index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
Age
Commit message (
Expand
)
Author
2010-07-03
r300/compiler: Handle loops in deadcode analysis.
Tom Stellard
2010-07-02
osmesa: remove old renderbuffer before adding new
Brian Paul
2010-07-02
mesa: updated instruction comments
Brian Paul
2010-07-02
mesa: add geometry shader fields to gl_shader_program
Brian Paul
2010-07-02
mesa: fix texenv generation when num color bufs == 0
Brian Paul
2010-07-02
mesa: add missing error checks in _mesa_program_parameteri()
Brian Paul
2010-07-02
main: change some GS field types, added comments
Brian Paul
2010-07-02
mesa: make the number of draw buffers part of the texenv program key state
Brian Paul
2010-07-02
mesa: Silence warning.
José Fonseca
2010-07-01
mesa: extension flags and version testing for GL 3.x features
Brian Paul
2010-07-01
mesa: entrypoints for GL 3.1 primitive restart
Brian Paul
2010-07-01
mesa: free xform feedback hash table
Brian Paul
2010-07-01
st/mesa: fix comment
Brian Paul
2010-06-30
mesa: Use fpclassify for GL_OES_query_matrix on OpenBSD and NetBSD.
Chia-I Wu
2010-06-29
mesa: make the arguments in the asm statemants optional
Zack Rusin
2010-06-29
st/mesa: Add support for multiple APIs.
Chia-I Wu
2010-06-29
st_api: Remove st_context::is_visual_supported.
Chia-I Wu
2010-06-28
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-26
mesa: Remove unnecessary header.
Vinson Lee
2010-06-26
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-06-25
mesa: initialize extension string when context is first bound
Brian Paul
2010-06-23
Merge branch 'shader-file-reorg'
Brian Paul
2010-06-22
mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv()
Brian Paul
2010-06-23
r300/compiler: allow 1024 instructions in r5xx vertex shaders
Marek Olšák
2010-06-23
r300/compiler: allow 32 temporaries in vertex shaders
Marek Olšák
2010-06-23
r300/compiler: emulate loops in vertex shaders
Marek Olšák
2010-06-23
mesa: fix assertion failure for GL_ALPHA FBOs
Marek Olšák
2010-06-22
st/mesa: remove bogus assertions st_CompressedTexSubImage2D
Roland Scheidegger
2010-06-21
swrast: fix incorrect specular highlights on backfaces
Tim Evans
2010-06-19
Revert "Fix image_matches_texture_obj() MaxLevel check"
Will Dyson
2010-06-18
intel: Finalize the miptree before mapping it for fallbacks.
Eric Anholt
2010-06-18
i965: Fix the name of aa_coverage_slope in the improved AA line params.
Eric Anholt
2010-06-16
intel: Remove unnecessary headers.
Vinson Lee
2010-06-16
r600: GL_COORD_REPLACE state is only relevant when point sprites are enabled.
Henri Verbeet
2010-06-16
r600: fix warnings
Marc
2010-06-16
osmesa: always build standalone for internal symbols
Dan Nicholson
2010-06-15
mesa: Allow querying the system FBO in GetFramebufferAttachmentParameteriv
Kristian Høgsberg
2010-06-14
i965: Remove unnecessary header.
Vinson Lee
2010-06-14
i965: Fix surface state dumping with INTEL_DEBUG=batch.
Eric Anholt
2010-06-14
i965: correct the gen6 line stipple enable define.
Zhenyu Wang
2010-06-14
intel: Remove long-dead comment about releasing texture heaps.
Eric Anholt
2010-06-12
i965: Fix gen6 front cull mode.
Eric Anholt
2010-06-12
i965: Use the new message header format for FF_SYNC on gen6.
Zhenyu Wang
2010-06-12
i965: Add support for math instructions in the gen6 WM.
Zhenyu Wang
2010-06-12
i965: Set the correct WM GRF start reg on gen6.
Zhenyu Wang
2010-06-12
i965: Update gen6 paths for the streaming rework.
Eric Anholt
2010-06-12
i965: Stream out CC unit state.
Eric Anholt
2010-06-12
r300/compiler: fix scons build
Joakim Sindholt
2010-06-12
i965: Remove unnecessary header.
Vinson Lee
2010-06-11
r300/compiler: Handle more complex conditionals in loops.
Tom Stellard
[next]