Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-02-08 | plug in GL_EXT_framebuffer_object functions | Brian Paul | |
2005-02-08 | removed GL_EXT_framebuffer_object tokens | Brian Paul | |
2005-02-08 | Add new entrypoints for GL_EXT_framebuffer_object. | Brian Paul | |
2005-02-08 | Definitions for EXT_framebuffer_object. Just <include/> it in gl_API.xml | Ian Romanick | |
when ready. | |||
2005-02-08 | Add the ability to include other XML files by using a | Ian Romanick | |
<include name="file"/> element as a sub-element of <OpenGLAPI>. | |||
2005-02-08 | checkpoint latest work | Brian Paul | |
2005-02-08 | added missing prototype | Brian Paul | |
2005-02-08 | indentation fix | Brian Paul | |
2005-02-08 | To cut the long and boring story short, polygon offsets should now work. vb ↵ | Aapo Tahkola | |
mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together? | |||
2005-02-07 | improved warning message | Brian Paul | |
2005-02-07 | argb8888 optimizations from via branch | Keith Whitwell | |
2005-02-07 | More texture enums (Andreas Stenglein) | Keith Whitwell | |
2005-02-07 | GL_ARB_texture_rectangle enums (Andreas Stenglein) | Keith Whitwell | |
2005-02-07 | additional work on GL_EXT_framebuffer_object | Brian Paul | |
2005-02-06 | Added PCI id (0x4152). | Jerome Glisse | |
2005-02-05 | Disable vertex DMA on SuperSavages. | Felix Kuehling | |
2005-02-05 | - Fixed scissor rectangle not moving with the window (Xorg bug #1731). | Felix Kuehling | |
- Flush buffered primitives before changing scissors. - Require Savage DRM version 2.1.0, so that the broken single-cliprect code can finally rest in peace. - Removed some more dead code. | |||
2005-02-05 | added fbobject.c to sources | Brian Paul | |
2005-02-05 | Some initial work on GL_EXT_framebuffer_object. | Brian Paul | |
2005-02-05 | Added PCI id (0x4152). | Jerome Glisse | |
2005-02-05 | Remove the Shared->TexObjectList pointer and Next field from gl_texture_object. | Brian Paul | |
Was only used by two drivers to walk over all texture objects. Can do that via the hash table instead. Cleaned up some comments for struct gl_texture_object. | |||
2005-02-05 | add a few comments | Brian Paul | |
2005-02-05 | Modified hw state for big endian computers. | Jerome Glisse | |
2005-02-05 | remove dependency on Shared->TexObjectList | Brian Paul | |
2005-02-05 | remove unneeded code | Brian Paul | |
2005-02-05 | removed need for Shared->TexObjectList, walk over texture hash table entries ↵ | Brian Paul | |
instead | |||
2005-02-05 | Fixed a typo in an assertion. (Don't understand how this ever compiled.) | Felix Kuehling | |
Found by Andreas Stenglein. | |||
2005-02-05 | Warn of unknown texture formats. | Vladimir Dergachev | |
2005-02-05 | Fix some mixed spaces / tabs issues in generated code. Commit generated | Ian Romanick | |
files that have been trivially changed by other recent commits. | |||
2005-02-04 | Enable client-side GLX support for texture compression extensions. | Ian Romanick | |
2005-02-04 | Added an option texture_heaps that allows selecting which texture heaps | Felix Kuehling | |
will be used. Implemented this option in the Savage driver. On my ProSavageDDR uploads to AGP memory are about 1.5 times as fast as uploads to card memory. On non-IGP hardware the difference may be even bigger. Now mplayer -gl is getting really usable. | |||
2005-02-04 | Made subtile upload a template. This speeds up tiled texture uploads by | Felix Kuehling | |
about a factor 1.3. | |||
2005-02-03 | Use all texture heaps in a fair way when textures need to be kicked in | Felix Kuehling | |
order to make room for new textures. In particular this fixes texture trashing on the first heap when the second heap is occupied by currently unused textures (observed with Torcs and the Savage driver). Heaps are weighted by their sizes by default but drivers can override these and apply their own weights based on relative texture upload speeds to the respective heaps. | |||
2005-02-03 | Removing some trash and disabling fog fallback as it seem its causing more ↵ | Aapo Tahkola | |
harm than good. Tuxracer should now work at least with vbs. Fix for vb colorbuffer clear bug is underway... | |||
2005-02-03 | Changing vb code to handle inputs correctly. | Aapo Tahkola | |
2005-02-03 | Start beginning of pixel shader generator.. | Vladimir Dergachev | |
2005-02-03 | Forgot to increase the length. | Vladimir Dergachev | |
2005-02-03 | Looks like we need at least one instruction for pixel shader. | Vladimir Dergachev | |
2005-02-03 | Get vertex programs supplied by the user work properly with immediate mode - ↵ | Vladimir Dergachev | |
vertex buffer mode worked by accident. Fix alu_offset in SINGLE_TEXTURE_PIPELINE. | |||
2005-02-03 | Since high bits can be used for flags, mask them out. | Vladimir Dergachev | |
This stops arbvpwarpmesh from segfaulting and it actually works - with immediate mode rendering. | |||
2005-02-03 | Remove redundant instructions from fixed pipelines, looks like they do not ↵ | Vladimir Dergachev | |
do anything, at least on my hardware. | |||
2005-02-03 | Mark ZBIAS definitions. | Vladimir Dergachev | |
2005-02-03 | This was too optimistic sorry - all that register does is something weird ↵ | Vladimir Dergachev | |
with polygon culling. | |||
2005-02-03 | Get Polygon offset fill to work. | Vladimir Dergachev | |
Make WARN_ONCE message more informative. | |||
2005-02-03 | Added a bunch of extensions that were previously supported but weren't | Ian Romanick | |
in the gl_API.xml database. Add "official" support for SGI_color_matrix and SGI_texture_color_table. These were previously supported only by way of ARB_imaging. | |||
2005-02-02 | Check for heap == NULL before driSetTextureSwapCounterLocation. | Felix Kuehling | |
2005-02-02 | Don't try to kick textures from a NULL tex heap. | Felix Kuehling | |
2005-02-02 | Fixed flushing of client-side vertex buffers. | Felix Kuehling | |
2005-02-02 | Fixed some debug output that was unconditionally enabled. | Felix Kuehling | |
2005-02-02 | clamp viewport against ctx->Const.MaxViewportWidth/Height instead of ↵ | Brian Paul | |
MAX_WIDTH/HEIGHT |