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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-01-03
st/mesa: 80-column wrapping
Brian Paul
2011-01-03
radeon: fix build on non-KMS systems.
Dave Airlie
2010-12-31
st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().
Henri Verbeet
2010-12-30
x86: Clean up header file inclusion in mmx.h.
Vinson Lee
2010-12-30
tnl: Clean up header file inclusion in t_vertex.h.
Vinson Lee
2010-12-30
vbo: Clean up header file inclusion in vbo.h.
Vinson Lee
2010-12-30
tnl: Clean up header file inclusion in t_vp_build.h.
Vinson Lee
2010-12-30
tnl: Clean up header file inclusion in tnl.h.
Vinson Lee
2010-12-28
i965: Do lowering of array indexing of a vector in the FS.
Eric Anholt
2010-12-28
i965: Fix regression in FS comparisons on original gen4 due to gen6 changes.
Eric Anholt
2010-12-28
i965: Factor out the ir comparision to BRW_CONDITIONAL_* code.
Eric Anholt
2010-12-28
i965: Fix occlusion query on sandybridge
Zhenyu Wang
2010-12-28
Revert "i965: upload multisample state for fragment program change"
Zhenyu Wang
2010-12-27
i965: Internally enable GL_NV_blend_square on ES2.
Kenneth Graunke
2010-12-27
i965: don't spawn GS thread for LINELOOP on Sandybridge
Xiang, Haihao
2010-12-27
i965: Flatten if-statements beyond depth 16 on pre-gen6.
Kenneth Graunke
2010-12-27
glsl: Support if-flattening beyond a given maximum nesting depth.
Kenneth Graunke
2010-12-25
swrast: Clean up header file inclusion in ss_vb.h.
Vinson Lee
2010-12-25
swrast: Clean up header file inclusion in ss_triangle.h.
Vinson Lee
2010-12-25
swrast: Clean up header file inclusion in s_texfilter.h.
Vinson Lee
2010-12-25
swrast: Clean up header file inclusion in s_texcombine.h.
Vinson Lee
2010-12-25
swrast: Clean up header file inclusion in s_masking.h.
Vinson Lee
2010-12-25
intel: Only do frame throttling at glFlush time when using frontbuffer.
Eric Anholt
2010-12-24
swrast: Clean up header file inclusion in s_logic.h.
Vinson Lee
2010-12-24
swrast: Clean up header file inclusion in s_fragprog.h.
Vinson Lee
2010-12-24
swrast: Clean up header file inclusion in s_span.h.
Vinson Lee
2010-12-24
swrast: Clean up header file inclusion in s_fog.h.
Vinson Lee
2010-12-24
swrast: Clean up header file inclusion in s_depth.h.
Vinson Lee
2010-12-24
swrast: Clean up header file inclusion in s_blend.h.
Vinson Lee
2010-12-24
swrast: Clean up header file inclusion in s_atifragshader.h.
Vinson Lee
2010-12-24
swrast: Clean up header file inclusion in s_alpha.h.
Vinson Lee
2010-12-24
swrast: Clean up header file inclusion in s_accum.h.
Vinson Lee
2010-12-24
swrast: Clean up header file inclusion in s_aatriangle.h.
Vinson Lee
2010-12-24
swrast: Clean up header file inclusion in s_aaline.h.
Vinson Lee
2010-12-24
st/mesa: Clean up header file inclusion in st_mesa_to_tgsi.h.
Vinson Lee
2010-12-24
st/mesa: Clean up header file inclusion in st_gen_mipmap.h.
Vinson Lee
2010-12-23
mesa: Assert format is not MESA_FORMAT_COUNT in _mesa_format_to_type_and_comps.
Vinson Lee
2010-12-24
i965: use align1 access mode for instructions with execSize=1 in VS
Xiang, Haihao
2010-12-24
i965: fix register region description
Xiang, Haihao
2010-12-23
mesa: Assert _mesa_DeleteFragmentShaderATI doesn't ever free static DummyShader.
Vinson Lee
2010-12-23
intel: Remove unnecessary headers.
Vinson Lee
2010-12-24
mesa/st: set the color write cbuf property for fragColor writes
Dave Airlie
2010-12-23
i965: Remove unnecessary headers.
Vinson Lee
2010-12-23
mesa: Fix #ifdef typo in _mesa_format_to_type_and_comps.
Vinson Lee
2010-12-23
mesa: fix texel store functions for some float formats
Marek Olšák
2010-12-23
st/mesa: do not require all texture formats to be renderable
Marek Olšák
2010-12-23
st/mesa: use the formats RGB233, ARGB2101010, AL44, AL1616, A16, L16, I16
Marek Olšák
2010-12-23
mesa: implement new texture format I16
Marek Olšák
2010-12-23
mesa: implement new texture format L16
Marek Olšák
2010-12-23
mesa: implement new texture format A16
Marek Olšák
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