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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
Age
Commit message (
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Author
2006-12-15
updated includes
Brian
2006-12-15
updated includes
Brian
2006-12-15
use MAX_VARYING
Brian
2006-12-15
use MAX_VARYING
Brian
2006-12-15
more debug output
Brian
2006-12-15
Lots of assorted changes for new GLSL compiler backend.
Brian
2006-12-15
change/add/rm several filenames
Brian
2006-12-15
Renamed s_nvfragprog.[ch] to s_fragprog.[ch]
Brian
2006-12-15
Renamed s_nvfragprog.[ch] to s_fragprog.[ch], program_instruction.h to prog_i...
Brian
2006-12-14
remove unneeded includes
Brian
2006-12-14
remove unneeded includes
Brian
2006-12-14
remove unneded includes
Brian
2006-12-14
remove some unneeded includes
Brian
2006-12-14
include prog_print.h
Brian
2006-12-14
Remove some moved extern decls.
Brian
2006-12-14
Move some code from prog_print.c to prog_instruction.c
Brian
2006-12-14
Renamed from s_nvfragprog.[ch]
Brian
2006-12-14
Updated includes.
Brian
2006-12-14
chmod a-x
Brian
2006-12-14
Updated includes.
Brian
2006-12-14
Updated includes.
Brian
2006-12-14
Updated #includes after splitting program.h
Brian
2006-12-14
Move many functions into new files.
Brian
2006-12-14
Split the program.[ch] files into several new files.
Brian
2006-12-14
Modify _mesa_strdup() so it handles NULL correctly.
Brian
2006-12-14
Updates for new linker (merged varying/uniform vars).
Brian
2006-12-14
Assorted fix-ups for the new linker.
Brian
2006-12-14
The new linker actually does a few things right now:
Brian
2006-12-14
New functions for cloning programs and parameter lists.
Brian
2006-12-14
Remove include of s_arbshader.h
Brian
2006-12-13
Remove unneeded -I directories (3Dlabs headers).
Brian
2006-12-13
Obsolete.
Brian
2006-12-13
Remove unused 3Dlabs code.
Brian
2006-12-13
Remove unused 3Dlabs code.
Brian
2006-12-13
Checkpoint GLSL compiler work. Add new sources, remove obsolete.
Brian
2006-12-13
Obsolete.
Brian
2006-12-13
Not needed.
Brian
2006-12-13
Retire old GLSL shader code.
Brian
2006-12-13
Checkpoint for GLSL compiler changes.
Brian
2006-12-13
Checkpoint work for new GLSL compiler back-end.
Brian
2006-12-13
Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.
Brian
2006-12-13
Rewrite/simplify most built-in functions to use updated set of __asm instruct...
Brian
2006-12-13
Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...
Brian
2006-12-12
Bug 7260: mach64 texture memory mng cleanup
George Sapountzis
2006-12-12
Bug 7861: mach64 with render acceleration should restore texture state
George Sapountzis
2006-12-12
Bug 7790: Polygons incorrectly clipped by mach64 driver
George Sapountzis
2006-12-09
i965: Fix a crash with wine by not allocating >1MB on the stack.
Eric Anholt
2006-12-08
fix bug#9237
Xiang, Haihao
2006-12-08
fix bug#9045
Xiang, Haihao
2006-12-07
i915tex: Recalculate viewport related hardware state in intelWindowMoved().
Michel Dänzer
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