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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-02-17
mesa: Do copy propagation across if-else-endif.
José Fonseca
2011-02-17
st/mesa: remove unused screen variables
Brian Paul
2011-02-17
mesa: remove the MESA_NO_DITHER env var
Brian Paul
2011-02-16
mesa: make _mesa_write_renderbuffer_image() non-static
Brian Paul
2011-02-16
mesa: 80-column wrap
Brian Paul
2011-02-16
mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2 and 4_4
Marek Olšák
2011-02-16
mesa: fix mipmap generation for MESA_FORMAT_AL44
Marek Olšák
2011-02-16
mesa: Remove the DXT compression via blit path.
José Fonseca
2011-02-16
mesa: use gl_format type instead of GLuint
Brian Paul
2011-02-15
tnl: Add support for datatype GL_FIXED in vertex arrays
Chad Versace
2011-02-15
gallium: add usage parameter to pipe_buffer_create
Marek Olšák
2011-02-15
st/mesa: fix compressed mipmap generation.
Dave Airlie
2011-02-15
st/mesa: fix GLES build
Marek Olšák
2011-02-14
st/mesa: Use blend equation and function of first render target for all rende...
Fabian Bieler
2011-02-14
gallium: notify drivers about possible changes in user buffer contents
Marek Olšák
2011-02-14
st/mesa: set vertex arrays state only when necessary
Marek Olšák
2011-02-14
gallium: remove pipe_vertex_buffer::max_index
Marek Olšák
2011-02-14
gallium: always save and restore vertex buffers using cso_cache
Marek Olšák
2011-02-14
vbo: bind arrays only when necessary
Marek Olšák
2011-02-14
vbo: notify a driver that we change buffer offsets, strides, etc.
Marek Olšák
2011-02-12
dri: Remove the old metaops code which has been superceded by ../common/
Eric Anholt
2011-02-12
radeon: Remove setup of the old dri/ meta code, which is now unused.
Eric Anholt
2011-02-12
intel: Remove setup of the old dri/ meta code, which is now unused.
Eric Anholt
2011-02-11
r300/compiler: Don't erase sources when converting RGB->Alpha
Tom Stellard
2011-02-11
mesa: Optionally build a dricore support library (v3)
Christopher James Halse Rogers
2011-02-11
ir_to_mesa: Don't dereference a NULL pointer during copy propagation
Ian Romanick
2011-02-11
st/mesa: Fix surfaceless opengl with non-dummy contexts
Benjamin Franzke
2011-02-11
mesa: remove some unused gl_shader fields
Brian Paul
2011-02-10
mesa: Remove empty header file s_trispan.h.
Kenneth Graunke
2011-02-11
st/mesa: allow rendering to sRGB textures if EXT_fb_srgb is unsupported
Marek Olšák
2011-02-10
i915: Force lowering of all types of indirect array accesses in the FS
Ian Romanick
2011-02-10
i915: Calculate partial result to temp register first
Ian Romanick
2011-02-10
mesa/st: enable GL_EXT_framebuffer_sRGB
Dave Airlie
2011-02-09
mesa/st: Clean up vertex buffer unreferencing
Thomas Hellstrom
2011-02-08
r200: add cast to silence warning
Brian Paul
2011-02-08
mesa: remove unused BITFIELD64 macros
Brian Paul
2011-02-08
mesa: remove _mesa_create_context_for_api()
Brian Paul
2011-02-08
mesa: remove _mesa_initialize_context_for_api()
Brian Paul
2011-02-08
mesa: add/update VERBOSE_API logging
Brian Paul
2011-02-08
st/mesa: fix shader deletion regression
Brian Paul
2011-02-08
i965: Add missing DEFINE_BITS for brw dirty bits.
Kenneth Graunke
2011-02-08
i965: Separate the BRW_NEW_(VS|WM)_CONSTBUF dirty bits.
Kenneth Graunke
2011-02-08
i965: Rename a few more commands to match the documentation.
Kenneth Graunke
2011-02-08
i965: Remove pointless keying of WM state on VUE size.
Eric Anholt
2011-02-08
mesa: Fix the Mesa IR copy propagation to not read past writes to the reg.
Eric Anholt
2011-02-08
mesa/st: Plug a fragment program variant parameter leak
Thomas Hellstrom
2011-02-08
st/mesa: free the temporary bitmap/drawpix shader code
Brian Paul
2011-02-08
mesa/st: Fix vertex buffer leak
Thomas Hellstrom
2011-02-07
intel: Implement dri2::{Allocate,Release}Buffer
Benjamin Franzke
2011-02-07
Add dri2::{Allocate,Release}Buffer extension
Benjamin Franzke
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