Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-03-19 | don't set plane mask for xm_buffer->gc, it causes an accum buffer ↵ | Brian Paul | |
conformance problem | |||
2002-03-19 | Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and texture | Brian Paul | |
memory. These can be overridden by applications which need to manage this memory specially. Contributed by Gerk Huisma. Also, new code for 8-bit -> 16-bit/channel texture image storage which fills in the least-significant bits properly. | |||
2002-03-19 | fix Intel C compiler warnings (Gerk Huisma) | Brian Paul | |
2002-03-16 | rename ResizeBuffersMESA to ResizeBuffers | Brian Paul | |
2002-03-16 | New mipmap lambda calculation. Previously, trilinear filtering could | Brian Paul | |
result in _very_ blurry textures. Still need to do some optimization of the new code in s_span.c | |||
2002-03-16 | buffer resize changes | Brian Paul | |
2002-03-16 | Lots of changes related to framebuffer/window buffer resizing. Basically, | Brian Paul | |
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers(). | |||
2002-03-15 | protect currentReadable reference with #ifndef GLX_BUILT_IN_XMESA | Brian Paul | |
2002-03-15 | updated comments. removed dead code. | Brian Paul | |
2002-03-15 | remove a debug printf | Brian Paul | |
2002-03-15 | fixed typo in CONVERT_TEXEL_DWORD for convert_abgr8888_to_ai88 textures ↵ | Brian Paul | |
(Michael Fitzpatrick) | |||
2002-03-14 | fixed pointer arithmetic error in glCopyPixels | Brian Paul | |
2002-03-13 | added _mesa_image_image_stride() | Brian Paul | |
2002-03-13 | added a comment | Brian Paul | |
2002-03-13 | initial work for NV_vertex_program1_1 extension | Brian Paul | |
2002-03-12 | Removed the xm_context field from XMesaBuffer. It was preventing N threads | Brian Paul | |
from rendering into one window in parallel and wasn't really needed anyway. | |||
2002-03-11 | obsolete | Brian Paul | |
2002-03-08 | DOS driver updates from Daniel Borca | Brian Paul | |
2002-03-08 | new DOS driver files from Daniel Borca | Brian Paul | |
2002-03-08 | new assertions, use INLINE macro (Klaus Niederkrueger) | Brian Paul | |
2002-03-07 | minor patches from David Dawes | Brian Paul | |
2002-03-07 | syntax fixes for Solaris (David Dawes) | Brian Paul | |
2002-03-01 | silence gcc warnings (Marc La France) | Brian Paul | |
2002-03-01 | updated comments for CHAN_BITS=16 or 32 | Brian Paul | |
2002-02-23 | DOS updates from Daniel Borca | Brian Paul | |
2002-02-21 | Fixed out-of-bounds memory write problem (CONVERT_TEXEL_DWORD macro). | Brian Paul | |
Renamed 'packing' to 'unpacking' since we're moving data from client -> GL. Rnamed DST_ROW_WIDTH to DST_ROW_BYTES. | |||
2002-02-20 | check for initialized XMesaBuffer in XMesaGarbageCollect() | Brian Paul | |
2002-02-17 | Updated 1D/3D/cube mipmapping code to work like the new 2D code. | Brian Paul | |
2002-02-17 | Simplified fog code. | Brian Paul | |
2002-02-17 | don't include s_fog.h | Brian Paul | |
2002-02-17 | Lots of improvements in the 2D texture sampling code. Fewer function calls | Brian Paul | |
and no more switches inside loops. To do: give the 1D/3D/cube routines the same treatment. | |||
2002-02-17 | Optimized the interpolate_texcoords() function: | Brian Paul | |
Use fast approximation to log(). Check for dq==0 to avoid a per-pixel divide. | |||
2002-02-16 | removed dead code | Brian Paul | |
2002-02-15 | use separate GC for SwapBuffers to avoid colormask problem | Brian Paul | |
2002-02-15 | Finished up GL_ARB_depth_texture and GL_ARB_shadow | Brian Paul | |
2002-02-15 | updated VERT_BIT_* definitions | Brian Paul | |
2002-02-15 | Finished up GL_ARB_depth_texture and GL_ARB_shadow. | Brian Paul | |
2002-02-15 | GL_ARB_window_pos fog fix | Brian Paul | |
2002-02-15 | finished up GL_ARB_window_pos | Brian Paul | |
2002-02-15 | added a glClear() error check | Brian Paul | |
2002-02-15 | fixed a multitexture MatrixMode() bug | Brian Paul | |
2002-02-15 | obsolete | Brian Paul | |
2002-02-15 | uniformly pass texcoords as GLfloat [4] | Brian Paul | |
2002-02-15 | added alternate glBitmap code (disabled) | Brian Paul | |
2002-02-15 | added SPAN_SPEC flag in smooth_multitextured_line() | Brian Paul | |
2002-02-15 | fixed float->int conversion. Fix conditional for 16-bit Z buffer path | Brian Paul | |
2002-02-14 | updated GL_VENDOR string | Brian Paul | |
2002-02-14 | minor clean-up | Brian Paul | |
2002-02-13 | Remove debug | Keith Whitwell | |
2002-02-13 | More suport for t&l drivers | Keith Whitwell | |
Fix GLuint compare bugs Fix RESET_STIPPLE calls |