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path: root/src/mesa
AgeCommit message (Expand)Author
2009-05-21intel: Use _mesa_CheckFramebufferStatusEXT insteaad of glCheck...Eric Anholt
2009-05-21mesa: added debug functions for dumping color/depth/stencil buffersBrian Paul
2009-05-21i965: rename var: s/tmp/vs_inputs/Brian Paul
2009-05-21mesa: remove pointless null ptr check, improved some error messagesBrian Paul
2009-05-21mesa: added _mesa_print_arrays() for debuggingBrian Paul
2009-05-21mesa: updated comment for _MaxElement fieldBrian Paul
2009-05-21mesa: move gl_array_attrib::_MaxElement to gl_array_object::_MaxElementBrian Paul
2009-05-21vbo: s/8/MAX_TEXTURE_COORD_UNITS/Brian Paul
2009-05-21st: add support for GL_EXT_vertex_array_bgraBrian Paul
2009-05-19st: reformatting, comments, var renamingBrian Paul
2009-05-19Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-19mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENTMathias Fröhlich
2009-05-19mesa: assign trb->Base.StencilBits in update_wrapper().Brian Paul
2009-05-19mesa: print more info when valid_texture_object() failsBrian Paul
2009-05-18Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-18st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level()Brian Paul
2009-05-18mesa: comments for _mesa_generate_mipmap_level()Brian Paul
2009-05-18st: fix incorrect target parameter to screen->is_format_supported()Brian Paul
2009-05-15intel: Don't complain on falling back from PBO fastpaths.Eric Anholt
2009-05-15mesa: Mark FBOs with compressed color attachments as FBO-incomplete.Eric Anholt
2009-05-15i915: Fix 945 cube map layout for the small mipmaps along the bottom.Steinar H. Gunderson
2009-05-15i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Eric Anholt
2009-05-15i915: Only use the new 945 cube layout for compressed textures.Eric Anholt
2009-05-15mesa: bump version to 7.5-rc2Brian Paul
2009-05-14i965: Fix varying payload reg assignment for the non-GLSL-instructions path.Eric Anholt
2009-05-14i965: Fix register allocation of GLSL fp inputs.Eric Anholt
2009-05-14intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt
2009-05-14intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt
2009-05-14i965: fix 1D texture borders with GL_CLAMP_TO_BORDERRobert Ellison
2009-05-14i965: send all warnings through _mesa_warning()Robert Ellison
2009-05-14r300: Make sure to drop current hardware state reference to texture objects.Michel Dänzer
2009-05-13Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-13intel: added null ptr checkBrian Paul
2009-05-13intel: enable GL_APPLE_vertex_array_objectBrian Paul
2009-05-13st/mesa: enable GL_APPLE_vertex_array_object for gallium driversBrian Paul
2009-05-13Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-13intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638Brian Paul
2009-05-13mesa: delete array objects before buffer objects during context tear-downBrian Paul
2009-05-13mesa: clean-up vertex array object VBO unbinding and delete/refcountingBrian Paul
2009-05-13mesa: reference counting for gl_array_objectBrian Paul
2009-05-12i965: enable additional code in emit_fb_write()Brian Paul
2009-05-12i965: increase BRW_EU_MAX_INSNBrian Paul
2009-05-12i965: commentBrian Paul
2009-05-12intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.Eric Anholt
2009-05-12intel: Map write-only buffer objects through the GTT when possible.Eric Anholt
2009-05-12i915: Fix driver after HW glGenerateMipmap commit.Eric Anholt
2009-05-12swrast: update/restore the opt_sample_rgb/rgba_2d() functionsBrian Paul
2009-05-11Test either GL_FRONT_LEFT or GL_FRONT for front-buffer renderingIan Romanick
2009-05-11Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-11st: do proper refcounting for framebuffer surfacesBrian Paul