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2009-09-03Eliminate trailing whitespace in extension_helper.cIan Romanick
2009-09-03ARB sync: Regenerate files from previous commitIan Romanick
2009-09-03ARB sync: Add base infrastructure for GL_ARB_syncIan Romanick
2009-09-03ARB sync: Add infrastructure for glGetInteger64vIan Romanick
2009-09-03mesa: fix typos in separable filter functionsBrian Paul
2009-09-03mesa: compute tex env program key size based on nr_enabled_unitsBrian Paul
When no textures are enabled, the key size is 4 bytes. If unit[0] is enabled, the key size is 16 bytes. Inspired by a patch from Chris Wilson.
2009-09-03swrast: wrap comment to 80 columns, remove dead codeBrian Paul
2009-09-03mesa: use new combined PBO validate/map helpers in convolution/filter funcsBrian Paul
2009-09-03mesa: use new combined PBO validate/map helpersBrian Paul
2009-09-03mesa: combined PBO validate/map helpersBrian Paul
2009-09-03mesa: use new _mesa_map_pbo_source/dest() functions in more placesBrian Paul
This trims down the code a bit. The next step would be to combine the validate and map operations into one helper...
2009-09-03mesa: consolidate PBO map/unmap helpersBrian Paul
Instead of _mesa_map_readpix_pbo() use _mesa_map_pbo_source(). Instead of _mesa_map_drawpix_pbo() and _mesa_map_bitmap_pbo() use _mesa_map_pbo_dest().
2009-09-03intel: helper to debug bufmgr (disabled)Brian Paul
2009-09-03mesa: change ctx->Driver.BufferData() to return GLboolean for success/failureBrian Paul
Return GL_FALSE if we failed to allocate the buffer. Then raise GL_OUT_OF_MEMORY in core Mesa.
2009-09-03r600: visual depth has no meaning here.Dave Airlie
fbos get angry when this happens.
2009-09-03r600: make sure the active shader bo is re-added to persistent list.Dave Airlie
2009-09-03radeon: pass internal format into the miptree.Dave Airlie
We need to figure out if the compression format changes. without this texcmp segfaults if you change format enough times.
2009-09-03radeon/dri2: add gl20 bits for r300/r600 just like dri1 doesDave Airlie
2009-09-02Revert "i965: Use VBOs in the VBO module on 965, now that we have ↵Eric Anholt
ARB_map_buffer_range." This reverts commit 00413d87426f14df47d90ba3c995e1889e9f88ca. Even with fixes, using ARB_map_buffer_range in the VBO module isn't showing up as a significant win, and some cases apparently regressed. Bug #23624.
2009-09-02intel: Add support for FlushMappedBufferRange for ARB_map_buffer_range.Eric Anholt
This should help for the usage by the VBO module, where we would upload the whole remaining chunk of the buffer for a series of range maps that should cover just a segment of it.
2009-09-02intel: Sync a synchronized READ_BIT map buffer range with GL drawing to it.Eric Anholt
It's probably uncommon, but would obviously have gone wrong.
2009-09-02intel: Move MapBufferRange mesa state setting up to cover the 915 case.Eric Anholt
2009-09-02Revert "mesa: fix the non-GNU C bit-field case"Brian Paul
This reverts commit 4b08e7498230eac30eea1721f33994b30999acd4. Don't know what I was thinking there.
2009-09-02mesa: fix the non-GNU C bit-field caseBrian Paul
2009-09-02mesa: silence gcc bit-field warningGary Wong
2009-09-02mesa: replace 8 with NUM_UNITSBrian Paul
2009-09-02mesa: remove accidentally committed printfBrian Paul
2009-09-02mesa: added #ifdef __GNUC__ around GLubyte bitfield usageBrian Paul
It would be nice if there were a #pragma or something to disable the warnings: main/texenvprogram.c:87: warning: type of bit-field ‘Source’ is a GCC extension main/texenvprogram.c:88: warning: type of bit-field ‘Operand’ is a GCC extension but there doesn't appear to be a way to do that.
2009-09-02mesa: Compact state key for TexEnv program cacheChris Wilson
By rearranging the bitfields within the key we can reduce the size of the key from 644 to 196 bytes, reducing the cost of both the hashing and equality tests.
2009-09-02i965: CS FENCE in URB_FENCE is 11-bits wideXiang, Haihao
2009-09-02i965: validate sf stateXiang, Haihao
2009-09-01mesa: Make MultiDrawElements submit multiple primitives at once.Eric Anholt
Previously, MultiDrawElements just called DrawElements a bunch of times. By sending several primitives down the pipeline at once, we avoid a bunch of validation. On my GL demo, this improves fps by 2.5% (+/- .41%) and reduces CPU usage by 70.5% (+/- 2.9%) (n=3). Reviewed by: Ian Romanick <ian.d.romanick@intel.com>
2009-09-01mesa: skip bitmap drawing code if width==0 or height==0Brian Paul
2009-09-01intel: use _mesa_expand_bitmap() to skip an intermediate bufferBrian Paul
2009-09-01st/mesa: use new _mesa_expand_bitmap() functionBrian Paul
2009-09-01mesa: new _mesa_expand_bitmap() functionBrian Paul
2009-09-01mesa: remove redundant assignmentsBrian Paul
2009-09-01mesa: more clean-upsBrian Paul
2009-09-01mesa: change conditional to match the previous oneBrian Paul
2009-09-01mesa: updated #includesBrian Paul
2009-09-01mesa: remove unused texenv_fragment_program::ctx fieldBrian Paul
2009-09-01mesa: remove unused ureg::abs fieldBrian Paul
2009-09-01mesa: remove unused ureg:negateabs fieldBrian Paul
2009-09-01mesa: more comments, clean-upsBrian Paul
2009-09-01mesa: simplify translate_tex_src_bit()Brian Paul
2009-09-01mesa: minor code clean-ups, commentsBrian Paul
2009-09-01mesa: replace 8 with MAX_TEXTURE_UNITSBrian Paul
2009-09-01dri: remove unused meta_clear_tris()Brian Paul
2009-09-01intel: use BUFFER_BITS_COLORBrian Paul
2009-09-01intel: fix incorrect parameter type for intel_bufferobj_map_range()Brian Paul