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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-05-11
intel: Drop viewport hack when we can
Kristian Høgsberg
2010-05-11
mesa/st: Remove internal flushes from Mesa state tracker.
José Fonseca
2010-05-10
mesa: s/uint/GLuint/ in _mesa_BindTransformFeedback prototype.
Vinson Lee
2010-05-10
mesa: more transform feedback infrastructure
Brian Paul
2010-05-10
intel: Also flush front buffer in glFinish()
Kristian Høgsberg
2010-05-10
st/mesa: rename vars, added comments
Brian Paul
2010-05-10
i915: Drop intelFlush().
Vinson Lee
2010-05-10
intel: Drop intelFlush()
Kristian Høgsberg
2010-05-10
intel: Only flush fake front buffer on API level glFlush()
Kristian Høgsberg
2010-05-10
intel: Don't mark front buffer dirty if we're only reading
Kristian Høgsberg
2010-05-10
intel: Mark frontbuffer dirty in intel_prepare_render()
Kristian Høgsberg
2010-05-10
st/mesa: only set prevInstWrotePsiz if translating a vertex program
Brian Paul
2010-05-10
st/mesa: additional assertions in dst_register()
Brian Paul
2010-05-09
mesa: Update comments in get_gen_es.py.
Vinson Lee
2010-05-09
swrast: fix 16-bit/channel rendering
Brian Paul
2010-05-09
osmesa: use unsigned 16-bit/channel format
Brian Paul
2010-05-09
mesa: fix typos, comment in signed 16-bit tex fetch code
Brian Paul
2010-05-09
mesa: added unsigned 16-bit/channel tex format
Brian Paul
2010-05-09
mesa: added comments for signed 16-bit formats
Brian Paul
2010-05-09
mesa: use GL_RGBA16_SNORM for accum buffer
Brian Paul
2010-05-09
mesa: added texstore function for signed 16-bit formats
Brian Paul
2010-05-09
mesa: added UNCLAMPED_FLOAT_TO_SHORT macro
Brian Paul
2010-05-09
mesa: add missing cases for signed 16-bit formats
Brian Paul
2010-05-09
st/mesa: Ignore internal_format in st_context_teximage.
Chia-I Wu
2010-05-08
r300g: respect compare mode regardless of sampler type
Marek Olšák
2010-05-08
r300/compiler: fake equal/notequal for shadow samplers
Marek Olšák
2010-05-08
r300/compiler: use perspective division only for TXP in shadow samplers
Marek Olšák
2010-05-08
r300/compiler: make shadow sampler codegen more readable, add comments
Marek Olšák
2010-05-08
r300/compiler: shorten RC_*SWIZZLE* expressions
Marek Olšák
2010-05-08
r300/compiler: generalize depth texture mode to support arbitrary swizzles
Marek Olšák
2010-05-08
r300/compiler: fix LIT instruction case 0^0 = 1
Marek Olšák
2010-05-08
mapi: Add install rules for OpenGL ES.
Chia-I Wu
2010-05-08
Define OpenGL ES and OpenVG library names.
Chia-I Wu
2010-05-07
mesa: remove driver hooks for GetFloat/Integer/Doublev, etc
Brian Paul
2010-05-07
mesa: fpclassify dummy definition is not needed on cygwin
Jon TURNEY
2010-05-07
glapi: Move to src/mapi/.
Chia-I Wu
2010-05-07
glapi: Move assembly dispatchers back into glapi/.
Chia-I Wu
2010-05-06
st/mesa: fix compressed mipmap generation for small image sizes
Brian Paul
2010-05-06
st/mesa: fix bug in compute_num_levels()
Brian Paul
2010-05-06
st/mesa: when copying mipmap levels between textures, start at BaseLevel
Brian Paul
2010-05-06
es: Ignores
Jakob Bornecrantz
2010-05-05
st/mesa: fix per-vertex point size
Marek Olšák
2010-05-05
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-05-05
mesa: fpclassify dummy definition not needed on Mac OS X.
Vinson Lee
2010-05-04
i965: When an RB gets a new region, clear the old from the state cache.
Eric Anholt
2010-05-04
intel: Don't tile textures so small that size is blown up by over 2x.
Eric Anholt
2010-05-04
osmesa: remove unused var
Brian Paul
2010-05-04
mesa: remove some color index code
Brian Paul
2010-05-04
mesa: remove unused renderbuffer adaptor code
Brian Paul
2010-05-04
mesa: remove renderbuffer adaptor calls
Brian Paul
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