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2008-08-04mesa: glsl: if/while/do condition must be booleanBrian Paul
2008-08-04mesa: glsl: additional type checking for ?: and = operatorsBrian Paul
2008-08-04mesa: glsl: don't allow comparision of arraysBrian Paul
2008-08-04mesa: glsl: error on const-qualified array declarationsBrian Paul
2008-08-04mesa: glsl: added null ptr checkBrian Paul
2008-08-04mesa: glsl: set literal_size for const varsBrian Paul
2008-08-04mesa: glsl: add missing code emit for struct/fieldBrian Paul
2008-08-04mesa: glsl: stop code emit after error is recordedBrian Paul
2008-08-04mesa: glsl: check that rhs of const var initializer is also constBrian Paul
2008-08-04mesa: glsl: handle user-defined const vars in expression simplificationBrian Paul
2008-08-04mesa: glsl: fix initialize size error checkBrian Paul
2008-08-04mesa: glsl: added initializer size/type error checkingBrian Paul
2008-08-04mesa: glsl: only allow one #version directiveBrian Paul
2008-08-04mesa: glsl: regenerated fileBrian Paul
2008-08-04mesa: glsl: new bvec4 constructorBrian Paul
2008-08-03added null ptr check (fix bug 16959)Brian Paul
2008-07-29mesa: glsl: remove old assertion (fixes glsl/bitmap.c)Brian Paul
2008-07-29mesa: disable debug codeBrian Paul
2008-07-28Merge tgsi/exec and tgsi/util directories.José Fonseca
2008-07-25mesa: glsl: assorted fixes for resolving polymorphic functionsBrian Paul
Plus, - fix some issues in casting function arguments to format param types. - fix some vec/mat constructor bugs - find/report more syntax/semantic errors
2008-07-25mesa: regenerated filesBrian Paul
2008-07-25mesa: glsl: re-order some constructorsBrian Paul
2008-07-25mesa: glsl: remove unneeded operatorsBrian Paul
2008-07-25mesa: fix issues causing warnings on WindowsBrian Paul
2008-07-25mesa: glsl: additional error detectionBrian Paul
Plus begin some fixes for vec/matrix constructors.
2008-07-25mesa: Mark as XXX unresolved warnings on windows.Michal Krol
2008-07-24mesa: gls: fix broken else clause of conditional break/continueBrian Paul
In the following case: for () { if (cond) break; // or continue; else something; } The "something" block didn't get emitted.
2008-07-24mesa: move extensions->version code into separate functionBrian Paul
2008-07-24mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION stringBrian Paul
2008-07-24mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-24mesa: Prefix main includes with dir to avoid conflicts.José Fonseca
Some of the headers in src/mesa/main have pretty common names which easily conflict with third-party code, e.g. config.h
2008-07-24mesa: Silence compiler warning on windows.Michal Krol
2008-07-23mesa: glsl: fix/simplify built-in constant lookupBrian Paul
2008-07-23mesa: glsl: fix/simplify array element handlingBrian Paul
Also fix bug in comparing large structs/arrays.
2008-07-23mesa: glsl: mark constructor params as constBrian Paul
2008-07-23gallium: fix translation of extended swizzles, per-component negationBrian Paul
2008-07-22mesa: glsl: rework swizzle storage handlingBrian Paul
Build on the heirarchal approach implemented for arrays/structs.
2008-07-22mesa: fix uninitialized varBrian Paul
2008-07-22mesa: glsl: implement constructor functions for user-defined typesBrian Paul
2008-07-22mesa: remove stray debug assertionBrian Paul
2008-07-22add env var to override msaa visual selectionRoland Scheidegger
2008-07-21mesa: fix glUniform error checking for samplersBrian
2008-07-21mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.cBrian
No API-level functions now in program.c.
2008-07-21mesa: initial support for GLSL struct/array comparisonsBrian Paul
2008-07-21mesa: added null ptr check (error handling case)Brian Paul
2008-07-21mesa: fix +=, -=, etc. operatorsBrian Paul
2008-07-21gallium: Temporary workaround for mismatched pipe create and pipe destroyJonathan White
2008-07-21mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_pBrian Paul
2008-07-21mesa: fix some issues in _mesa_validate_program()Brian Paul
2008-07-21mesa: assorted glsl uniform/attribute fixesBrian Paul
Fix incorrect uniform/attribute size query results. Add missing error checking for glUniform, glUniformMatrix params Fix an array size/allocation error.