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path: root/src/mesa
AgeCommit message (Expand)Author
2007-10-24Implement basic opcode translation and storage translation.Zack Rusin
2007-10-24Draw first triangle. Start on the llvm builder.Zack Rusin
2007-10-24Cleanup some of the testing code. Implement first pass at actuallyZack Rusin
2007-10-24Execution engine is a singleton, for now keep it in the pipe.Zack Rusin
2007-10-24Generate the base shader.Zack Rusin
2007-10-24Implement the conversion and do the initial execution pass.Zack Rusin
2007-10-24Stub out some conversion.Zack Rusin
2007-10-24Initial stab at LLVM integration.Zack Rusin
2007-10-23Fix vertex cache bug that allows multiple vertices to fall into the same slot.Brian
2007-10-23added commentBrian
2007-10-23In get_vertex(), slot was computed using & 31. Replace with % VCACHE_SIZE.Brian
2007-10-23adjust coords in wide_line() to be conformantBrian
2007-10-23properly init dst reg's CondMask/Swizzle fieldsBrian
2007-10-23bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many inst...Brian
2007-10-23Don't pad renderbuffers to multiple of two pixels anymore.Brian
2007-10-22don't apply ColorMask to main gcBrian
2007-10-22fix masking bug, memory leakBrian
2007-10-22don't use GL types for get/put_tile() paramsBrian
2007-10-22new flag to control psize (from vertex shader or fixed size)Brian
2007-10-22add support for sprite texcoord modesBrian
2007-10-22implement point sprite modeBrian
2007-10-22add point_sprite flag to rasterizer stateBrian
2007-10-22remove unused varBrian
2007-10-22tweak point corners to pass conform testBrian
2007-10-22plug the wide prims code into the pipelineBrian
2007-10-22update to working conditionBrian
2007-10-22Finish unifying the surface and texture tile caches.Brian
2007-10-22pull clip/ module wide and stippled lines/points codekeithw
2007-10-21Start implementing cache routines for textures.Brian
2007-10-21rename some varsBrian
2007-10-21silence warningBrian
2007-10-20Remove obsolete read/write_quad() functionsBrian
2007-10-20init sp->sbuf_cache to avoid possible segfaultBrian
2007-10-20Call softpipe_unmap_surfaces() in softpipe_flush().Brian
2007-10-20In region_unmap(), check if region is mapped before decrementing refcount.Brian
2007-10-20flush the pipe before accum opsBrian
2007-10-20unmap regions when reallocating renderbuffer storageBrian
2007-10-20renderbuffer tweaks in update_framebuffer_state()Brian
2007-10-20use combined depth/stencil buffer when possibleBrian
2007-10-20Convert Z/stencil ops to use cached tiles like colors.Brian
2007-10-20added case for TGSI_OPCODE_ENDBrian
2007-10-19get/put_tile_raw() funcs for 16/32bpp surfacesBrian
2007-10-19added get/put_tile_raw() methodsBrian
2007-10-19don't alloc region in xmesa_surface_alloc(), fixes a mem leakBrian
2007-10-19disable debug printfBrian
2007-10-19call Driver.Flush() in _mesa_notifySwapBuffers()Brian
2007-10-19Initial implementation of surface tile caching.Brian
2007-10-19Tile cache functions.Brian
2007-10-19clamp/clip in put_tile(), move softpipe_init_surface_funcs() callBrian
2007-10-18remove old commentBrian