Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-11 | Merge branch 'mesa_7_5_branch' | José Fonseca | |
2009-06-11 | mesa: Use new pf_is_depth_and_stencil inline. | José Fonseca | |
2009-06-11 | mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format. | José Fonseca | |
2009-06-11 | mesa: Remove dead code. | José Fonseca | |
2009-06-11 | st/mesa: fix typo s/BFC0/BFC1/ | Brian Paul | |
2009-06-11 | vbo: fix assertion, #define IMM_BUFFER_NAME | Brian Paul | |
This was sometimes seen when Glean exited upon test failure when using Gallium. | |||
2009-06-11 | Merge branch 'mesa_7_5_branch' | José Fonseca | |
Conflicts: src/mesa/state_tracker/st_cb_fbo.c src/mesa/state_tracker/st_framebuffer.c | |||
2009-06-11 | mesa: Only do read write when we don't have a depth value to write | Jakob Bornecrantz | |
2009-06-11 | mesa: Take the format from the right structure. | José Fonseca | |
2009-06-11 | meas: Use a read/write transfer when writing stencil component, but not ↵ | José Fonseca | |
touching the depth component. | |||
2009-06-11 | intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL. | Michel Dänzer | |
Fixes glean depthStencil test. | |||
2009-06-10 | mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil. | José Fonseca | |
Actually, after spotting this problem, I realized this is unreachable code. However don't bother to enable this fast path now, given the normal path is working just fine. | |||
2009-06-10 | mesa: Fix typo in bitmask. | José Fonseca | |
2009-06-10 | mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM. | José Fonseca | |
Reversed component order. This fixes glean depthStencil test failures for PIPE_FORMAT_Z24S8_UNORM visuals. | |||
2009-06-10 | glsl: fix warnings, update comments, s/TRUE/GL_TRUE/ | Brian Paul | |
(cherry picked from master, commit 7fdd64ab29576e607434fb8c82ddfa61e8ea6aa8) | |||
2009-06-10 | glsl: Handle continuation characters in preprocessor. | Brian Paul | |
(cherry picked from master, commit cc22620e4b11425997f3bc1fc70f4c88cec22d2e) | |||
2009-06-10 | glsl: fix warnings, update comments, s/TRUE/GL_TRUE/ | Brian Paul | |
2009-06-10 | glsl: Handle continuation characters in preprocessor. | Michal Krol | |
2009-06-10 | swrast: fix state validation bug for changing program constants | Brian Paul | |
Add _NEW_PROGRAM_CONSTANTS to _SWRAST_NEW_DERIVED. This makes sure that we update the fragment shader's constants when state vars (such as point size) changes. Fixes the progs/glsl/points.c demo. | |||
2009-06-10 | glsl: Fix symbol replacement handling in preprocessor. | Brian Paul | |
(cherry picked from master, commit d9617deb008b75f4a605a30408aeb1948139c33e) | |||
2009-06-10 | mesa: disable texture unit error check in _mesa_MatrixMode() | Brian Paul | |
See comments for details. | |||
2009-06-10 | mesa: Single precision constants. | José Fonseca | |
2009-06-10 | mesa: Pure software accum buffer. | José Fonseca | |
The existing implementation was already implemented on software, but relied on the pipe driver to always support the R16G16B16A16_SNORM format. This patch eliminates that, without prejudice against a future hardware-only implementation. It also avoids some of the short <-> float conversions, and only does a read transfer of the color buffer on GL_RETURN if absolutely necessary. | |||
2009-06-09 | mesa/st: fix tracking of mapped buffer ranges | Keith Whitwell | |
In st_bufferobj_map_range(), set obj->Offset consistently with its usage elsewhere. | |||
2009-06-09 | glsl: Expand nested preprocessor macros. | Brian Paul | |
(cherry picked from master, commit ef8caec29ae73bb2bbeb48f0578d839ef29348cd) | |||
