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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-08-11
mesa: Clean up header file inclusion in prog_instruction.h.
Vinson Lee
2010-08-11
mesa: Include missing header in prog_execute.h.
Vinson Lee
2010-08-11
mesa: Include missing header in prog_cache.h.
Vinson Lee
2010-08-11
mesa: Include missing header in nvvertparse.h.
Vinson Lee
2010-08-11
mesa: Include missing header in nvfragparse.h.
Vinson Lee
2010-08-11
mesa: Remove unnecessary header from hash_table.h.
Vinson Lee
2010-08-10
swrast: fix span color array pointer assignment for 32-bit/channel rendering
M.Froehlich@science-computing.de
2010-08-11
r300g: implement gl_FrontFacing
Marek Olšák
2010-08-10
swrast: Remove unnecessary header.
Vinson Lee
2010-08-10
mesa: use switch stmt in init_program_limits()
Brian Paul
2010-08-10
mesa: remove obsolete comments
Brian Paul
2010-08-10
r300/compiler: Use predicate bit for IF statements in r500 vertex shaders
Tom Stellard
2010-08-10
r300/compiler: Implement hardware assisted loops for vertex shaders.
Tom Stellard
2010-08-10
r300/compiler: Correctly transform nested loops.
Tom Stellard
2010-08-10
mesa: additional program limit assertions
Brian Paul
2010-08-10
mesa: fix comment typo
Brian Paul
2010-08-09
glsl2: Add a pass to transform ir_binop_sub to add(op0, neg(op1))
Eric Anholt
2010-08-09
glsl2: Add constant propagation.
Eric Anholt
2010-08-09
i965: More s/stderr/stdout/ for program debug.
Eric Anholt
2010-08-09
radeon: Use MESA_FORMAT_SARGB8 for sRGB formats
Henri Verbeet
2010-08-09
r600c: Disable alpha test during blits
Henri Verbeet
2010-08-09
radeon: fix npot mipmap alignment on r600
Andre Maasikas
2010-08-09
r600: bump glsl version
Andre Maasikas
2010-08-07
i810: Add missing header m_xform.h.
Vinson Lee
2010-08-07
dri: Add missing header m_xform.h.
Vinson Lee
2010-08-07
tnl: Reduce header file inclusion in t_context.h.
Vinson Lee
2010-08-07
swrast: Reduce header file inclusion in s_zoom.h.
Vinson Lee
2010-08-07
swrast: Fix header file inclusion in s_texfilter.h.
Vinson Lee
2010-08-07
swrast: Reduce header file inclusion in s_texcombine.h.
Vinson Lee
2010-08-07
swrast: Reduce header file inclusion in s_stencil.h.
Vinson Lee
2010-08-07
swrast: Reduce header file inclusion in s_masking.h.
Vinson Lee
2010-08-07
swrast: Reduce header file inclusion in s_logic.h.
Vinson Lee
2010-08-07
swrast: Reduce header file inclusion in s_fragprog.h.
Vinson Lee
2010-08-07
swrast: Reduce header file inclusion in s_fog.h.
Vinson Lee
2010-08-07
swrast: Clean up header file inclusion in s_depth.h.
Vinson Lee
2010-08-07
swrast: Include missing header in s_context.h.
Vinson Lee
2010-08-07
swrast: Clean up header file inclusion in s_blend.h.
Vinson Lee
2010-08-07
swrast: Clean up header file inclusion in s_atifragshader.h.
Vinson Lee
2010-08-07
swrast: Clean up header file inclusion in s_alpha.h.
Vinson Lee
2010-08-07
r300c: do not advertise half float vertex on RV3xx, RS4xx, RC4xx
Marek Olšák
2010-08-06
st/mesa: Remove unnecessary header.
Vinson Lee
2010-08-06
st/mesa: remove stray semicolons
Brian Paul
2010-08-06
glsl2: Move gl_program->InputsRead/OutputsWritten setting to an ir pass.
Eric Anholt
2010-08-06
swrast: Reduce header file inclusion in s_aatriangle.h.
Vinson Lee
2010-08-06
swrast: Reduce header file inclusion in s_aaline.h.
Vinson Lee
2010-08-06
ir_to_mesa: Add support for sampler arrays.
Eric Anholt
2010-08-06
glsl2: Don't assert in a couple of places when encountering sampler arrays.
Eric Anholt
2010-08-06
ir_to_mesa: Give the expected size for _mesa_add_attribute().
Eric Anholt
2010-08-05
st/mesa: Clean up header file inclusion in st_program.h.
Vinson Lee
2010-08-05
ir_to_mesa: Handle texture-array samplers
Ian Romanick
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