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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2002-03-23
removed temporary ARB_texture enum defs
Brian Paul
2002-03-19
don't set plane mask for xm_buffer->gc, it causes an accum buffer conformance...
Brian Paul
2002-03-19
Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and texture
Brian Paul
2002-03-19
fix Intel C compiler warnings (Gerk Huisma)
Brian Paul
2002-03-16
rename ResizeBuffersMESA to ResizeBuffers
Brian Paul
2002-03-16
New mipmap lambda calculation. Previously, trilinear filtering could
Brian Paul
2002-03-16
buffer resize changes
Brian Paul
2002-03-16
Lots of changes related to framebuffer/window buffer resizing. Basically,
Brian Paul
2002-03-15
protect currentReadable reference with #ifndef GLX_BUILT_IN_XMESA
Brian Paul
2002-03-15
updated comments. removed dead code.
Brian Paul
2002-03-15
remove a debug printf
Brian Paul
2002-03-15
fixed typo in CONVERT_TEXEL_DWORD for convert_abgr8888_to_ai88 textures (Mich...
Brian Paul
2002-03-14
fixed pointer arithmetic error in glCopyPixels
Brian Paul
2002-03-13
added _mesa_image_image_stride()
Brian Paul
2002-03-13
added a comment
Brian Paul
2002-03-13
initial work for NV_vertex_program1_1 extension
Brian Paul
2002-03-12
Removed the xm_context field from XMesaBuffer. It was preventing N threads
Brian Paul
2002-03-11
obsolete
Brian Paul
2002-03-08
DOS driver updates from Daniel Borca
Brian Paul
2002-03-08
new DOS driver files from Daniel Borca
Brian Paul
2002-03-08
new assertions, use INLINE macro (Klaus Niederkrueger)
Brian Paul
2002-03-07
minor patches from David Dawes
Brian Paul
2002-03-07
syntax fixes for Solaris (David Dawes)
Brian Paul
2002-03-01
silence gcc warnings (Marc La France)
Brian Paul
2002-03-01
updated comments for CHAN_BITS=16 or 32
Brian Paul
2002-02-23
DOS updates from Daniel Borca
Brian Paul
2002-02-21
Fixed out-of-bounds memory write problem (CONVERT_TEXEL_DWORD macro).
Brian Paul
2002-02-20
check for initialized XMesaBuffer in XMesaGarbageCollect()
Brian Paul
2002-02-17
Updated 1D/3D/cube mipmapping code to work like the new 2D code.
Brian Paul
2002-02-17
Simplified fog code.
Brian Paul
2002-02-17
don't include s_fog.h
Brian Paul
2002-02-17
Lots of improvements in the 2D texture sampling code. Fewer function calls
Brian Paul
2002-02-17
Optimized the interpolate_texcoords() function:
Brian Paul
2002-02-16
removed dead code
Brian Paul
2002-02-15
use separate GC for SwapBuffers to avoid colormask problem
Brian Paul
2002-02-15
Finished up GL_ARB_depth_texture and GL_ARB_shadow
Brian Paul
2002-02-15
updated VERT_BIT_* definitions
Brian Paul
2002-02-15
Finished up GL_ARB_depth_texture and GL_ARB_shadow.
Brian Paul
2002-02-15
GL_ARB_window_pos fog fix
Brian Paul
2002-02-15
finished up GL_ARB_window_pos
Brian Paul
2002-02-15
added a glClear() error check
Brian Paul
2002-02-15
fixed a multitexture MatrixMode() bug
Brian Paul
2002-02-15
obsolete
Brian Paul
2002-02-15
uniformly pass texcoords as GLfloat [4]
Brian Paul
2002-02-15
added alternate glBitmap code (disabled)
Brian Paul
2002-02-15
added SPAN_SPEC flag in smooth_multitextured_line()
Brian Paul
2002-02-15
fixed float->int conversion. Fix conditional for 16-bit Z buffer path
Brian Paul
2002-02-14
updated GL_VENDOR string
Brian Paul
2002-02-14
minor clean-up
Brian Paul
2002-02-13
Remove debug
Keith Whitwell
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