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2009-12-12Remove grammar module -- no dependencies left.Michal Krol
2009-12-12slang: Delete a file that is now autogenerated.Michal Krol
This file has been modified in master and removed in feature branch. This gave a merge conflict I couldn't resolve by removing and git adding it to index.
2009-12-12Merge branch 'master' into glsl-pp-rework-2Michal Krol
Conflicts: progs/perf/drawoverhead.c progs/perf/teximage.c progs/perf/vbo.c progs/perf/vertexrate.c src/mesa/shader/slang/library/slang_common_builtin_gc.h
2009-12-12r300: disable blit debugging infoMaciej Cencora
2009-12-12r300: emit number of used colorbuffers to pass radeon cs checkerMaciej Cencora
2009-12-12r300: setup render target format for r300/r400 cards tooMaciej Cencora
2009-12-12r300: finish blit support for r300Maciej Cencora
2009-12-12more blit fixesMaciej Cencora
2009-12-12blit WIPMaciej Cencora
2009-12-12r300: use accelerated emit for CopyTex[Sub]Image functionsMaciej Cencora
2009-12-12r300: accelerated blit supportMaciej Cencora
2009-12-12r300: fix wrong assertionMaciej Cencora
2009-12-12r300: export translateTexFormat functionMaciej Cencora
2009-12-12r300: refactor PVS code and constants emissionMaciej Cencora
2009-12-12r300: refactor R500 fragment program emissionMaciej Cencora
2009-12-12r300: refactor color buffer setupMaciej Cencora
2009-12-12r300: use _mesa_meta_Clear for buffer clearsMaciej Cencora
2009-12-12r300: minor texture code refactoringMaciej Cencora
2009-12-11mesa: minor reformatting/rewrapping in dd.hBrian Paul
2009-12-11mesa: remove unused ctx->Driver.ActiveTexture() hookBrian Paul
2009-12-11mesa: updated commentBrian Paul
2009-12-11Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/gallium/state_trackers/xorg/xorg_xv.c src/mesa/drivers/dri/intel/intel_span.c
2009-12-11Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
2009-12-11mesa: remove unnecessary loop in _mesa_remove_output_reads()Brian Paul
2009-12-11Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
2009-12-11mesa: check dst reg in _mesa_find_free_register()Brian Paul
If a register was only being used as a destination (as will happen when generated condition-codes) we missed its use. So we'd errantly return a register index that was really in-use, not free. Fixes bug 25579.
2009-12-11sparc: additional preprocessor test for SPARC 64-bitAurelien Jarno
2009-12-10mesa: Initialize variable in MatchInstruction.Vinson Lee
2009-12-10mesa: Assign _mesa_lookup_parameter_index return value to GLint.Vinson Lee
2009-12-10i915: Add missing break statement in i915_debug_packet.Vinson Lee
2009-12-10glsl: Increase size of array in_slang_lookup_constant from 4 to 16.Vinson Lee
For some cases, _mesa_GetIntegerv reads up to params[15].
2009-12-10intel: Remove ARGB internal_format == GL_RGB hacksIan Romanick
Now that XRGB is supported, we don't need to hack around cases of an RGBA format buffer with an internal format of GL_RGB.
2009-12-10intel: Make RGB textures use XRGB8888Ian Romanick
2009-12-10intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system buffers.Ian Romanick
2009-12-10i965: Fix handling of drawing to MESA_FORMAT_XRGB8888Ian Romanick
It turns out that 965 and friends cannot actually render to an xRGB surfaces. Instead, the surface has to be RGBA with writes to alpha disabled and the blend function modified to always use 1.0 for destination alpha.
2009-12-10intel: Use spantmp2 GL_BGR / GL_UNSIGNED_INT_8_8_8_8_REV for XRGB8888Ian Romanick
2009-12-10spantmp2: Add support for GL_BGR / GL_UNSIGNED_INT_8_8_8_8_REVIan Romanick
This is really for MESA_FORMAT_XRGB8888. Clearly spantmp2.h needs some re-work. Any volunteers?
2009-12-10intel: name in intel_create_renderbuffer was always 0, removeIan Romanick
2009-12-10intel: Use texformat accessor to get bytes-per-pixelIan Romanick
2009-12-10intel: softwareBuffer in intel_alloc_renderbuffer_storage was always false, ↵Ian Romanick
remove
2009-12-10intel: Axe intel_renderbuffer::texformatIan Romanick
Since the texformat branch merge, the value of intel_renderbuffer::texformat is just a copy of gl_renderbuffer::Format.
2009-12-10intel: Flush the render/texture cache when finishing render to texture.Eric Anholt
Back when we were flushing the entire batch at BindFramebuffer, the kernel would notice the domain transition when someone went to texture from it and flush for us. We no longer do the batch flushing every time, so we get to do aggressive flushing until we move batchbuffer handling to libdrm. Fixes piglit fbo-flushing. Bug #25377. No noticeable performance loss on cairo-gl (so this is better than batch flushing).
2009-12-10glsl: Fix array out-of-bounds access by _slang_lookup_constant.Vinson Lee
2009-12-10mesa: Fix array out-of-bounds access by _mesa_TexParameteriv.Vinson Lee
2009-12-10mesa: Fix default (swrast) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS.Eric Anholt
The swrast pipeline shouldn't have any problem with all the frag and vert textures being bound at the same time. Note that this may result in DRI drivers that don't set this limit having an improbable return (fragment + vertex < combined), but it seems like it shouldn't cause problems for apps.
2009-12-10intel: Attempt to fix up after "Update vertex texture code."Eric Anholt
The MaxCombinedTextureImageUnits is the total number of samplers that can be bound between vertex, geometry, and fragment, not 0. This should report the correct value on 965 now. Other DRI drivers may also need updating if their MaxVertexTextureImageUnits != 0 (for example, if using the sw vertex pipeline). It's not clear to me if there's going to be a valid value for this limit other than MaxTextureImageUnits + MaxVertexTextureImageUnits (+ MaxGeometryTextureImageUnits eventually). If not, then we should probably just move this into the core at Get time. Bug #25518 (wine regression). Fixes piglit vp-combined-image-units.
2009-12-10scons: Get GLSL code building correctly when cross compiling.José Fonseca
This is quite messy. GLSL code has to be built twice: one for the host OS, another for the target OS.
2009-12-10mesa: added new libglslpp.a and libglslcl.a to libGL buildBrian Paul
2009-12-10slang: Predefine ES symbols for FEATURE_es2_glsl.Michal Krol
2009-12-10slang: Explicitly enable ARB_draw_buffers and ARB_texture_rectangle.Michal Krol
They are no longer built into the glsl preprocessor.