2009-06-09 | Merge branch 'mesa_7_5_branch' | Jakob Bornecrantz | |
Conflicts: Makefile src/mesa/main/version.h src/mesa/shader/slang/slang_preprocess.c src/mesa/state_tracker/st_cb_bufferobjects.c | |||
2009-06-10 | glsl: Fix symbol replacement handling in preprocessor. | Michal Krol | |
2009-06-09 | i915: Add an option for testing the effect of early Z in classic mode. | Eric Anholt | |
The early Z stuff is supposed to be unsafe without some more work in the enable/disable path (in particular, how do we want to get it disabled on the way out to the X Server?), but at the moment is 6% in OA. | |||
2009-06-09 | intel: Remove an unneeded hunk that slipped in with texture tiling. | Eric Anholt | |
intel_miptree_pitch_align does this later on. | |||
2009-06-09 | intel: Base tri clearing depth on Y tiling, not IS_I965(). | Eric Anholt | |
Y tiling is why the 965 check was there, but I wanted to experiment with Y on pre-965 as well. | |||
2009-06-09 | intel: Fix intel_region_unmap to do unmap, not map. | Eric Anholt | |
Thanks to Shuang He for catching this. | |||
2009-06-09 | i965: added intelFlush() call in intel_get_tex_image() | Brian Paul | |
Fixes the render-to-texture test in progs/tests/getteximage.c | |||
2009-06-09 | intel: use GLboolean, not int, for compressed parameter | Brian Paul | |
2009-06-09 | intel: make a bunch of glTexImage-related functions static | Brian Paul | |
2009-06-09 | intel: whitespace clean-ups | Brian Paul | |
2009-06-09 | vbo: more glDrawElements debug code (disabled) | Brian Paul | |
2009-06-09 | mesa: added a simple bounds checker to glMap/UnmapBuffer() (disabled) | Brian Paul | |
2009-06-09 | intel: remove extra \n from warning string | Brian Paul | |
2009-06-09 | mesa: reorder fields, update comments for gl_buffer_object | Brian Paul | |
2009-06-09 | glsl: Expand nested preprocessor macros. | Michal Krol | |
2009-06-08 | st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertion | Brian Paul | |
2009-06-08 | glsl: Fix preprocessor define argument parsing for dead sections. | Brian Paul | |
(cherry picked from master, commit 19a54d9f1055c366fd77026dd67007a8d5921f58) | |||
2009-06-08 | glsl: Fix preprocessor define argument parsing for dead sections. | Michal Krol | |
2009-06-08 | glsl: preprocessor debug code (disabled) | Brian Paul | |
2009-06-08 | mesa: new MESA_EXTENSION_OVERRIDE env var | Brian Paul | |
Can be used to enable/disable extensions as reported by glGetString(GL_EXTENSIONS). If a name is preceeded by '-' it's disabled. Otherwise, the named extension is enabled. Intended for debug/test purposes. | |||
2009-06-08 | st/mesa: remove invalid assertion | Brian Paul | |
It's legal for ARB_vertex_program programs to not write to result.position. The results are undefined in that case. This assertion was causing us to abort/exit though. | |||
2009-06-08 | mesa: Use matching signedness for the counter as upper bound. | José Fonseca | |
2009-06-08 | mesa: Allocate tokens from the heap. | José Fonseca | |
The recent increase ST_MAX_SHADER_TOKENS to 8K causes stack overflows on windows. Failure to allocate is not being propagated to the caller. This is not a regression since the previous _mesa_malloc result wasn't being checked as well. Unfortunately it is not easy to fix, as the callers of these functions do not have failure propagation mechanism either, and so on. So leaving a just fixme note for now. | |||
2009-06-08 | mesa: better error message for invalid texture unit index | Brian Paul | |
2009-06-08 | mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256 | Brian Paul | |
Also, MAX_NV_VERTEX_PROGRAM_PARAMS should be 96, not 128 (or 256). |