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2009-09-23r300: fallback to software rendering if we are out of free texcoordsMaciej Cencora
Fixes #22741
2009-09-22mesa: don't re-use the meta glDrawPixels VBO; create a new one each timeBrian Paul
This should help to work around bugs 24083 and 23670.
2009-09-22mesa: fix more buffer object error messagesBrian Paul
2009-09-22r300: Fix crash reported in bug #24066Nicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-21Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-21mesa: refine the error checking vbo_exec_DrawRangeElements()Brian Paul
If the 'end' index is out of bounds issue a warning as before. But instead of just no-op'ing the draw call, examine the actual array indices to see if they're OK. If the max array index is out of bounds, issue another warning and no-op the draw call. Otherwise, draw normally. This is a debug build-only feature since it could impact performance. This "fixes" the missing torus in the OGL Distilled / Picking demo.
2009-09-21mesa: make max_buffer_index() a non-static functionBrian Paul
2009-09-21radeon: update buffer map/unmap code for changes introduced in ↵Maciej Cencora
92033a9516942d7272ce4bf36ecd422009bbaf60 and 822c7964819ca1fcc270880d4ca8b3de8a4276d0
2009-09-21mesa: add some debug info to teximage.cMaciej Cencora
2009-09-21r300: fix a typoMaciej Cencora
2009-09-21intel: Mark the FBO as incomplete if there's no intel_renderbuffer for it.Eric Anholt
This happens to rendering with textures with a border, which had resulted in a segfault on dereferencing the irb. (cherry-picked from commit 8bba183b9eeb162661a287bf2e118c6dd419dd24)
2009-09-21swrast: fix cube face selectionBrian Paul
If arx and ary are equal, we still want to choose from one of them, and not arz. This is the same as Michal's softpipe fix.
2009-09-21r300: Zero-initialize register for NV_vertex_programNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-21r300: Fix handling of NV_vertex_program parametersNicolai Hähnle
The handling is a bit inefficient, unfortunately, but I don't want to make any intrusive changes for Mesa 7.6. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-21Merge branch 'mesa_7_5_branch' into mesa_7_6_branchMichel Dänzer
2009-09-21intel: Fix crash in intel_flush().Michel Dänzer
Since commit 2921a2555d0a76fa649b23c31e3264bbc78b2ff5 ('intel: Deassociated drawables from private context struct in intelUnbindContext'), intel->driDrawable may be NULL in intel_flush().
2009-09-20radeon: Fix legacy bo not to reuse dma buffers before refcount is 1.Pauli Nieminen
This should help detecting possible memory leaks with dma buffers and prevent possible visual corruption if data would be overwriten too early.
2009-09-20r300/compiler: Fix trig instructions in R300 fpNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-20radeon: Fix typo in variable name.Pauli Nieminen
2009-09-20radeon: Improve WARN_ONCE macro to appear as single statement.Pauli Nieminen
Do-while makes macro safe to be used with if and for constructions. Also remove __LINE__ macro from variable name because scope is local to macro anyway.
2009-09-20radeon: Fix "verts" debugging enableNicolai Hähnle
Copy'n'paste apparently prevented the RADEON_VERTS flag from being enabled. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-20Merge branch 'mesa_7_5_branch' into mesa_7_6_branchNicolai Hähnle
2009-09-20mesa/st: Create front renderbuffer on the fly when supplied with a surfaceNicolai Hähnle
Normally, the mesa/st would create a fake front buffer out of a client-allocated surface. In the DRI setting, however, st/dri provides a front buffer surface which is created and maintained by the X server. Prefer to use this surface instead, so that front buffer rendering and reading works correctly. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-20mesa/st: Initialize format bits of framebuffer renderbuffersNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-20r300/compiler: Fix R300 fragment program regression introduced by 0723cd1...Nicolai Hähnle
We obviously need to move the code addr register backwards because their may be overlap. This bug affected in particular the Compiz water plugin. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-18[i965] add a missing header fileZou Nan hai
2009-09-18 [i965] use intel_batchbuffer_flush to flush the clearZou Nan hai
2009-09-16mesa: fix clip plane, fog issuesBrian Paul
2009-09-16st/mesa: fix some incorrect branching/clean-up code in TexImage functionsBrian Paul
We need to be sure to call the _mesa_unmap_teximage_pbo() function if we called _mesa_validate_pbo_teximage().
