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AgeCommit message (Expand)Author
2010-02-06radeon: Add some debug output to texture function.\nPauli Nieminen
2010-02-06radeon: Use _mesa_next_pow_two_32 instead of own implementation.Pauli Nieminen
2010-02-06mesa/main: Add function to find next higher power of two.Pauli Nieminen
2010-02-06radeon: Add some debug output to miptree code.Pauli Nieminen
2010-02-06radeon: Remove the loop from stride size calculation.Pauli Nieminen
2010-02-06intel: Allow L8 PBO blit uploads.Damien Lespiau
2010-02-06i965: Keep the CURBE BO mapped and memcpy instead of subdataing.Eric Anholt
2010-02-06i965: Reset the "need new CURBE BO" flag when we make a new CURBE bo.Eric Anholt
2010-02-06intel: Check aperture size when doing a blit glClear.Eric Anholt
2010-02-06intel: Allow PBO acceleration for GL_RGBA8 MESA_FORMAT_ARGB8888.Eric Anholt
2010-02-05st/mesa: allow negative index for PROGRAM_STATE_VARBrian Paul
2010-02-05mesa: debug output for ARLBrian Paul
2010-02-05osmesa: Add OSMesaColorClamp and OSMesaGetProcAddress to symbol defs.Brian Paul
2010-02-05glapi: Add back the reduced Noop dispatchKristian Høgsberg
2010-02-05st/mesa: 'fix' point coord semantic infoBrian Paul
2010-02-05r200: Optimize polygon stipple emit.Pauli Nieminen
2010-02-05r200: Add trace logging to r200PointSize.Pauli Nieminen
2010-02-05Merge commit 'fj/mesa-next'Keith Whitwell
2010-02-05r100: Add the polygon stipple state to the state list.Pauli Nieminen
2010-02-04mesa: change ctx->Driver.ProgramStringNotify() to return GLbooleanBrian Paul
2010-02-04r200: Add the polygon stipple state to the state list.Pauli Nieminen
2010-02-04r200: Add logging for glPolygonStripple.Pauli Nieminen
2010-02-04radeon: Make debugging automaticaly increase logging verbosity for debug build.Pauli Nieminen
2010-02-04Import a classic DRI driver for nv0x-nv2x.Francisco Jerez
2010-02-04gallium: add point_quad_rasterization bit to rasterizer stateRoland Scheidegger
2010-02-04gallium: add point size clamp to implementation limits in vertex shaderRoland Scheidegger
2010-02-04r600: reduce number of cache flushesAlex Deucher
2010-02-04swrast/sse: Fix _mesa_sse_transform_pointsX_3d_no_rotPauli Nieminen
2010-02-03st/mesa: Remove unnecessary headers.Vinson Lee
2010-02-04Revert "mesa: fix transform_points_3d_no_rot using undefined values in %xmm0"Pauli Nieminen
2010-02-03mesa: increase number of texture units to MAX_COMBINED_TEXTURE_IMAGE_UNITSBrian Paul
2010-02-03mesa: re-dimension RasterTexCoords and CoordReplaceBrian Paul
2010-02-03mesa: added texcoord unit assertionBrian Paul
2010-02-03mesa: use Elements() instead of MAX_TEXTURE_COORD_UNITSBrian Paul
2010-02-03mesa: added tex unit assert, use Elements() macroBrian Paul
2010-02-03mesa: check for invalid texture coord unit in glGet queriesBrian Paul
2010-02-03mesa: check/clamp texture/program matrix accessesBrian Paul
2010-02-03mesa: add error check for querying invalid texture matrixBrian Paul
2010-02-03mesa: use Elements() as limit in loops over texture/program matrix stacksBrian Paul
2010-02-03mesa: add out of bounds assertions for accessing texture matrix stackBrian Paul
2010-02-03Merge branch 'gallium-embedded'José Fonseca
2010-02-03gallium: clean up point sprite rasterizer stateRoland Scheidegger
2010-02-03mesa: Factor out the fb initialization details from _mesa_new_framebuffer.Francisco Jerez
2010-02-03vbo: fix void * arithmetic warningKeith Whitwell
2010-02-03vbo: Fix up in-place splitting for non-contiguous/indexed primitives.Francisco Jerez
2010-02-03mesa/st: bump the gallium version numberKeith Whitwell
2010-02-03st/mesa: remove some floating point divides in viewport calculationKeith Whitwell
2010-02-03r300: fix compiler bugs introduced with MRT changes.Dave Airlie
2010-02-02Track frag shader changes introduced by commit 4769566500be1a53dd9b4cc1a613ae...Scott Moreau
2010-02-02mesa: Add a BITSET_FFS function.Francisco Jerez