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AgeCommit message (Expand)Author
2002-03-23removed temporary ARB_texture enum defsBrian Paul
2002-03-19don't set plane mask for xm_buffer->gc, it causes an accum buffer conformance...Brian Paul
2002-03-19Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and textureBrian Paul
2002-03-19fix Intel C compiler warnings (Gerk Huisma)Brian Paul
2002-03-16rename ResizeBuffersMESA to ResizeBuffersBrian Paul
2002-03-16New mipmap lambda calculation. Previously, trilinear filtering couldBrian Paul
2002-03-16buffer resize changesBrian Paul
2002-03-16Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul
2002-03-15protect currentReadable reference with #ifndef GLX_BUILT_IN_XMESABrian Paul
2002-03-15updated comments. removed dead code.Brian Paul
2002-03-15remove a debug printfBrian Paul
2002-03-15fixed typo in CONVERT_TEXEL_DWORD for convert_abgr8888_to_ai88 textures (Mich...Brian Paul
2002-03-14fixed pointer arithmetic error in glCopyPixelsBrian Paul
2002-03-13added _mesa_image_image_stride()Brian Paul
2002-03-13added a commentBrian Paul
2002-03-13initial work for NV_vertex_program1_1 extensionBrian Paul
2002-03-12Removed the xm_context field from XMesaBuffer. It was preventing N threadsBrian Paul
2002-03-11obsoleteBrian Paul
2002-03-08DOS driver updates from Daniel BorcaBrian Paul
2002-03-08new DOS driver files from Daniel BorcaBrian Paul
2002-03-08new assertions, use INLINE macro (Klaus Niederkrueger)Brian Paul
2002-03-07minor patches from David DawesBrian Paul
2002-03-07syntax fixes for Solaris (David Dawes)Brian Paul
2002-03-01silence gcc warnings (Marc La France)Brian Paul
2002-03-01updated comments for CHAN_BITS=16 or 32Brian Paul
2002-02-23DOS updates from Daniel BorcaBrian Paul
2002-02-21Fixed out-of-bounds memory write problem (CONVERT_TEXEL_DWORD macro).Brian Paul
2002-02-20check for initialized XMesaBuffer in XMesaGarbageCollect()Brian Paul
2002-02-17Updated 1D/3D/cube mipmapping code to work like the new 2D code.Brian Paul
2002-02-17Simplified fog code.Brian Paul
2002-02-17don't include s_fog.hBrian Paul
2002-02-17Lots of improvements in the 2D texture sampling code. Fewer function callsBrian Paul
2002-02-17Optimized the interpolate_texcoords() function:Brian Paul
2002-02-16removed dead codeBrian Paul
2002-02-15use separate GC for SwapBuffers to avoid colormask problemBrian Paul
2002-02-15Finished up GL_ARB_depth_texture and GL_ARB_shadowBrian Paul
2002-02-15updated VERT_BIT_* definitionsBrian Paul
2002-02-15Finished up GL_ARB_depth_texture and GL_ARB_shadow.Brian Paul
2002-02-15GL_ARB_window_pos fog fixBrian Paul
2002-02-15finished up GL_ARB_window_posBrian Paul
2002-02-15added a glClear() error checkBrian Paul
2002-02-15fixed a multitexture MatrixMode() bugBrian Paul
2002-02-15obsoleteBrian Paul
2002-02-15uniformly pass texcoords as GLfloat [4]Brian Paul
2002-02-15added alternate glBitmap code (disabled)Brian Paul
2002-02-15added SPAN_SPEC flag in smooth_multitextured_line()Brian Paul
2002-02-15fixed float->int conversion. Fix conditional for 16-bit Z buffer pathBrian Paul
2002-02-14updated GL_VENDOR stringBrian Paul
2002-02-14minor clean-upBrian Paul
2002-02-13Remove debugKeith Whitwell