2009-09-16st/mesa: fix texture memory allocation bugBrian Paul
The following example caused an incorrect GL_OUT_OF_MEMORY error to be raised in glTexSubImage2D: glTexImage2D(level=0, width=32, height=32, pixels=NULL); glTexImage2D(level=0, width=64, height=64, pixels=NULL); glTexSubImage2D(level=0, pixels!=NULL); The second glTexImage2D() call needs to cause the first image to be deallocated then reallocated at the new size. This was not happening because we were testing for pixels==NULL too early.
2009-09-16Merge branch 'mesa_7_5_branch' into mesa_7_6_branchIan Romanick
Conflicts: src/mesa/main/dlist.c
2009-09-16intel: Deassociated drawables from private context struct in intelUnbindContextIan Romanick
The generic DRI infrastructure makes sure that __DRIcontextRec::driDrawablePriv and __DRIcontextRec::driReadablePriv are set to NULL after unbinding a context. However, the intel_context structure keeps cached copies of these pointers. If these cached pointers are not NULLed and the drawable is actually destroyed after unbinding the context (typically by way of glXDestroyWindow), freed memory will be dereferenced in intelDestroyContext. This should fix bug #23418.
2009-09-16i965: do a flush in clear, fix openarena render issue,Zou Nan hai
fd.o bug# 23857
2009-09-15mesa: compile glUniformMatrix() functions into display listsBrian Paul
I believe this is the last of the shader-related functions that needed display list treatment.
2009-09-15mesa: implement more glUniform display list functionsBrian Paul
2009-09-15mesa: compile glUniform4f() into display listsBrian Paul
Note: there are more glUniform functions to compile...
2009-09-15mesa: compile glUseProgram/glUseProgramObjectARB into display listsBrian Paul
Fixes bug 23746
2009-09-15Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-14glsl: added some link debug code (disabled)Brian Paul
2009-09-14glsl: remove extra #version directives from concatenated shader sourcesBrian Paul
When we concatenate shaders to do our form of poor-man linking, if there's multiple #version directives, preprocessing fails. This change disables the extra #version directives by changing the first two chars to //. This should help with some Wine issues such as bug 23946.
2009-09-11mesa: raise GL_INVALID_ENUM not GL_INVALID_VALUE for glTexParamter errorsVinson Lee
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-09-11radeon: Remove structure allocation from iterator variable.Pauli Nieminen
dma_bo varaible is only used for iterating so allocating memory for it only causes memory leaks.
2009-09-10intel: disable intel_stencil_drawpixels() for nowBrian Paul
It doesn't work reliably even when all the prerequisite checks are made.
2009-09-10Fix merge failIan Romanick
One of the conflicst from this merge was missed: commit 0c309bb494b6ee1c403442d1207743f749f95b6e Merge: c6c44bf d27d659 Author: Brian Paul <brianp@vmware.com> Date: Wed Sep 9 08:33:39 2009 -0600
2009-09-10mesa: need to set all stencil bits to 0 before setting the 1 bitsBrian Paul
Plus, check for pixel transfer stencil index/offset.
2009-09-10Merge branch 'mesa_7_5_branch' into mesa_7_6_branchIan Romanick
Conflicts: src/mesa/drivers/dri/intel/intel_context.c
2009-09-10i965: Fix relocation delta for WM surfaces.Eric Anholt
This was a regression in 0f328c90dbc893e15005f2ab441d309c1c176245. Bug #23688 Bug #23254 (cherry picked from commit 5604b27b9326ac542069a49ed9650c4b0d3e939a)
2009-09-10intel: add B43 chipset supportZhenyu Wang
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com> Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Hopefully this will be one of the last cherry-picks. (cherry picked from commit ca246dd186f9590f6d67038832faceb522138c20)
2009-09-10mesa: in texenvprogram code, only do saturation when really needed.Brian Paul
For some env modes (like modulate or replace) we don't have to clamp because we know the results will be in [0,1].
2009-09-10radeon: Change debugging code to use macros instead of inline functions.Pauli Nieminen
Variadic functions can't be inlined which makes debugging to have quite large function overead. Only aleternative method is to use variadic macros which are inlined so compiler can optimize debugging to minimize overhead.