Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-22 | gallium: fix some bitmap frag shader issues | Brian Paul | |
If texturing happens to be enabled when glBitmap() is called, need to be careful about choosing a sampler unit, etc. | |||
2008-04-22 | gallium: don't set buffer status to undefined in display_front_buffer() | Brian Paul | |
2008-04-22 | gallium: st_translate_fragment_program() is void now | Brian Paul | |
The return value was never used. | |||
2008-04-22 | gallium: How about restoring shaders instead of saving them again... | Michel Dänzer | |
2008-04-22 | gallium: Don't link x86sse.c into libmesa.a. | Michel Dänzer | |
Otherwise we get a symbol clash with the copy in src/gallium/util . | |||
2008-04-21 | use cso fs/vs handle functions | Keith Whitwell | |
2008-04-21 | mesa: remove st_cache.c | Keith Whitwell | |
2008-04-21 | gallium: Use CSO cache for shaders. | Michel Dänzer | |
2008-04-19 | draw: move incoming vertex state into draw->pt | Keith Whitwell | |
This state is effectively private to the vertex processing part of the draw module. | |||
2008-04-19 | draw: move some pipeline-specific code & state to draw_pipe.[ch] | Keith Whitwell | |
2008-04-18 | gallium: get rid of unnecessary surface mapping | Brian Paul | |
2008-04-18 | gallium: Always pass colour clear value to driver as A8R8G8B8. | Michel Dänzer | |
2008-04-17 | gallium: add missing pipe_surface_unmap() call | Brian Paul | |
2008-04-17 | gallium: plug in a select_destroy() function (fixes segfault on exit) | Brian Paul | |
2008-04-17 | gallium: reorder some of the destroy context code | Brian Paul | |
2008-04-16 | gallium: implement RGBA pixel maps in the pixel transfer fragment program | Brian Paul | |
2008-04-16 | gallium: make choose_format() non-static: st_choose_format() | Brian Paul | |
2008-04-16 | gallium: finish-up and fix support for GL_COLOR matrix on pixel xfer path | Brian Paul | |
2008-04-16 | mesa: added internal post color matrix scale/bias vars | Brian Paul | |
2008-04-14 | gallium: fix semantic indexes for outputs | Brian | |
2008-04-14 | gallium: fix multi drawbuffer fb state | Brian | |
2008-04-14 | gallium: set ctx->Const.MaxDrawBuffers | Brian | |
2008-04-14 | fix GL_ARB_texture_rectangle breakage | Brian Paul | |
2008-04-14 | mesa: define #extension GL_ARB_texture_rectangle | David Flynn | |
2008-04-11 | mesa: fix broken x86_call() | Keith Whitwell | |
2008-04-11 | gallium: Flush render cache at the beginning of fallback_copy_texsubimage(). | Michel Dänzer | |
It may get stale bits otherwise. | |||
2008-04-11 | mesa: Fix glBegin-time test for invalid programs/shaders. | Brian Paul | |
Cherry-picked from master. | |||
2008-04-10 | gallium: fix readback of z16 values | Brian Paul | |
2008-04-09 | gallium: more elaborate tracking of front color buffer state | Brian Paul | |
This fixes the case where the app calls SwapBuffers then calls glReadPixels to read the front color buffer. We now keep track of when the front buffer is a _logically_ copy of the back buffer (after SwapBuffers) and read from the back color buffer instead of the front. | |||
2008-04-09 | gallium: more flush/finish changes | Brian Paul | |
New, separate is_front_buffer_dirty() function. | |||
2008-04-09 | gallium: reorder funcs | Brian Paul | |
2008-04-09 | gallium: call_flush_front_buffer() from st_glFinish() | Brian Paul | |
2008-04-09 | gallium: fold st_gl_flush() into st_glFlush() | Brian Paul | |
2008-04-09 | gallium: refactor code, new flush_front_buffer() function | Brian Paul | |
2008-04-09 | gallium: remove unneeded st->haveFramebufferSurfaces field. | Brian Paul | |
2008-04-08 | gallium: Fix up scons build. | Michel Dänzer | |
2008-04-07 | gallium: check ctx->DrawBuffer before flushing bitmap cache. | Brian Paul | |
During context unbind, we may not have a draw buffer. This fixes demos/tunnel2.c | |||
2008-04-07 | gallium: fix the texture case in default_deep_rgba_format() | Brian Paul | |
Fixes glean pixelFormat test | |||
2008-04-07 | gallium: slightly improved accum clear/mad operations | Brian Paul | |
Instead of get/put_tile(), map the buffer and operate on values directly. | |||
2008-04-07 | gallium: accum buffer fixes | Brian Paul | |
If the driver can't create a PIPE_FORMAT_R16G16B16A16_SNORM surface, create an accum surface using a shallower format and taller height. Since only the accum buffer code accesses the surface the actual format doesn't really matter, just that there's enough memory. | |||
2008-04-07 | gallium: remove stray comment | Brian Paul | |
2008-04-07 | gallium: clean-up in st_renderbuffer_alloc_storage() | Brian Paul | |
2008-04-07 | mesa: call _mesa_remove_varying_reads() after compiling vertex shaders | Brian | |
2008-04-07 | mesa: new _mesa_remove_varying_reads() function | Brian | |
We'll apply this function to GLSL vertex programs. In GLSL it's legal to read and write varying (output) vars in a vertex shader. But reading from an output register isn't supported by all hardware. This routine examines the vertex program for that condition and rewrites it to use temporary registers where needed. | |||
2008-04-07 | mesa: added _mesa_insert_instructions() | Brian | |
Also, use new _mesa_free_instructions() in a few places. | |||
2008-04-07 | mesa: added _mesa_free_instructions() | Brian | |
2008-04-04 | mesa: no longer combine vertex/fragment shader parameters/uniforms | Brian | |
GLSL Vertex and fragment shaders now have independent parameter buffers. A new gl_uniform_list is used to keep track of program uniforms and where each uniform is located in each shader's parameter buffer. This makes better use of the space in each buffer and simplifies shader linking. | |||
2008-04-04 | mesa: new functions for managing list/index of uniforms | Brian | |
2008-04-04 | gallium: always pass size=4 to make_immediate() | Brian | |
Mesa always packs 4 immediates into each parameter/const buffer slot. I think we were just getting lucky with this as it was. | |||
2008-04-04 | gallium: adjust the code in update_textures() to look more like ↵ | Brian | |
update_samplers() |