URB setup in the new FS.Eric Anholt
We should fix the SF to actually give us just the data we need, but this fixes regressions in the new FS until then. Fixes: glsl-kwin-blur glsl-routing
2010-10-01i965: Also increment attribute location when skipping unused slots.Eric Anholt
Fixes glsl1-texcoord varying.
2010-10-01i965: Fix the gen6 jump size for BREAK/CONT in new FS.Eric Anholt
Since gen5, jumps are in increments of 64 bits instead of increments of 128-bit instructions.
2010-10-01i965: Add gen6 attribute interpolation to new FS backend.Eric Anholt
Untested, since my hardware is not booting at the moment.
2010-10-01r600c: pull over 6xx/7xx vertex fixes for evergreenAlex Deucher
2010-09-30i965: Split the gen4 and gen5 sampler handling apart.Eric Anholt
Trying to track the insanity of the different argument layouts for normal/shadow crossed with normal/lod/bias one generation at a time is enough. Fixes: glsl1-texture2D() with bias. (first test passing in this code that doesn't pass without it!)
2010-09-30i965: Use the lowering pass for texture projection.Eric Anholt
We should end up with the same code, but anyone else with this issue could share the handling (which I got wrong for shadow comparisons in the driver before).
2010-09-30r600c: add reloc for CB_COLOR0_ATTRIBAlex Deucher
We'll need a reloc for tiling eventually, so add it now.
2010-09-30i965: Fix new FS handling of builtin uniforms with packed scalars in structs.Eric Anholt
We were pointing each element at the .x channel of the ParameterValues. Fixes glsl1-linear fog.
2010-09-30mesa: Don't reference a W component in setting up a vec3 uniform component.Eric Anholt
The 965 driver would try to set up storage for the W component, and the offsets would get mixed up.
2010-09-30i965: Fix whole-structure/array assignment in new FS.Eric Anholt
We need to walk the type tree to get the right register types for structure components. Fixes glsl-fs-statevar-call.
2010-09-30i965: Update renderer strings for sandybridgeAdam Jackson
Signed-off-by: Adam Jackson <ajax@redhat.com>
2010-09-30st: remove duplicated includeNicolas Kaiser
Remove duplicated include. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30math: remove duplicated includesNicolas Kaiser
Remove duplicated includes. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30main: remove duplicated includesNicolas Kaiser
Remove duplicated includes. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30dri/savage: remove duplicated includeNicolas Kaiser
Remove duplicated include. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30dri/radeon: remove duplicated includesNicolas Kaiser
Remove duplicated includes. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30dri/r600: remove duplicated includeNicolas Kaiser
Remove duplicated include. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30dri/r300: remove duplicated includeNicolas Kaiser
Remove duplicated include. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30dri/r128: remove duplicated includeNicolas Kaiser
Remove duplicated include. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30dri/mga: remove duplicated includeNicolas Kaiser
Remove duplicated include. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30dri/intel: remove duplicated includeNicolas Kaiser
Remove duplicated include. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30dri/i965: remove duplicated includeNicolas Kaiser
Remove duplicated include. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30dri/i915: remove duplicated includeNicolas Kaiser
Remove duplicated include. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30dri/i810: remove duplicated includeNicolas Kaiser
Remove duplicated include. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30dri/common: remove duplicated includeNicolas Kaiser
Remove duplicated include. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30swrast: remove duplicated includeNicolas Kaiser
Remove duplicated include. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-30dri/nv10: Use fast Z clears.Francisco Jerez
2010-09-30dri/nouveau: Remove unnecessary flush.Francisco Jerez
2010-09-30dri/nouveau: Have a smaller amount of larger scratch buffers.Francisco Jerez
Larger VBOs avoid many kernel trips to get them in sync with the GPU.
2010-09-30i965: always set tiling for fbo depth buffer on sandybridgeZhenyu Wang
Sandybridge requires depth buffer must be tiling. Fix 'fbo_firecube' demo.
2010-09-29i965: Remove my "safety counter" code from loops.Eric Anholt
I've screwed this up enough times that I don't think it's worth it. This time, it was that I was doing it once per top-level body instruction instead of just once at the end of the loop body.
2010-09-29i965: Add live interval analysis and hook it up to the register allocator.Eric Anholt
Fixes 13 piglit cases that failed at register allocation before.
2010-09-29i965: First cut at register allocation using graph coloring.Eric Anholt
The interference is totally bogus (maximal), so this is equivalent to our trivial register assignment before. As in, passes the same set of piglit tests.