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AgeCommit message (Collapse)Author
2001-02-15minor scissor optimizations (Klaus Niederkrueger)Brian Paul
2001-02-15Fix propogation of material values in VB's that don't reach the lightingKeith Whitwell
stage. (Materials now treated more like colors, etc.). Continue whipping the dd templates into shape. Remove old NormalLength code; may come back as a driver helper, but not useful for, eg. hardware t&l drivers.
2001-02-14fixed a CI-mode spot light conformance failure, but still not clear whyBrian Paul
2001-02-14removed a misplaced _mesa_logicop_ci_span() callBrian Paul
2001-02-13fixed a CI mode segfault, minor clean-upsBrian Paul
2001-02-13fixed an assertionBrian Paul
2001-02-13fixed a few CI mode span bugs and a dither bugBrian Paul
2001-02-13fixed bug in gl_validate_all_lighting_tables() found with CI mode ↵Brian Paul
conformance tests
2001-02-13removed bogus assertionsBrian Paul
2001-02-13gl_error clean-upsBrian Paul
2001-02-13fixed GL_SET bugBrian Paul
2001-02-12added debug assertions to be sure drivers initialize all required function ↵Brian Paul
pointers
2001-02-12added ctx->Driver.ResetLineStipple, misc clean-upBrian Paul
2001-02-12fixed RGB over/underflow bug for tiny triangles (bug 128969)Brian Paul
2001-02-09minor updates to sync w/ XFree86 changesBrian Paul
2001-02-09minor changes from XFree86 (dawes)Brian Paul
2001-02-08fixed bytesPerValue bug in OSMesaGetDepthBuffer()Brian Paul
2001-02-08fixed bugs in _mesa_clear_depth_buffer(), bug #131366Brian Paul
2001-02-07GLchan fixesBrian Paul
2001-02-07fixed texel indexing bug in _mesa_GetTexImage()Brian Paul
2001-02-07added divide by zero checksBrian Paul
2001-02-07fixed divide by zero problemBrian Paul
2001-02-07added some code for proxy texture testsBrian Paul
2001-02-07Correctly calculate size for disabled texcoord arrays.Keith Whitwell
2001-02-07 VMS compile updateJouk Jansen
2001-02-07check texture texel type before using optimized sampling functionsBrian Paul
2001-02-07remove unused functionsBrian Paul
2001-02-07new texture image routines work nowBrian Paul
2001-02-07made some changes to the initialization of gl_texture_image fieldsBrian Paul
2001-02-06updated texture image handling - STILL UNTESTEDBrian Paul
2001-02-06added a number of debugging tests to be sure drivers handle texture images ↵Brian Paul
correctly
2001-02-06Overhaul of texture image handling.Brian Paul
1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet.
2001-02-06added _mesa_adjust_image_for_convolution()Brian Paul
2001-02-06Use a lookup table to compute exponents in tnl fogging code. SlightlyKeith Whitwell
clean up the shine table lookup macro.
2001-02-06misc updates to match latest device driver changesBrian Paul
2001-02-05added mesa_profile extern declBrian Paul
2001-02-05replaced frustrum with frustumBrian Paul
2001-02-05 Committing in .Jouk Jansen
Modified Files: Mesa/src/descrip.mms Updated VMS make-files ----------------------------------------------------------------------
2001-02-04rework to correctly respect _ac_import_range()Keith Whitwell
2001-02-04Fast no-copy drawarrays for large tristripsKeith Whitwell
2001-02-03Some more work on interal debugging, timing routines for things thatGareth Hughes
will have implementations in assembly code. To come: texture image conversions, more of internal T&L pipeline and so on.
2001-01-31 Committing in .Jouk Jansen
Modified Files: Mesa/src/descrip.mms Updates VMS compile-support ----------------------------------------------------------------------
2001-01-30added packed types to glGetMinMax and glGetHistogram error checksBrian Paul
2001-01-30fixed half pixel offset bug in aa point codeBrian Paul
2001-01-29last segment of AA stippled lines wasn't drawnBrian Paul
2001-01-29fixed inverted Y coord for dithering in write_span_DITHER_5R6G5B_ximage()Brian Paul
2001-01-29GL_SHADE_MODEL wasn't popped correctlyBrian Paul
2001-01-29removed unused varsBrian Paul
2001-01-29only compute separate specular if texturing really enabledBrian Paul
2001-01-29fixed computation of _MultiTextureEnabled (again)Brian Paul